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#include "AffordanceExtraction.h"
#include <MemoryX/libraries/memorytypes/entity/Affordance.h>
#include <MemoryX/libraries/memorytypes/entity/EnvironmentalPrimitive.h>
#include <MemoryX/libraries/memorytypes/MemoryXTypesObjectFactories.h>
#include <MemoryX/core/MemoryXCoreObjectFactories.h>
#include <ArmarXCore/observers/variant/TimestampVariant.h>
#include <ArmarXCore/core/util/StringHelpers.h>
#include <AffordanceKit/embodiments/Armar3Embodiment.h>
#include <AffordanceKit/embodiments/Armar4Embodiment.h>
#include <AffordanceKit/embodiments/WalkManEmbodiment.h>
#include <VisionX/libraries/AffordanceKitArmarX/PrimitiveSetArmarX.h>
#include <VisionX/libraries/AffordanceKitArmarX/SceneArmarX.h>