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#include <MemoryX/gui-plugins/SceneEditor/scene3D/SceneManipulatorManager.h>
Public Member Functions | |
| void | addManipulator (SceneObjectPtr object) |
| Adds the selected Manipulator to a SceneObject. | |
| void | applyManipulator (SceneObjectPtr object) |
| Applys the selected Manipulator to a SceneObject. | |
| ManipulatorMode | getManipulatorMode () |
| Returns the set ManipulatorMode. | |
| SceneManipulatorManager (ScenePtr scene) | |
| Constructor Creates an Instance of the Class. | |
| void | setManipulatorMode (scene3D::ManipulatorMode mode) |
| Sets a specific ManipulatorMode. | |
Friends | |
| class | SceneSelectionManager |
| SceneManipulatorManager | ( | ScenePtr | scene | ) |
Constructor Creates an Instance of the Class.
| scene | Existing Scene |
| void addManipulator | ( | scene3D::SceneObjectPtr | object | ) |
Adds the selected Manipulator to a SceneObject.
| object | SceneObject the Manipulator is added to |
| void applyManipulator | ( | scene3D::SceneObjectPtr | object | ) |
Applys the selected Manipulator to a SceneObject.
| object | SceneObject the Manipulator is applied to |
| scene3D::ManipulatorMode getManipulatorMode | ( | ) |
Returns the set ManipulatorMode.
| void setManipulatorMode | ( | scene3D::ManipulatorMode | mode | ) |
Sets a specific ManipulatorMode.
| mode | ManipulatorMode to be set |
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