DetachObjectFromRobotNode.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * ArmarX is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation.
7  *
8  * ArmarX is distributed in the hope that it will be useful, but
9  * WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * @package MemoryX::WorkingMemoryToArVizGroup
17  * @author Rainer Kartmann ( rainer dot kartmann at kit dot edu )
18  * @date 2020
19  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20  * GNU General Public License
21  */
22 
24 
25 //#include <ArmarXCore/core/time/TimeUtil.h>
26 //#include <ArmarXCore/observers/variant/DatafieldRef.h>
27 
29 {
30  // DO NOT EDIT NEXT LINE
31  DetachObjectFromRobotNode::SubClassRegistry DetachObjectFromRobotNode::Registry(DetachObjectFromRobotNode::GetName(), &DetachObjectFromRobotNode::CreateInstance);
32 
34  {
35  // put your user code for the enter-point here
36  // execution time should be short (<100ms)
37 
38  memoryx::DetachObjectFromRobotNodeInput input;
39  input.object.memoryID = in.getObjectMemoryID();
40  input.object.className = in.getObjectClassName();
41 
42  getWorkingMemoryToArViz()->detachObjectFromRobotNode(input);
43 
44  emitSuccess();
45  }
46 
47  //void DetachObjectFromRobotNode::run()
48  //{
49  // // put your user code for the execution-phase here
50  // // runs in seperate thread, thus can do complex operations
51  // // should check constantly whether isRunningTaskStopped() returns true
52  //
53  // // get a private kinematic instance for this state of the robot (tick "Robot State Component" proxy checkbox in statechart group)
54  // VirtualRobot::RobotPtr robot = getLocalRobot();
55  //
56  //// uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
57  // while (!isRunningTaskStopped()) // stop run function if returning true
58  // {
59  // // do your calculations
60  // // synchronize robot clone to most recent state
61  // RemoteRobot::synchronizeLocalClone(robot, getRobotStateComponent());
62  // }
63  //}
64 
65  //void DetachObjectFromRobotNode::onBreak()
66  //{
67  // // put your user code for the breaking point here
68  // // execution time should be short (<100ms)
69  //}
70 
72  {
73  // put your user code for the exit point here
74  // execution time should be short (<100ms)
75  }
76 
77 
78  // DO NOT EDIT NEXT FUNCTION
80  {
82  }
83 }
DetachObjectFromRobotNode.h
armarx::WorkingMemoryToArVizGroup::DetachObjectFromRobotNode::DetachObjectFromRobotNode
DetachObjectFromRobotNode(const XMLStateConstructorParams &stateData)
Definition: DetachObjectFromRobotNode.h:32
armarx::WorkingMemoryToArVizGroup::DetachObjectFromRobotNode::onEnter
void onEnter() override
Definition: DetachObjectFromRobotNode.cpp:33
armarx::XMLStateConstructorParams
Definition: XMLState.h:50
armarx::WorkingMemoryToArVizGroup::DetachObjectFromRobotNode::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition: DetachObjectFromRobotNode.cpp:79
IceInternal::Handle
Definition: forward_declarations.h:8
armarx::WorkingMemoryToArVizGroup::DetachObjectFromRobotNode::onExit
void onExit() override
Definition: DetachObjectFromRobotNode.cpp:71
armarx::WorkingMemoryToArVizGroup::DetachObjectFromRobotNode::Registry
static SubClassRegistry Registry
Definition: DetachObjectFromRobotNode.h:45
armarx::aron::input
ReaderT::InputType & input
Definition: rw.h:19
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition: XMLState.h:65
armarx::WorkingMemoryToArVizGroup
Definition: AttachObjectToRobotNode.cpp:28