#include <ArmarXCore/util/ScenarioManagerCommon/data_structure/ApplicationInstance.h>
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static const std::string | Inactive = "Inactive" |
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static const std::string | Missing = "Missing" |
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static const std::string | Mixed = "Mixed" |
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static const std::string | Running = "Running" |
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static const std::string | Stopped = "Stopped" |
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static const std::string | Unknown = "Unknown" |
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static const std::string | Waiting = "Waiting" |
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Definition at line 45 of file ApplicationInstance.h.
◆ Inactive
const std::string Inactive = "Inactive" |
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◆ Missing
const std::string Missing = "Missing" |
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◆ Mixed
const std::string Mixed = "Mixed" |
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◆ Running
const std::string Running = "Running" |
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◆ Stopped
const std::string Stopped = "Stopped" |
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◆ Unknown
const std::string Unknown = "Unknown" |
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◆ Waiting
const std::string Waiting = "Waiting" |
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The documentation for this struct was generated from the following files: