#include <VisionX/libraries/AffordanceKitArmarX/UnimanualAffordanceArmarX.h>
Definition at line 36 of file UnimanualAffordanceArmarX.h.
◆ UnimanualAffordanceArmarX()
◆ ~UnimanualAffordanceArmarX()
◆ computeSamplingDistance()
| float computeSamplingDistance |
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const Eigen::Matrix4f & | sampling1, |
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const Eigen::Matrix4f & | sampling2 ) |
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◆ computeSamplingPosition()
| Eigen::Vector3f computeSamplingPosition |
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const Eigen::Matrix4f & | pose, |
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float | offset ) |
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◆ reset()
◆ visualize()
| void visualize |
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const armarx::DebugDrawerInterfacePrx & | debugDrawer, |
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const std::string & | layerName, |
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const std::string & | id, |
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float | minExpectedProbability, |
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const AffordanceKit::PrimitivePtr & | primitive ) |
◆ affordance
| AffordanceKit::UnimanualAffordancePtr affordance |
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◆ visualizationCoordinateNode
| SoCoordinate3* visualizationCoordinateNode |
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◆ visualizationLineSetNode
| SoLineSet* visualizationLineSetNode |
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◆ visualizationMaterialNode
| SoMaterial* visualizationMaterialNode |
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◆ visualizationNode
| SoSeparator* visualizationNode |
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The documentation for this class was generated from the following files: