armarx Namespace Reference

This file offers overloads of toIce() and fromIce() functions for STL container types. More...

Namespaces

 addirrtstar
 
 ApplicationOptions
 This namespace contains all relevent methods to parse and print options and propertiesas used by the armarx::Application.
 
 armem
 
 aron
 
 aron_tree_widget
 
 arondto
 
 articulated_object
 
 astar
 
 birrt
 
 BringObjectGroup
 
 cartographer
 
 cartographer_map_registration
 
 channels
 
 checks
 
 colorutils
 
 components
 
 ControlDeviceTags
 
 ControllerConstants
 
 ControlModes
 
 conversions
 
 core
 
 CoreUtility
 
 CoupledInteractionGroup
 
 cprs
 
 ctrlutil
 
 data
 
 DebugDrawerToArVizGroup
 
 detail
 
 DeviceTags
 
 DynamicPlatformObstacleAvoidanceGroup
 
 ElementTypes
 
 exceptions
 
 filters
 
 FindAndGraspObjectGroup
 
 ForceControlGroup
 
 ForceTorqueUtility
 
 GazeControlGroup
 
 grasping
 
 GraspingManager
 
 GraspingPipelineGroup
 
 GraspObjectGroup
 
 gui
 
 HandGroup
 
 HandOverGroup
 
 HapticsGroup
 
 HardwareControlModes
 
 human
 
 internal
 
 introspection
 
 KBMDifferentialIK
 
 laser_scanner_feature_extraction
 
 laser_scanner_simulation
 
 math
 
 MemoryXUtility
 
 meta
 
 MotionAndPlatformControlGroup
 
 MotionControlGroup
 
 MotionPlanningGroup
 
 ObjectFactories
 
 ObjectLocalization
 
 objects
 
 objpose
 This file is part of ArmarX.
 
 obstacledetection
 
 OrientedTactileSensorGroup
 
 pathcol
 
 PickAndPlaceGroup
 
 PlaceObjectGroup
 
 PlatformGroup
 
 PlayMMMFile
 
 plugins
 This file is part of ArmarX.
 
 PointCloud
 
 priorknowledge
 
 Profiler
 
 ProsthesisKinestheticTeachIn
 
 RemoteGui
 
 rngshortcut
 
 robot_state
 
 robot_state_prediction_client_example
 
 RobotNameHelperTestGroup
 
 RobotUnitDataStreaming
 
 RobotUnitModule
 
 rrtconnect
 
 rtfilters
 
 RTMotionControlGoup
 
 ScanLocationGroup
 
 semantic
 
 SensorDeviceTags
 
 simoxtask
 
 simple_virtual_robot
 
 simulation
 
 skills
 This file is part of ArmarX.
 
 SpeechObserverTestGroup
 
 StatechartExecutionGroup
 
 statechartio
 
 statechartmodel
 
 StatechartProfilesTestGroup
 
 StateUtilFunctions
 
 TaskStatus
 
 tools
 
 TopicUtil
 
 TrackingGroup
 
 trajectory
 
 TrajectoryExecutionCode
 
 Ui
 
 VariantDataWidgets
 
 VariantType
 
 virtual_robot_writer_example
 
 visionx
 
 VisualServoGroup
 
 viz
 
 WeissHapticGroup
 
 WidgetDescription
 
 WorkingMemoryToArVizGroup
 
 wykobi
 

Data Structures

class  AbstractController
 Abstract controller providing a set of methods which must be implemented by every controller. More...
 
class  AbstractFactoryMethod
 A template that can be used as a superclass of a class hierarchy that wants to provide a factory method which allows instantiation of objects based on a string identifier. More...
 
class  AbstractInterpolation
 The AbstractInterpolation class represents a function f:t->P with P being the space of all poses The function parameters are initialized when using the constructors, so using getPoseAt is fast. More...
 
class  AbstractManipulatorVisualization
 The AbstractManipulatorVisualization class Abstraction of a Manipulator in any 3D format Info: not present in current design as the abstraction is minimal an it makes things rather complicated than easier. More...
 
class  AbstractObjectSerializer
 
class  AbstractStateMimeData
 The AbstractStateMimeData class is used to transport state data from the treeview to the stateview and is implemented in the editor plugin. More...
 
class  ActiveImpedanceControlTarget
 
class  ActiveStateFollower
 
class  AddArmarXWidgetAction
 
class  AdvancedCoinVisualizationFactory
 
class  AdvancedVisualizationFactory
 The AdvancedVisualizationFactory class is the abstract decorator of the Decorator-Pattern and decorates the VisualizationFactoy in Simox. More...
 
class  AffordanceExtraction
 A brief description. More...
 
class  AffordanceExtractionPropertyDefinitions
 
class  AffordancePipelineGuiConfigDialog
 
class  AffordancePipelineGuiGuiPlugin
 AffordancePipelineGuiGuiPlugin brief description. More...
 
class  AffordancePipelineGuiWidgetController
 AffordancePipelineGuiWidgetController brief one line description. More...
 
class  AffordancePipelineVisualization
 
class  AffordancePipelineVisualizationPropertyDefinitions
 
class  AffordanceUpdateListener
 A brief description. More...
 
class  AffordanceUpdateListenerPropertyDefinitions
 
class  AMDCallbackCollection
 This helper-class can be used when you have an ice AMD method. More...
 
class  AnimatedToolButton
 
class  Application
 Baseclass for all ArmarX applications. More...
 
class  ApplicationNetworkStats
 The ApplicationNetworkStats class implements the Ice::Instrumentation::CommunicatorObserver interface to meassure network traffic. More...
 
class  ApplicationProcessFacet
 The ApplicationProcessFacet class implements the Ice::Process facet to allow graceful shutdown of ArmarX applications when they are run via IceGrid. More...
 
class  ApplicationPropertyDefinitions
 Application property definition container. More...
 
struct  argType
 
struct  argType< R(SimDynamics::DynamicsEngine::*)(A)>
 
struct  Arm
 
class  ArMarkerExternalCameraCalibration
 Brief description of class ArMarkerExternalCameraCalibration. More...
 
class  ArMarkerLocalizerApp
 
class  ArmarXComponentWidgetController
 
class  ArmarXComponentWidgetControllerTemplate
 
class  ArmarXDataPath
 
struct  ArmarXDataPath_Data
 
class  ArmarXDockWidget
 The ArmarXDockWidget class. More...
 
class  ArmarXDummyManager
 Handles help and documentation generation but does not provide Ice functionality. More...
 
class  ArmarXFileLogger
 Brief description of class ArmarXFileLogger. More...
 
class  ArmarXFileLoggerPropertyDefinitions
 
class  ArmarXGuiApp
 The main ArmarX gui application. More...
 
class  ArmarXGuiAppPropertyDefinitions
 ArmarXGuiApp property definition container. More...
 
class  ArmarXGuiPlugin
 
class  ArmarXLogBuf
 
class  ArmarXMainWindow
 The ArmarXMainWindow class. More...
 
class  ArmarXManager
 Main class of an ArmarX process. More...
 
class  ArmarXManagerItem
 
class  ArmarXManagerModel
 
class  ArmarXManagerRepositoryDialog
 
class  ArmarXMultipleObjectsScheduler
 
class  ArmarXObjectObserver
 The ArmarXObjectObserver inherits from IceGrid::ObjectObserver and signals its associated ArmarXManager instance when Ice Objects are added, updated, or removed. More...
 
