CreateGroupOperation.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * Copyright (C) 2012-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5  *
6  * ArmarX is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License version 2 as
8  * published by the Free Software Foundation.
9  *
10  * ArmarX is distributed in the hope that it will be useful, but
11  * WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  *
18  * @package MemoryX::gui-plugins::SceneEditor
19  * @date 2015
20  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
21  * GNU General Public License
22  */
23 
24 // std
25 #include <exception>
26 #include <string>
27 
28 // local
29 #include "CreateGroupOperation.h"
30 #include "DeleteGroupOperation.h"
31 #include "EmptyOperation.h"
32 
33 controller::CreateGroupOperation::CreateGroupOperation(const std::shared_ptr<memoryxcontroller::MemoryXController>& memoryXController, const std::shared_ptr<scene3D::Scene>& scene, const std::string& groupName) :
34  Operation(memoryXController, scene),
35  groupName(groupName),
36  failed(false)
37 {
38  if (groupName.empty() || groupName == "")
39  {
40  failed = true;
41  }
42 }
43 
45 {
46  std::shared_ptr<controller::Operation> inverseOperation(new controller::DeleteGroupOperation(getMemoryXController(), getScene(), groupName));
47 
48  if (failed)
49  {
50  inverseOperation.reset(new controller::EmptyOperation(getMemoryXController(), getScene(), getObjectId()));
51  }
52 
53  return inverseOperation;
54 }
55 
57 {
58  // do nothing, because the WorkingMemory does not manage groups
59 }
60 
62 {
63  if (!failed)
64  {
65  std::shared_ptr<scene3D::Scene> scene = getScene();
66  scene3D::SceneGroupPtr newSceneGroup(new scene3D::SceneGroup(groupName));
67  scene->getGroupManager()->addGroup(newSceneGroup);
68  }
69 }
scene3D::SceneGroup
Definition: SceneGroup.h:33
CreateGroupOperation.h
DeleteGroupOperation.h
scene3D::SceneGroupPtr
std::shared_ptr< SceneGroup > SceneGroupPtr
Definition: PointerDefinitions.h:53
controller::EmptyOperation
A operation which does nothing.
Definition: EmptyOperation.h:40
controller::DeleteGroupOperation
A operation to delete a group.
Definition: DeleteGroupOperation.h:41
controller::CreateGroupOperation::CreateGroupOperation
CreateGroupOperation(const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &groupName)
Creates a new operation, which creates a new group.
Definition: CreateGroupOperation.cpp:33
controller::CreateGroupOperation::executeOnWorkingMemory
void executeOnWorkingMemory() override
Because the WorkingMemory does not support groups, nothing is done here.
Definition: CreateGroupOperation.cpp:56
controller::OperationPtr
std::shared_ptr< Operation > OperationPtr
Definition: ClassDefinitions.h:54
controller::CreateGroupOperation::executeOnScene
void executeOnScene() override
Creates the group.
Definition: CreateGroupOperation.cpp:61
EmptyOperation.h
controller::Operation
An abstract class, which offers methods to run operations on the WorkingMemory and the Scene.
Definition: Operation.h:44
controller::CreateGroupOperation::createInverseOperation
const OperationPtr createInverseOperation() const override
Returns a new operation, which deletes the created group.
Definition: CreateGroupOperation.cpp:44