The Database class provides an interface to a database.
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#include <MemoryX/components/CommonStorage/Database.h>
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| | Database (const CommonStorageInterfacePtr &dbConn, const std::string &dbName) |
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| void | dropCollection (const ::std::string &collName, const ::Ice::Current &=Ice::emptyCurrent) override |
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| Ice::Identity | getIceId () const |
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| std::string | getName (const ::Ice::Current &=Ice::emptyCurrent) override |
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| void | releaseCollection (const ::memoryx::CollectionInterfacePrx &coll, const ::Ice::Current &=Ice::emptyCurrent) override |
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| CollectionInterfacePrx | requestCollection (const ::std::string &collName, const ::Ice::Current &=Ice::emptyCurrent) override |
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| | ~Database () override |
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The Database class provides an interface to a database.
Definition at line 35 of file Database.h.
◆ Database()
| Database |
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const CommonStorageInterfacePtr & |
dbConn, |
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const std::string & |
dbName |
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) |
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◆ ~Database()
◆ dropCollection()
| void dropCollection |
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const ::std::string & |
collName, |
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const ::Ice::Current & |
c = Ice::emptyCurrent |
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) |
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override |
◆ getIceId()
| Ice::Identity getIceId |
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const |
◆ getName()
| std::string getName |
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const ::Ice::Current & |
= Ice::emptyCurrent | ) |
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override |
◆ releaseCollection()
| void releaseCollection |
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const ::memoryx::CollectionInterfacePrx & |
coll, |
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const ::Ice::Current & |
c = Ice::emptyCurrent |
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) |
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override |
◆ requestCollection()
| CollectionInterfacePrx requestCollection |
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const ::std::string & |
collName, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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override |
The documentation for this class was generated from the following files: