#include "DepthFromStereo.h"
#include <opencv2/opencv.hpp>
#include <Math/Math3d.h>
#include <Image/ByteImage.h>
#include <Image/ImageProcessor.h>
#include <Image/IplImageAdaptor.h>
#include <Image/StereoMatcher.h>
#include <Calibration/StereoCalibration.h>
#include <Calibration/Calibration.h>
#include <Calibration/Rectification.h>
#include <Threading/Threading.h>
#include <opencv2/calib3d.hpp>
#include <cmath>
#include <limits>
Go to the source code of this file.
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void | CalculateSmoothedDisparityImage (float *pInputDisparity, float *pSmoothedDisparity, const int imageWidth, const int imageHeight, const int nRadius) |
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void | FillHolesGray (const CByteImage *pInputImage, CByteImage *pOutputImage, const int imageWidth, const int imageHeight, const int nRadius) |
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void | GetPointsFromDisparity (const CByteImage *pImageLeftColor, const CByteImage *pImageRightColor, const CByteImage *pImageLeftGrey, const CByteImage *pImageRightGrey, const int nDisparityPointDistance, pcl::PointCloud< pcl::PointXYZRGBA > &aPointsFromDisparity, CByteImage *pDisparityImage, const int imageWidth, const int imageHeight, CStereoCalibration *pStereoCalibration, bool imagesAreUndistorted, const bool smoothDisparities) |
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