Waves.h
Go to the documentation of this file.
1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class Waves : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Waves.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Waves");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_f(float x, float phase) {\n"
58 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
59 " const float a = 126.9634465941118;\n"
60 " const float b = 1.011727672706345;\n"
61 " const float c = 0.0038512319231245;\n"
62 " const float d = 127.5277540583575;\n"
63 " return a * sin(2.0 * pi / b * x + 2.0 * pi * (c + phase)) + d;\n"
64 "}\n"
65 "\n"
66 "float colormap_red(float x) {\n"
67 " return colormap_f(x, 0.5);\n"
68 "}\n"
69 "\n"
70 "float colormap_green(float x) {\n"
71 " const float pi = 3.141592653589793238462643383279502884197169399;\n"
72 " const float a = 63.19460736097507;\n"
73 " const float b = 0.06323746667143024;\n"
74 " const float c = 0.06208443629833329;\n"
75 " const float d = 96.56305326777574;\n"
76 " return a * sin(2.0 * pi / b * x + 2.0 * pi * c) + d;\n"
77 "}\n"
78 "\n"
79 "float colormap_blue(float x) {\n"
80 " return colormap_f(x, 0.0);\n"
81 "}\n"
82 "\n"
83 "vec4 colormap(float x) {\n"
84 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
85 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
86 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
87 " return vec4(r, g, b, 1.0);\n"
88 "}\n");
89 }
90 };
91
92 } // namespace IDL
93} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition Waves.h:48
std::string getSource() const override
Definition Waves.h:54
Color getColor(double x) const override
Definition Waves.h:29
std::string getTitle() const override
Definition Waves.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10