#include <VisionX/libraries/AffordanceKitArmarX/SceneArmarX.h>
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| | SceneArmarX () |
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| | SceneArmarX (const AffordanceKit::PrimitiveSetPtr &primitives, const std::vector< AffordanceKit::UnimanualAffordancePtr > &unimanualAffordances, const std::vector< AffordanceKit::BimanualAffordancePtr > &bimanualAffordances) |
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| | SceneArmarX (memoryx::EnvironmentalPrimitiveSegmentBasePrx &primitiveSegment, memoryx::AffordanceSegmentBasePrx &affordanceSegment) |
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| void | writeToMemory (const memoryx::EnvironmentalPrimitiveSegmentBasePrx &primitiveSegment, const memoryx::AffordanceSegmentBasePrx &affordanceSegment) const |
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Definition at line 32 of file SceneArmarX.h.
◆ SceneArmarX() [1/3]
◆ SceneArmarX() [2/3]
| SceneArmarX |
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const AffordanceKit::PrimitiveSetPtr & |
primitives, |
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const std::vector< AffordanceKit::UnimanualAffordancePtr > & |
unimanualAffordances, |
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const std::vector< AffordanceKit::BimanualAffordancePtr > & |
bimanualAffordances |
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) |
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◆ SceneArmarX() [3/3]
| SceneArmarX |
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memoryx::EnvironmentalPrimitiveSegmentBasePrx & |
primitiveSegment, |
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memoryx::AffordanceSegmentBasePrx & |
affordanceSegment |
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) |
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◆ generateAffordanceTypes()
| void generateAffordanceTypes |
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protected |
◆ writeToMemory()
| void writeToMemory |
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const memoryx::EnvironmentalPrimitiveSegmentBasePrx & |
primitiveSegment, |
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const memoryx::AffordanceSegmentBasePrx & |
affordanceSegment |
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) |
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◆ affordanceTypes
| std::map<std::string, memoryx::AffordanceType> affordanceTypes |
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protected |
The documentation for this class was generated from the following files: