CB-RdPu.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBRdPu : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-RdPu.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-RdPu");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.4668049514293671) {\n"
59 " return -1.36007661451525E+01 * x + 2.54876081825334E+02;\n"
60 " } else {\n"
61 " return ((9.11043267377652E+02 * x - 2.27422817830303E+03) * x + "
62 "1.47691217772832E+03) * x - 3.80041369120933E+01;\n"
63 " }\n"
64 "}\n"
65 "\n"
66 "float colormap_green(float x) {\n"
67 " return ((((-2.12978937384858E+03 * x + 5.05211767883971E+03) * x - "
68 "3.95843947196006E+03) * x + 9.49632208843715E+02) * x - 2.70366761763812E+02) "
69 "* x + 2.48595803511253E+02;\n"
70 "}\n"
71 "\n"
72 "float colormap_blue(float x) {\n"
73 " if (x < 0.2484821379184723) {\n"
74 " return ((1.12923860577866E+02 * x - 2.02431339810602E+02) * x - "
75 "1.60306874714734E+02) * x + 2.42581612831587E+02;\n"
76 " } else if (x < 0.5019654333591461) {\n"
77 " return (-2.24073120483401E+02 * x + 4.46032892337713E+01) * x + "
78 "1.94733826112356E+02;\n"
79 " } else if (x < 0.7505462467670441) {\n"
80 " return (-4.08932859712077E+02 * x + 3.70448937862306E+02) * x + "
81 "7.77495522761299E+01;\n"
82 " } else {\n"
83 " return (-1.99803137524475E+02 * x + 2.71497008797383E+02) * x + "
84 "3.42106616941255E+01;\n"
85 " }\n"
86 "}\n"
87 "\n"
88 "vec4 colormap(float x) {\n"
89 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
90 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
91 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
92 " return vec4(r, g, b, 1.0);\n"
93 "}\n");
94 }
95 };
96
97 } // namespace IDL
98} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-RdPu.h:48
std::string getSource() const override
Definition CB-RdPu.h:54
Color getColor(double x) const override
Definition CB-RdPu.h:29
std::string getTitle() const override
Definition CB-RdPu.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10