class  ArmarXObjectScheduler
 Takes care of the lifecycle management of ManagedIceObjects. More...
 
class  ArmarXPackageToolInterface
 The ArmarXPackageToolInterface class. More...
 
class  ArmarXPhysicsWorldVisualization
 The ArmarXPhysicsWorldVisualization class organizes the Coin3D visualization of the physics scene. It connects to the SimulatorVisuUpdate topic in order to retrieve the visualization stream of the current simulated environment. All scene changes (new objects / removed objects) are handled by checking the current setup with the retrieved one. More...
 
class  ArmarXPhysicsWorldVisualizationPropertyDefinitions
 
class  ArmarXPlotter
 
class  ArmarXPlotterDialog
 
class  ArmarXQApplication
 
class  ArmarXSimulatorWindow
 
class  ArmarXSimulatorWindowPropertyDefinitions
 
class  ArmarXTimeserver
 simple implementation of the TimeserverInterface More...
 
class  ArmarXTimeserverPropertyDefinitions
 
class  ArmarXWidgetController
 
class  armem_grasping
 Brief description of class armem_grasping. More...
 
class  armem_human
 
class  armem_images_server
 Brief description of class armem_images_server. More...
 
class  ArMemMemoryViewerWidgetController
 ArMemMemoryViewerWidgetController brief one line description. More...
 
class  AronComponentConfigExample
 
class  AronComponentConfigExamplePropertyDefinitions
 
class  AronTreeWidgetBoolInputModalController
 
class  AronTreeWidgetController
 
class  AronTreeWidgetConverterVisitor
 
class  AronTreeWidgetCreatorVisitor
 
class  AronTreeWidgetDictInputModalController
 
class  AronTreeWidgetFloatInputModalController
 
class  AronTreeWidgetIntInputModalController
 
class  AronTreeWidgetItem
 
class  AronTreeWidgetModal
 
class  AronTreeWidgetModalCreatorVisitor
 
class  AronTreeWidgetSetterVisitor
 
class  AronTreeWidgetTextInputModalController
 
class  ArticulatedObjectLocalizerDynamicSimulation
 Brief description of class ArticulatedObjectLocalizerDynamicSimulation. More...
 
class  ArVizComponentPluginUser
 Provides a ready-to-use ArViz client arviz as member variable. More...
 
class  ArVizDrawerGuiGuiPlugin
 ArVizDrawerGuiGuiPlugin brief description. More...
 
class  ArVizDrawerGuiWidgetController
 ArVizDrawerGuiWidgetController brief one line description. More...
 
class  ArVizExample
 An example for how to use ArViz. More...
 
class  ArVizGuiPlugin
 ArVizGuiPlugin brief description. More...
 
class  ArVizInteractExample
 An example for how to use ArViz. More...
 
class  ArVizStorage
 Stores visualization elements drawn by ArViz clients. More...
 
struct  ArVizWidgetBatchCallback
 
class  ArVizWidgetController
 ArVizWidgetController brief one line description. More...
 
class  AStarPathPlanner
 The AStarPathPlanner class. More...
 
class  AStarPathPlannerTestComponent
 A test component for the AStarPathPlanner. More...
 
class  AStarPathPlannerTestComponentPropertyDefinitions
 
class  AsynchronousNJointController
 
class  ATINetFTUnit
 ArmarX wrapper of the ATINetFT DataStream SDK. More...
 
class  ATINetFTUnitPropertyDefinitions
 
struct  AtomicWrapper
 
class  Beziercurve
 
class  BigBowlLocalizationApp
 
class  BimanualGraspCandidateHelper
 
class  BinaryFiniteStateMachine
 
class  BlackWhitelist
 A combination of blacklist and whitelist. More...
 
class  BlurrinessMetric
 Brief description of class BlurrinessMetric. More...
 
class  BlurrinessMetricPropertyDefinitions
 
class  BoolFiniteStateMachine
 
struct  box_to_grasp_candidates
 
class  BoxToGraspCandidatesWidgetController
 BoxToGraspCandidatesWidgetController brief one line description. More...
 
class  BSpline
 
class  BulletPhysicsWorld
 The BulletPhysicsWorld class encapsulates the whole physics simulation and the corresponding data. More...
 
class  CalibrationHelper
 
class  CalibrationInfo
 
class  CallbackReceiver
 Used by CallbackWaitLock. More...
 
class  CallbackWaitLock
 CallbackWaitLock is used to block a thread and unblock it from another thread via callback. More...
 
struct  CameraPose
 
class  CartesianFeedForwardPositionController
 
class  CartesianImpedanceController
 
class  CartesianNaturalPositionController
 
class  CartesianNaturalPositionControllerProxy
 
class  CartesianPositionControlComponentPluginUser
 Provides a ready-to-use CartesianPositionControl. More...
 
class  CartesianPositionController
 
class  CartesianPositionControllerConfig
 
class  CartesianVelocityController
 
class  CartesianVelocityControllerWithRamp
 
class  CartesianVelocityRamp
 
class  CartesianWaypointController
 
class  ChainApproximation
 
class  ChangeState
 
class  ChannelPropertiesWidget
 
class  ChannelRef
 The ChannelRef class is a reference to a channel on an Observer. It is used to access data directly from a channel or to be passed to function as an identifier for a channel. More...
 
class  ClientSideRemoteHandleControlBlock
 The ClientSideRemoteHandleControlBlock is used at the client side for reference counting. More...
 
class  ClientState
 
class  ClientStateApp
 Application for testing armarx::ClientState. More...
 
class  ClockWidgetController
 ClockWidgetController allows showing and manipulating the time. More...
 
class  CloneGroupDialog
 
class  ClutteredSceneGeneratorWidgetController
 ClutteredSceneGeneratorWidgetController brief one line description. More...
 
class  CMakePackageFinder
 The CMakePackageFinder class provides an interface to the CMake Package finder capabilities. More...
 
class  CMakePackageFinderCache
 
class  CMakeSourceListGenerator
 
class  CMakeWriter
 
struct  CmdOptions
 
class  CoFusionParams
 
class  CoFusionProcessor
 Brief description of class CoFusionProcessor. More...
 
class  CoFusionProcessorPropertyDefinitions
 
class  CoinManipulatorVisualizationAdapter
 The CoinManipulatorVisualizationAdapter class Info: currently not in use as abstraction of manipulator doesn't make that much sense. More...
 
class  CoinRobotViewerAdapter
 The CoinRobotViewerAdapter class. More...
 
class  CoinViewer
 
class  CollisionCheckerComponent
 Brief description of class CollisionCheckerComponent. More...
 
class  CollisionCheckerComponentPropertyDefinitions
 
struct  CombinedFeature
 
class  CommonPlacesLearnerApp
 
class  CommonStorageApp
 
struct  CompareViewTargets
 
struct  compensation_table
 
class  Component
 Baseclass for all ArmarX ManagedIceObjects requiring properties. More...
 
struct  ComponentCreatorObject
 The ComponentCreatorObject stores the create call for a Component. More...
 
class  ComponentPlugin
 
class  ComponentPropertyDefinitions
 Default component property definition container. More...
 
class  CompositeDiffIK
 
struct  CompressedIceBlobToObjectDeserializer
 
class  ConditionCheck
 
class  ConditionCheckApproxPose
 
class  ConditionCheckChanged
 
class  ConditionCheckEquals
 
class  ConditionCheckEqualsPose
 
class  ConditionCheckEqualsWithTolerance
 
class  ConditionCheckInRange
 
class  ConditionCheckLarger
 
class  ConditionCheckMagnitudeInRange
 
class  ConditionCheckMagnitudeLarger
 
class  ConditionCheckMagnitudeSmaller
 
class  ConditionCheckSmaller
 
class  ConditionCheckStringContains
 
class  ConditionCheckUpdated
 
class  ConditionCheckValid
 
class  ConditionHandler
 
class  ConditionHandlerPropertyDefinitions
 
class  ConditionItemModel
 
class  ConditionPropertiesWidget
 
class  ConditionRoot
 ConditionRoot Condition roots are top-level nodes of the expression tree. More...
 
class  ConditionTreeFactory
 
class  ConditionViewerGuiPlugin
 With this plugin conditions can be visualized. More...
 
class  ConditionViewerWidget
 
class  ConditionViewerWidgetController
 With this widget conditions can be visualized. More...
 
class  ContainerDummy
 
class  ContainerTypeI
 
class  ControlDevice
 The ControlDevice class represents a logical unit accepting commands via its JointControllers. More...
 
class  ControlDevicesWidget
 
class  ControlDevicesWidgetEntry
 
class  ControlTarget1DoFActuatorPositionWithPWMLimit
 
class  ControlTarget1DoFActuatorPWM
 
class  ControlTarget1DoFActuatorTorqueVelocity
 
class  ControlTarget1DoFActuatorVelocityWithPWMLimit
 
class  ControlTargetBase
 Brief description of class JointControlTargetBase. More...
 
class  ControlTargetHolonomicPlatformVelocity
 Brief description of class ControlTargetHolonomicPlatformVelocity. More...
 
struct  ControlThreadOutputBuffer
 
class  CounterStateTemplate
 
class  CppBlock
 
class  CppBlockBlockEntry
 
class  CppBlockEntry
 
class  CppBlockStringEntry
 
class  CppClass
 
class  CppCtor
 
class  CppEnum
 
class  CppEnumField
 
class  CppField
 
class  CppHighlighter
 
class  CppMethod
 
class  CppWriter
 
struct  CpuUsage
 
class  CropRobotFromImage
 Brief description of class CropRobotFromImage. More...
 
class  CropRobotFromImagePropertyDefinitions
 
class  CSpace
 Implementation of the slice class CSpaceBase. More...
 
class  CSpaceAdaptor
 
class  CSpaceVisualizerTask
 The purpose of this task is solely to visualize a cspace, which can be inspected in the CSpaceVisualizer GUI plugin. More...
 
class  CsvReader
 
class  CsvWriter
 
struct  CurvatureFeature
 
class  CustomComboBox
 
interface  CyberGloveInterface
 
interface  CyberGloveListenerInterface
 
class  CyberGloveObserver
 Brief description of class CyberGloveObserver. More...
 
class  CyberGloveObserverPropertyDefinitions
 
struct  CyberGloveValues
 
class  CycleUtil
 This util class helps with keeping a cycle time during a control cycle. More...
 
class  DatabaseTopicReader
 
class  DatabaseTopicWriter
 
class  DatafieldFilter
 The DatafieldFilter class is the base class for all filters and filter implementation should derive from this class. For usage explanation see Filtering the data. More...
 
class  DataFieldIdentifier
 DataFieldIdentifier provide the basis to identify data field within a distributed ArmarX scenario. More...
 
class  DataFieldPropertiesWidget
 
class  DatafieldRef
 The DatafieldRef class is similar to the ChannelRef, but points to a specific Datafield instead of to a complete channel. It can be used to query (getDataField()) the data of the datafield from the Observer. More...
 
class  DataFieldWidget
 
class  DatagramWithTimeStamp
 
class  DebugDrawerComponent
 The DebugDrawerComponent class. More...
 
class  DebugDrawerConfigWidget
 Brief description of class DebugDrawerConfigWidget. More...
 
class  DebugDrawerGuiPluginGuiPlugin
 DebugDrawerGuiPluginGuiPlugin brief description. More...
 
class  DebugDrawerGuiPluginWidgetController
 DebugDrawerGuiPluginWidgetController brief one line description. More...
 
class  DebugDrawerHelper
 The DebugDrawerHelper class provides draw functions in a given frame (static matrix or robot node) and accepts eigen data types. More...
 
class  DebugDrawerHelperComponentPluginUser
 
class  DebugDrawerPropertyDefinitions
 
class  DebugDrawerToArViz
 Passes updates from DebugDrawerInterface to ArViz. More...
 
class  DebugDrawerToArVizComponent
 
class  DebugDrawerToArVizPropertyDefinitions
 Property definitions of DebugDrawerToArViz. More...
 
class  DebugDrawerTopic
 The DebugDrawerTopic wraps a DebugDrawerInterfacePrx and provides a more useful interface than the Ice interface. More...
 
class  DebugDrawerUtils
 
class  DebugDrawerViewerGuiPlugin
 DebugDrawerViewerGuiPlugin brief description. More...
 
class  DebugDrawerViewerWidgetController
 DebugDrawerViewerWidgetController. More...
 
class  DebugObserver
 The DebugObserver is a component for logging debug data, which is updated frequently. More...
 
class  DebugObserverComponentPluginUser
 
class  DebugObserverHelper
 Brief description of class DebugObserverHelper. More...
 
class  DebugObserverPropertyDefinitions
 
class  DebugPlotterWidgetWidgetController
 DebugPlotterWidgetWidgetController brief one line description. More...
 
class  DebugRobotUnitDataStreamingWidgetController
 DebugRobotUnitDataStreamingWidgetController brief one line description. More...
 
struct  Decoupled
 
struct  DecoupledSingleComponentApp
 
class  DefaultRapidXmlReaderNode
 
struct  deltas
 
class  DenseCRFSegmentationProcessor
 Brief description of class DenseCRFSegmentationProcessor. More...
 
class  DenseCRFSegmentationProcessorPropertyDefinitions
 
class  DenseGraphCRF
 
class  DepthImageProviderDynamicSimulation
 
class  DepthImageProviderDynamicSimulationPropertyDefinitions
 
class  DepthImageUtils
 
class  DesignerTrajectory
 
class  DesignerTrajectoryCalculator
 Offers functionality to create TimedTrajectories from supplied Trajectories and points set by the user. More...
 
class  DesignerTrajectoryHolder
 The DesignerTrajectoryHolder class enables creating, deleting and getting DesignerTrajectorManagers, which are unambiguously assigned to a RobotNodeSet. More...
 
class  DesignerTrajectoryManager
 The DesignerTrajectoryManager class enables easy interaction with the model. More...
 
class  DesignerTrajectoryPlayer
 
class  DeviceBase
 
class  DHParameterOptimizationLogger
 Brief description of class DHParameterOptimizationLogger. More...
 
class  DHParameterOptimizationLoggerPropertyDefinitions
 
class  diffik
 Brief description of class diffik. More...
 
class  DiffIKProvider
 
struct  DiffIKResult
 
class  Display
 
class  DisplayWidget
 
class  DMPComponent
 The DMPComponent class. More...
 
class  DMPComponentPropertyDefinitions
 
class  DMPInstance
 
class  DoxDoc
 
class  DoxEntry
 
class  DoxLine
 
class  DoxTable
 
class  DoxTransition
 
class  DoxTransitionGraph
 
class  DoxTransitionGraphNode
 
class  DSObstacleAvoidance
 
class  DummyAgentReporter
 Brief description of class DummyAgentReporter. More...
 
class  DummyAgentReporterPropertyDefinitions
 
class  DummyApplication
 
class  DummyCriterion
 
class  DummyCriterionPropertyDefinitions
 
struct  DummyObject
 
class  DummyObjectLocalizer
 Brief description of class DummyObjectLocalizer. More...
 
class  DummyObjectLocalizerPropertyDefinitions
 
class  DummyTextToSpeech
 Brief description of class DummyTextToSpeech. More...
 
class  DummyTextToSpeechPropertyDefinitions
 
class  DummyWorldStateObserver
 Brief description of class DummyWorldStateObserver. More...
 
class  DummyWorldStateObserverPropertyDefinitions
 
class  DynamicLibrary
 The DynamicLibrary class provides a mechanism to load libraries at runtime. More...
 
class  DynamicObstacleManager
 
class  DynamicRemoteState
 DynamicRemoteStates can be used to connect to remote statecharts dynamically at runtime. More...
 
class  DynamicsHelper
 
class  EDifferentialIK
 
class  EditDefaultValueDialog
 
class  Editor
 
class  EditorFileOpener
 The EditorFileOpener class. More...
 
class  EditStatechartGroupDialog
 
class  EfficientRANSACPrimitiveExtractor
 Brief description of class EfficientRANSACPrimitiveExtractor. More...
 
class  EfficientRANSACPrimitiveExtractorPropertyDefinitions
 Property definitions of EfficientRANSACPrimitiveExtractor. More...
 
class  ElementaryCheckPropertiesWidget
 
class  ElementWidgetBase
 
class  ElementWidgetBaseTemplate
 
class  EmergencyStopMaster
 The EmergencyStopMaster stores the current state of the EmergencyStop and broadcasts any changes to that state over the specified topic. More...
 
class  EmergencyStopNode
 This component listens on the specified topic (default value: EmergencyStop) and changes its state corresponding to the state send over the topic. Furthermore it calls registered functions if their expected state is equal to the one that has been sent.
The template-type of an instantiation of this class has to be equal to the type of the object to which any registered function belong. More...
 
class  EmergencyStopNodePropertyDefinitions
 
class  EmergencyStopPropertyMasterDefinitions
 
class  EmergencyStopWidget
 
class  EnhancedGraphicsView
 The EnhancedGraphicsView is a QGraphicsView with some additional functions. More...
 
class  EnhancedTreeWidget
 The EnhancedTreeWidget is a QTreeWidget with some extra functionalities. More...
 
struct  eNoValidMapping
 
class  Environment
 
class  EnvironmentController
 
struct  EqualPredicate
 
class  Event
 An Event is used to communicate between e.g. condition handlers and statecharts. More...
 
class  EventSenderComponent
 
struct  EventSenderConfig
 
class  EventSenderConfigDialog
 
class  EventSenderOverview
 
struct  EventsTab
 
class  ExampleMemory
 Brief description of class ExampleMemory. More...
 
class  ExampleMemoryClient
 
class  ExeceptionHandlingInterceptor
 
class  ExportDialogController
 Subcontroller which handles all user interaction with the export dialog in the GUI, communicates with other controllers via signals and slots. More...
 
class  ExternalApplicationManager
 Executes a given application and keeps track if it is still running. Provides methods for stopping and restarting said application. More...
 
struct  ExternalApplicationManagerDependency
 
class  ExternalApplicationManagerPropertyDefinitions
 
struct  ExternalApplicationManagerStarter
 
class  ExternalCameraCalibration
 
struct  ExtractedEdge
 
class  FaceRecognition
 Brief description of class FaceRecognition. More...
 
class  FaceRecognitionPropertyDefinitions
 
class  Factory
 
class  Factory2D
 
class  FactoryCollectionBase
 
class  FactoryCollectionBaseCleanUp
 
class  FakeWorkingMemoryObjectLocalizer
 Brief description of class FakeWorkingMemoryObjectLocalizer. More...
 
class  FakeWorkingMemoryObjectLocalizerPropertyDefinitions
 
class  FeatureLearningGuiPlugin
 FeatureLearningGuiPlugin brief description. More...
 
class  FeatureLearningWidgetController
 FeatureLearningWidgetController brief one line description. More...
 
class  FeedforwardReflex
 
struct  FileSystemPathBuilder
 Helps to build a path via format strings: All format strings are of the form '{[^{}]+}' If the resulting path should contain the characters '{' or '}', they have to be replaced with '{LEFT CURLY}' and '{RIGHT CURLY}'. More...
 
class  FileTopicReader
 
class  FileTopicWriter
 
class  Filter
 
class  FilterDialog
 
class  FilterKnownObjects
 Brief description of class FilterKnownObjects. More...
 
class  FinalState
 This is the standard implementation of FinalStateBase. More...
 
class  FinalStateBase
 
class  FindAndGraspObjectContext
 
struct  FindAndGraspObjectContextProperties
 
class  FiniteStateMachine
 
class  FlyCaptureImageProvider
 A brief description. More...
 
class  FlyCaptureImageProviderPropertyDefinitions
 
class  FlyCaptureStereoCameraProvider
 
class  ForceTorqueHelper
 
struct  ForceTorqueInfo
 
class  ForceTorqueObserver
 Observer monitoring Force/Torque values. More...
 
class  ForceTorqueObserverPropertyDefinitions
 
class  ForceTorqueSimulationSensorDevice
 
class  ForceTorqueSubUnit
 
class  ForceTorqueUnit
 The ForceTorqueUnit class. More...
 
class  ForceTorqueUnitDynamicSimulation
 This unit connects to the physics simulator topic (default: "Simulator") and reports force torque values. More...
 
class  ForceTorqueUnitDynamicSimulationPropertyDefinitions
 
class  ForceTorqueUnitPropertyDefinitions
 
class  ForceTorqueUnitSimulation
 Simulates a set of Force/Torque sensors. More...
 
class  ForceTorqueUnitSimulationPropertyDefinitions
 
class  ForwardPredictor
 
class  FramedDirection
 FramedDirection is a 3 dimensional direction vector with a reference frame. The reference frame can be used to change the coordinate system to which the vector relates. The difference to a FramedPosition is, that on frame changing only the orientation of the vector is changed. The length of the vector remains unchanged. This class is usefull e.g. for forces and tcp velocities. More...
 
class  FramedOrientation
 The FramedOrientation class. More...
 
class  FramedOrientedPoint
 
class  FramedPose
 The FramedPose class. More...
 
class  FramedPosition
 The FramedPosition class. More...
 
class  FrameTracking
 Brief description of class FrameTracking. More...
 
class  FrameTrackingComponentPluginUser
 Provides a ready-to-use FrameTracking. More...
 
class  FrameTrackingPropertyDefinitions
 
class  FrequencyReporter
 The FrequencyReporter class. More...
 
class  FTSensorCalibrationGuiWidgetController
 FTSensorCalibrationGuiWidgetController brief one line description. More...
 
class  FunctionApproximator
 Brief description of class FunctionApproximator. More...
 
class  FunctionApproximatorPropertyDefinitions
 
class  GamepadControlUnit
 Brief description of class GamepadControlUnit. More...
 
class  GamepadControlUnitPropertyDefinitions
 
class  GamepadUnit
 Brief description of class GamepadUnit. More...
 
class  GamepadUnitObserver
 Observer monitoring @IMU sensor values. More...
 
class  GamepadUnitObserverPropertyDefinitions
 
class  GamepadUnitPropertyDefinitions
 
class  GeneralPurposeMemory
 Brief description of class GeneralPurposeMemory. More...
 
