NullStrategy.hpp
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1namespace GfxTL
2{
3
4 template <class Base>
5 void
9
10 template <class Base>
11 void
15
16 template <class Base>
17 bool
19 {
20 return false;
21 }
22
23 template <class Base>
24 void
28
29 template <class Base>
30 void
34
35}; // namespace GfxTL
void InitLevelDependentCellData(CellType *)
bool ShouldSubdivide(const CellType &cell) const
Definition AABox.h:10