class  GenericFactory
 
class  GenericTopicSubscriber
 
class  GlasbeyLUT
 "Color lookup table consisting of 256 colors structured in a maximally discontinuous manner. More...
 
class  GlobalCache
 
class  GlobalRobotLocalizationSensorDevice
 
class  GlobalRobotPoseCorrectionSensorDevice
 
class  GlobalRobotPoseSensorDevice
 
class  GlobalRobotPoseSimulationSensorDevice
 
class  Graphics_view_zoom
 
class  GraphvizConverter
 
class  GraphvizLayout
 
struct  GraphvizLayoutedEdge
 
struct  GraphvizLayoutedGraph
 
struct  GraphvizLayoutedNode
 
struct  grasp_candidate_drawer
 
class  GraspCandidateHelper
 
class  GraspCandidateObserver
 
class  GraspCandidateObserverComponentPluginUser
 Provides a ready-to-use GraspCandidateObserver. More...
 
class  GraspCandidateObserverPropertyDefinitions
 
class  GraspCandidateViewerWidgetController
 GraspCandidateViewerWidgetController brief one line description. More...
 
class  GraspGeneratorComponentPluginUser
 Provides a ready-to-use GraspGenerator. More...
 
class  GraspingManager
 The GraspingManager class. More...
 
class  GraspingManagerApp
 A brief description. More...
 
class  GraspingManagerPropertyDefinitions
 
class  GraspingManagerTest
 A brief description. More...
 
class  GraspingManagerTestPropertyDefinitions
 
class  GraspProviderExample
 
class  GraspProviderExamplePropertyDefinitions
 
class  GraspSelectionCriterionBase
 
class  GraspSelectionCriterionPropertyDefinitions
 
class  GraspSelectionManager
 The GraspSelectionManager class. More...
 
class  GraspSelectionManagerApp
 
class  GraspSelectionManagerComponentPluginUser
 Provides a ready-to-use GraspSelectionManager. More...
 
class  GraspSelectionManagerPropertyDefinitions
 
class  GraspTrajectory
 
struct  GreaterEqualPredicate
 
struct  GreaterPredicate
 
class  GridFSFileEditorGuiPlugin
 The GridFSFileEditorGuiPlugin offers the GridGSFileEditorWidgetController which allows to view files that are referenced in the prior knowledge. More...
 
class  GridFSFileEditorWidgetController
 This widget allows viewing files that are referenced in the prior knowledge database. More...
 
class  GroudPlaneProjector
 
class  GroupCloner
 
class  GroupRenamer
 
class  GroupXmlWriter
 
class  GuiHealthClientGuiPlugin
 GuiHealthClientGuiPlugin brief description. More...
 
class  GuiHealthClientWidgetController
 GuiHealthClientWidgetController brief one line description. More...
 
class  GuiStatechartGroupXmlReader
 
struct  GuiTransition
 Struct defining a transition which can be stored as QVariant in a QListWidgetItem. More...
 
class  GuiUseCaseSelector
 
struct  GuiWaypoint
 Struct which allows storing relevant data to display within a list widget item as QVariant. More...
 
class  HandEyeCalibrationGuiPlugin
 HandEyeCalibrationGuiPlugin brief description. More...
 
class  HandEyeCalibrationWidgetController
 HandEyeCalibrationWidgetController brief one line description. More...
 
class  HandOverGroupStatechartContextExtension
 
class  HandUnit
 Base unit for high-level access to robot hands. More...
 
class  HandUnitComponentPluginUser
 Provides a ready-to-use HandUnit. More...
 
class  HandUnitConfigDialog
 
class  HandUnitDynamicSimulation
 This unit connects to the physics simulator topic (default: "Simulator") and implements a HandUnit. More...
 
class  HandUnitDynamicSimulationPropertyDefinitions
 
class  HandUnitGuiPlugin
 This plugin offers a widget witch which the HandUnit can be controlled. More...
 
class  HandUnitPropertyDefinitions
 Defines all necessary properties for armarx::HandUnit. More...
 
class  HandUnitSimulation
 Simulates a robot hand. More...
 
class  HandUnitSimulationPropertyDefinitions
 Defines all necessary properties for armarx::HandUnitSimulation. More...
 
class  HandUnitWidget
 
class  HapticObserver
 Observer monitoring haptic sensor values. More...
 
class  HapticObserverPropertyDefinitions
 
class  HapticSampleStatistics
 
class  HapticUnit
 The HapticUnit class. More...
 
class  HapticUnitConfigDialog
 
class  HapticUnitDynamicSimulation
 
class  HapticUnitDynamicSimulationPropertyDefinitions
 
class  HapticUnitGuiPlugin
 
class  HapticUnitPropertyDefinitions
 
class  HapticUnitWidget
 
class  HardwareIdentifierProvider
 
class  HeadIKUnit
 The HeadIKUnit class. More...
 
class  HeadIKUnitPropertyDefinitions
 
class  HeartbeatMonitor
 
class  HeterogenousContinuous2DContainer
 
class  HeterogenousContinuousContainer
 
class  HiddenTimedMutex
 
struct  HokuyoLaserScanDevice
 
class  HokuyoLaserUnit
 Brief description of class HokuyoLaserUnit. More...
 
class  HokuyoLaserUnitPropertyDefinitions
 
class  HomogeneousMatrixCalculatorGuiPlugin
 HomogeneousMatrixCalculatorGuiPlugin brief description. More...
 
class  HomogeneousMatrixCalculatorWidgetController
 HomogeneousMatrixCalculatorWidgetController brief one line description. More...
 
class  HsvColorSegmentationGuiPlugin
 HsvColorSegmentationGuiPlugin brief description. More...
 
class  HsvColorSegmentationWidgetController
 HsvColorSegmentationWidgetController brief one line description. More...
 
class  HsvImageSegmentation
 The HsvImageSegmentation class. More...
 
class  HumanObstacleDetection
 
struct  IceBlobToObjectDeserializer
 
struct  IceGeneratedState
 
class  IceGridModel
 
class  IceGridViewer
 
class  IceManager
 The IceManager class provides simplified access to commonly used Ice features. More...
 
class  IceProperties
 IceProperties stores ice properties and resolves property inheritance. More...
 
class  IcePropertyChangeCallback
 
class  IceProxyFinder
 
class  IceProxyFinderBase
 The IceProxyFinderBase class provides a convenient way to query online proxies in the ice network, i.e. registered with IceGrid. More...
 
class  IceProxyGuiPlugin
 IceProxyGuiPlugin brief description. More...
 
class  IceProxyWidgetController
 IceProxyWidgetController brief one line description. More...
 
class  IceReportSkipper
 
class  IceSharedMemoryConsumer
 
class  IceSharedMemoryProvider
 
class  IceStateConverter
 
class  IceTopicFinder
 The IceTopicFinder class queries and show all available topic registered with IceStorm. More...
 
class  IEEE1394ImageProviderApp
 
struct  IKStats
 
class  ImageKeypointBuffer
 A brief description. More...
 
class  ImageMaskPainterGuiPlugin
 ImageMaskPainterGuiPlugin brief description. More...
 
class  ImageMaskPainterWidgetController
 ImageMaskPainterWidgetController brief one line description. More...
 
class  ImageProviderDynamicSimulation
 Image provider captures images from the simulator and broadcasts notifications at a specified frame rate. More...
 
class  ImageSequenceProviderApp
 
class  ImageSequenceProviderDynamicSimulationPropertyDefinitions
 
class  ImageSourceSelection
 Brief description of class ImageSourceSelection. More...
 
class  ImageSourceSelectionPropertyDefinitions
 
class  ImageToPointCloud
 Brief description of class ImageToPointCloud. More...
 
class  ImageToPointCloudPropertyDefinitions
 
class  ImportDialogController
 Subcontroller which handles all user interaction with the import dialog in the GUI, communicates with other controllers via signals and slots. More...
 
class  IMUSimulation
 Brief description of class IMUSimulation. More...
 
class  IMUSimulationPropertyDefinitions
 
class  IMUSimulationSensorDevice
 
class  IndexedQCheckBox
 A check box with an index. More...
 
class  IndexMemory
 Brief description of class IndexMemory. More...
 
class  InertialMeasurementSubUnit
 
class  InertialMeasurementUnit
 Base unit for IMU sensors. More...
 
class  InertialMeasurementUnitObserver
 Observer monitoring @IMU sensor values. More...
 
class  InertialMeasurementUnitObserverPropertyDefinitions
 
class  InertialMeasurementUnitPropertyDefinitions
 
class  InfixCompleter
 This class changes the standard QCompleter to an infix match completer. More...
 
class  InfixFilterModel
 This proxy model reimplements the filterAcceptsRow function with a new behavior: All elements that fit the filter string are shown alongside with all their parents as well as all their children. More...
 
class  InstallConditionExample
 
class  InstallConditionExampleApp
 Application for testing armarx::InstallConditionExample. More...
 
class  InteractionObserver
 
class  InterpolationSegmentFactory
 The InterpolationSegmentFactory class Utility Class used to easily create InterpolationSegments, so that every Interpolation can be threated the same An Interpolation produced by this factory always has exactly two Waypoints and is defined between 0 and 1 With 0 being the starting pose and 1 being the end pose. More...
 
class  Interval
 
class  ItemZoomer
 
struct  IteratorRange
 
struct  JointAndNJointControllers
 Structure used by the RobotUnit to swap lists of Joint and NJoint controllers. More...
 
class  JointController
 The JointController class represents one joint in one control mode. More...
 
class  JointControllerTemplate
 
class  JointIK
 
class  JointSimulationDevice
 
class  JointVelocityRamp
 
class  Joystick
 
class  JoystickControlWidget
 Provides a simple joystick control. More...
 
class  JoystickControlWidgetQGraphicsView
 Provides the coordinates of mouse events through signals. More...
 
class  JPathNavigator
 
class  JsonArray
 
class  JsonData
 
class  JsonObject
 
class  JSONObject
 The JSONObject class is used to represent and (de)serialize JSON objects. More...
 
struct  JsonStorage
 
struct  JsonStorageComponentPluginUser
 
class  JsonStoragePropertyDefinitions
 
struct  JsonStorageRetrievedValue
 
class  JSONTreeModel
 
class  JsonValue
 
class  JsonWriter
 
class  KBMComponent
 Wrapper for the KBM class. More...
 
class  KBMComponentPropertyDefinitions
 
class  KeyboardPlatformHookWidget
 
class  Keypoint
 
class  KeypointManager
 A brief description. More...
 
class  KeypointObject
 
class  KeyValueVector
 This class is pretty much similar to a map. More...
 
class  KinectV1PointCloudProviderApp
 
class  KinectV2PointCloudProviderApp
 
class  KinematicSelfLocalization
 Brief description of class KinematicSelfLocalization. More...
 
class  KinematicSelfLocalizationPropertyDefinitions
 
class  KinematicSolver
 Realizes the Singleton-Pattern, Provides Methods to solve Kinematic Problems (forward and inverse) More...
 
class  KinematicSubUnit
 
class  KinematicsWorld
 The KinematicsWorld class encapsulates the kinemtics simulation and the corresponding data. All real physics simulation is either approximated through simple kinemtics or disabled. More...
 
class  KinematicUnit
 The KinematicUnit class. More...
 
class  KinematicUnitComponentPluginUser
 Provides a ready-to-use KinematicUnit. More...
 
class  KinematicUnitConfigDialog
 
class  KinematicUnitDatafieldCreator
 
class  KinematicUnitDynamicSimulation
 This component implements the KinemticUnit with access to a physics simulator. The Simulator is quried through the simulator interface and connects to the simulator topic with name "ArmarXPhysicsWorld". More...
 
class  KinematicUnitDynamicSimulationPropertyDefinitions
 
class  KinematicUnitGuiPlugin
 This plugin provides a generic widget showing position and velocity of all joints. Optionally a 3d robot model can be visualized. More...
 
class  KinematicUnitHelper
 
class  KinematicUnitObserver
 Observer monitoring kinematic sensor and actor values. More...
 
class  KinematicUnitObserverPropertyDefinitions
 
class  KinematicUnitPropertyDefinitions
 
class  KinematicUnitSimulation
 Simulates robot kinematics. More...
 
class  KinematicUnitSimulationJointInfo
 
class  KinematicUnitSimulationJointState
 State of a joint. More...
 
class  KinematicUnitSimulationPropertyDefinitions
 
class  KinematicUnitWidgetController
 
class  KITHandUnit
 Brief description of class KITHandUnit. More...
 
class  KITHandUnitPropertyDefinitions
 
class  KITProstheticHandObserver
 Brief description of class KITProstheticHandObserver. More...
 
class  KITProstheticHandObserverPropertyDefinitions
 
class  KITProstheticHandUnit
 Brief description of class KITProstheticHandUnit. More...
 
class  KITProstheticHandUnitPropertyDefinitions
 
class  KLGImageProvider
 Brief description of class KLGImageProvider. More...
 
class  KLGImageProviderPropertyDefinitions
 
class  LaserScanAggregator
 
struct  LaserScanData
 
class  LaserScannerObstacleDetection
 
class  LaserScannerPluginGuiPlugin
 LaserScannerPluginGuiPlugin brief description. More...
 
class  LaserScannerPluginWidgetController
 LaserScannerPluginWidgetController brief one line description. More...
 
class  LaserScannerPointCloudProvider
 Brief description of class LaserScannerPointCloudProvider. More...
 
class  LaserScannerPointCloudProviderPropertyDefinitions
 
class  LaserScannerSelfLocalisation
 The class LaserScannerSelfLocalisation implements a self localisation strategy. More...
 
class  LaserScannerSelfLocalisationGuiPlugin
 LaserScannerSelfLocalisationGuiPlugin brief description. More...
 
class  LaserScannerSelfLocalisationPropertyDefinitions
 
class  LaserScannerSelfLocalisationWidgetController
 LaserScannerSelfLocalisationWidgetController brief one line description. More...
 
class  LaserScannerUnitObserver
 Observer monitoring laser scanner values. More...
 
class  LaserScannerUnitObserverPropertyDefinitions
 
class  LayerInfoTree
 Manages the layer info QTreeWidget. More...
 
class  LayoutBuilder
 
class  LayoutController
 
class  LayoutThread
 
class  LayoutWorker
 
class  LayoutWorkerCreator
 
class  LegacyRGBDOpenPoseEstimation
 
class  LengthScaling
 
struct  LessEqualPredicate
 
struct  LessPredicate
 
class  LexerInfo
 
struct  LightweightRemoteGuiComponentPluginUser
 
class  LinearInterpolation
 The LinearInterpolation class represents a linear Interpolation between a series of control points Linear means that the position is calcualed by a function with the Form a + time * b (with a and b as three-dimensional Vectors) More...
 
struct  LineSegment2Df
 
class  LinkedDirection
 The LinkedDirection class. More...
 
class  LinkedPose
 The LinkedPose class. More...
 
class  Literal
 
class  LiteralImpl
 LiteralImpls are the basic elements for defining conditional expressions. More...
 
class  LoadObjectsIntoMemoryGuiPlugin
 LoadObjectsIntoMemoryGuiPlugin brief description. More...
 
class  LoadObjectsIntoMemoryWidgetController
 LoadObjectsIntoMemoryWidgetController brief one line description. More...
 
class  LocalizationRemoteGui
 
class  LocalizationRemoteGuiCallee
 
class  LocalizationSubUnit
 
class  LocalizationUnit
 
class  LocalTimeServer
 A local time server that gets its time from the MasterTimeServer. More...
 
struct  LockableGraph
 The LockableGraph struct allows for easy locking of a graphviz graph and its components. More...
 
class  Logging
 Base Class for all Logging classes. More...
 
class  LoggingPlugin
 The LoggingPlugin provides a log viewer widget. More...
 
class  LogMessageDelegate
 
class  LogSender
 Wrapper for the Log IceStorm topic with convenience methods for logging. More...
 
class  LogTable
 
class  LogTableModel
 
struct  LogTag
 
class  LogViewer
 
class  LongtermMemoryApp
 
class  LookAtClickGuiPlugin
 LookAtClickGuiPlugin brief description. More...
 
class  LookAtClickWidgetController
 LookAtClickWidgetController brief one line description. More...
 
class  ManagedIceObject
 The ManagedIceObject is the base class for all ArmarX objects. More...
 
class  ManagedIceObjectDependency
 The ManagedIceObjectDependency class is part of the ManagedIceObjectConnectivity. More...
 
class  ManagedIceObjectItem
 
class  ManagedIceObjectPlugin
 
class  ManagedIceObjectRegistryInterface
 The registery interface is implemented by ArmarXManagers. More...
 
class  ManagedObstacle
 
class  ManipulatorVisualization
 
class  MappingRemoteGui
 
struct  MapTreeWidgetBuilder
 A class to efficiently build and maintain sorted items of QTreeWidget or QTreeWidgetItem based on a map matching the intended structure. More...
 
class  MarkdownEditor
 The MarkdownEditor is a widget that provides editing of raw text and viewing of processed markdown text to html. The widget has a view mode (default and read only) which displays to html converted markdown text like a internet browser and an edit mode that show the raw markdown text, which can be edited. The mode can be toggled with the Edit button. Raw markdown text can be inserted with the the setPlainText() function and retrieved with the toPlainText() function. More...
 
class  MaskFilterPointCloudProcessor
 Brief description of class MaskFilterPointCloudProcessor. More...
 
class  MaskFilterPointCloudProcessorPropertyDefinitions
 
class  MaskRobotInImage
 A brief description. More...
 
class  MatrixDatafieldDisplayWidget
 
class  MatrixDisplayWidget
 
class  MatrixDouble
 The MatrixDouble class. More...
 
class  MatrixFloat
 The MatrixFloat class. More...
 
class  MementoController
 Subcontroller which handles all user interaction with the undo and redo buttons on the user interface. Communicates with other controllers to realize the memento pattern. More...
 
struct  MemoryUsage
 
class  MessageDisplayComponentPluginUser
 
class  MessageDisplayPluginGuiPlugin
 MessageDisplayPluginGuiPlugin brief description. More...
 
class  MessageDisplayPluginWidgetController
 MessageDisplayPluginWidgetController brief one line description. More...
 
class  MessageQueue
 The purpose of the MessageQueue is to provide a convenient way to process incoming messages sequentially. More...
 
class  MetaClass
 
class  MetaWearIMU
 Brief description of class MetaWearIMU. More...
 
class  MetaWearIMUObserver
 
class  MetaWearIMUObserverPropertyDefinitions
 
class  MetaWearIMUPropertyDefinitions
 
class  MetaWriter
 
class  MinJerkPositionController
 
class  MMMExporter
 Exports instances of the DesignerTrajectory class to .xml-files in MMM format. More...
 
class  MMMImporter
 Imports instances of the DesignerTrajectory class from a file in MMM format. More...
 
class  MMMPlayer
 The MMMPlayer class. More...
 
class  MMMPlayerConfigDialog
 
class  MMMPlayerGuiPlugin
 This plugin provides a widget with which the MMMPlayer can be controlled. More...
 
class  MMMPlayerPropertyDefinitions
 
class  MMMPlayerWidget
 With this widget the MMMPlayer can be controlled. More...
 
class  MMMSimulation
 The MMMSimulation class. More...
 
class  MMMSimulationPropertyDefinitions
 
class  MorphingItem
 
class  MotionData
 
class  MotionFileWrapper
 
class  MotionMemory
 
class  MotionPlanningMultiPathTaskCI
 
class  MotionPlanningMultiPathWithCostTaskCI
 
class  MotionPlanningPlugin
 The MotionPlanningPlugin offers the widgets SimoxCSpaceVisualizer and MotionPlanningServer. More...
 
class  MotionPlanningServer
 
class  MotionPlanningServerConfigDialog
 The config dialog of the palnning server gui. More...
 
class  MotionPlanningServerPropertyDefinitions
 Properties for a MotionPlanningServerComponent. More...
 
class  MotionPlanningServerTaskList
 
class  MotionPlanningServerWidgetController
 
class  MotionPlanningTask
 
class  MotionPlanningTaskCI
 
class  MotionPlanningTaskWithDefaultMembers
 
class  MotionPlanningWithCostTaskCI
 
class  MujocoPhysicsWorld
 The MujocoPhysicsWorld class encapsulates the whole physics simulation and the corresponding data. More...
 
class  MultiDimPIDControllerTemplate
 
class  MultiHandUnit
 Brief description of class MultiHandUnit. More...
 
class  MultiHandUnitPropertyDefinitions
 
class  MultiImageProvider
 Brief description of class MultiImageProvider. More...
 
class  MultiImageProviderPropertyDefinitions
 
class  MultiNodeRapidXMLReader
 
class  MultipleComponentsApplication
 Do not use! Use armarx::runMultipleComponentsApp() More...
 
class  MultiProfileDefaultValueEditWidget
 
class  MultiSensePointCloudProvider
 Brief description of class MultiSensePointCloudProvider. More...
 
class  MultiSensePointCloudProviderPropertyDefinitions
 
class  MultiViewPointCloudProcessor
 Brief description of class MultiViewPointCloudProcessor. More...
 
class  natik
 Brief description of class natik. More...
 
class  NaturalDiffIK
 
class  NaturalGraspFilter
 
class  NaturalGraspFilterPropertyDefinitions
 
class  NaturalIK
 The NaturalIK class. More...
 
class  NaturalIKComponentPluginUser
 Provides a ready-to-use NaturalIK. More...
 
class  NaturalIKProvider
 
class  NaturalIKTest
 Brief description of class NaturalIKTest. More...
 
class  NaturalIKTestPropertyDefinitions
 
class  NJointCartesianNaturalPositionController
 The NJointCartesianNaturalPositionController class. More...
 
class  NJointCartesianTorqueController
 The NJointCartesianTorqueController class. More...
 
class  NJointCartesianTorqueControllerControlData
 
class  NJointCartesianVelocityController
 The NJointCartesianVelocityController class. More...
 
class  NJointCartesianVelocityControllerControlData
 
class  NJointCartesianVelocityControllerWithRamp
 The NJointCartesianVelocityControllerWithRamp class. More...
 
class  NJointCartesianVelocityControllerWithRampControlData
 
class  NJointCartesianWaypointController
 The NJointCartesianWaypointController class. More...
 
class  NJointControllerBase
 A high level controller writing its results into ControlTargets. More...
 
class  NJointControllerClassesWidget
 
class  NJointControllerClassesWidgetEntry
 
struct  NJointControllerRegistration
 
class  NJointControllerRegistryEntry
 
class  NJointControllersWidget
 
class  NJointControllersWidgetEntry
 
class  NJointControllersWidgetRemoteFunction
 
class  NJointControllerWithTripleBuffer
 
class  NJointHolonomicPlatformGlobalPositionController
 The NJointHolonomicPlatformGlobalPositionController class. More...
 
class  NJointHolonomicPlatformGlobalPositionControllerConfig
 
struct  NJointHolonomicPlatformGlobalPositionControllerTarget
 
class  NJointHolonomicPlatformRelativePositionController
 The NJointHolonomicPlatformRelativePositionController class. More...
 
class  NJointHolonomicPlatformRelativePositionControllerConfig
 
struct  NJointHolonomicPlatformRelativePositionControllerTarget
 
class  NJointHolonomicPlatformUnitVelocityPassThroughController
 The NJointHolonomicPlatformUnitVelocityPassThroughController class. More...
 
class  NJointHolonomicPlatformUnitVelocityPassThroughControllerConfig
 
class  NJointHolonomicPlatformUnitVelocityPassThroughControllerControlData
 
class  NJointKinematicUnitPassThroughController
 The NJointKinematicUnitPassThroughController class. More...
 
class  NJointKinematicUnitPassThroughControllerConfig
 
class  NJointTaskSpaceImpedanceController
 Brief description of class NJointTaskSpaceImpedanceController. More...
 
class  NJointTCPController
 The NJointTCPController class. More...
 
class  NJointTCPControllerConfig
 
class  NJointTCPControllerControlData
 
class  NJointTrajectoryController
 The NJointTrajectoryController class. More...
 
class  NJointTrajectoryControllerControlData
 
struct  NormalFeature
 
struct  NoUserCodeState
 
class  ObjectFinder
 Used to find objects in the ArmarX objects repository [1] (formerly [2]). More...
 
class  ObjectID
 A known object ID of the form "Dataset/ClassName" or "Dataset/ClassName/InstanceName". More...
 
class  ObjectInfo
 Accessor for the object files. More...
 
class  ObjectInstanceToIndex
 Brief description of class ObjectInstanceToIndex. More...
 
class  ObjectLocalizationRequesterGuiPlugin
 ObjectLocalizationRequesterGuiPlugin brief description. More...
 
class  ObjectLocalizationRequesterWidgetController
 ObjectLocalizationRequesterWidgetController brief one line description. More...
 
class  ObjectLocalizationSaliency
 Brief description of class ObjectLocalizationSaliency. More...
 
class  ObjectLocalizationSaliencyPropertyDefinitions
 
class  ObjectLocalizerDynamicSimulation
 This component connects to the ArmarX Simulator and reports object poses from the physics world. By default it uses the simulator topic with name "Simulator". More...
 
class  ObjectLocalizerDynamicSimulationPropertyDefinitions
 
class  ObjectMemoryEditor
 
class  ObjectPoseClientExample
 Brief description of class ObjectPoseClientExample. More...
 
class  ObjectPoseClientPluginUser
 Provides an objpose::ObjectPoseTopicPrx objectPoseTopic as member variable. More...
 
class  ObjectPoseGuiPlugin
 ObjectPoseGuiPlugin brief description. More...
 
class  ObjectPoseGuiWidgetController
 ObjectPoseGuiWidgetController brief one line description. More...
 
class  ObjectPoseProviderExample
 Brief description of class ObjectPoseProviderExample. More...
 
class  ObjectPoseProviderPluginUser
 Provides an objpose::ObjectPoseTopicPrx objectPoseTopic as member variable. More...
 
struct  ObjectToCompressedIceBlobSerializer
 
struct  ObjectToIceBlobSerializer
 
class  Observer
 Baseclass for all ArmarX Observers. More...
 
class  ObserverGuiPlugin
 The ObserverGuiPlugin provides a widget that displays all available observers. More...
 
class  ObserverItemModel
 
class  ObserverPropertyDefinitions
 
class  ObserverWidget
 
class  ObserverWidgetController
 
class  ObstacleAvoidingPlatformUnit
 
class  ObstacleAvoidingPlatformUnitHelper
 
class  ObstacleAwarePlatformUnit
 
struct  OccupancyGrid
 
class  OccupancyGridHelper
 
class  OKR
 
class  OpenCVImageStabilizer
 Brief description of class OpenCVImageStabilizer. More...
 
class  OpenCVImageStabilizerPropertyDefinitions
 
class  OpenNIImageProviderApp
 
class  OpenNIPointCloudProviderApp
 
class  OpenPose3DListenerImpl
 
class  OpenPoseAdapter
 
class  OpenPoseEstimation
 Brief description of class OpenPoseEstimation. More...
 
class  OpenPoseEstimationComponentPluginUser
 
class  OpenPoseEstimationPropertyDefinitions
 
class  OpenPoseSimulation
 
class  OpenPoseSimulationPropertyDefinitions
 
class  OpenRecentlyOpenedFileAction
 
class  Operation
 
class  OperationAnd
 
class  OperationNot
 
class  OperationOr
 
class  OpticalFlow
 Brief description of class OpticalFlow. More...
 
class  OpticalFlowPropertyDefinitions
 
class  OptionalEdit
 
class  OptoForce
 Brief description of class OptoForce. More...
 
class  OptoForcePropertyDefinitions
 
class  OptoForceUnit
 Brief description of class OptoForceUnit. More...
 
class  OptoForceUnitObserver
 Observer monitoring @IMU sensor values. More...
 
class  OptoForceUnitObserverPropertyDefinitions
 
class  OptoForceUnitPropertyDefinitions
 
class  OrientationConversion
 
class  OrientedPoint
 
class  OrientedTactileSensorUnit
 ArmarX wrapper for an arduino due with one BNO055 IMU and one BMP280 pressure sensor. More...
 
class  OrientedTactileSensorUnitObserver
 Observer monitoring @IMU sensor values. More...
 
class  OrientedTactileSensorUnitObserverPropertyDefinitions
 
class  OrientedTactileSensorUnitPropertyDefinitions
 
struct  PackageFileLocation
 
class  PackageNotFoundException
 
class  PackagePath
 
class  Parameter
 
class  ParameterMapping
 This class maps parameters from several source dictionaries to one input dictionary. The mapping depends on an instance of ParameterMappingIceBase, in which the mapping is specified.
More...
 
class  ParameterMappingObjectFactory
 
class  ParameterTableItem
 
class  ParseResult
 
class  PathFactory
 Creates a Simox VirtualRobot::Path from a set of nodes representing joint angles and a maximum deviation parameter. More...
 
class  PathPlanner
 The PathPlanner class. More...
 
class  PathPlannerPropertyDefinitions
 Holds properties for PathPlanner. More...
 
class  PDController
 
class  PeriodicTask
 
class  PIDController
 
class  PingLoadTest
 Brief description of class PingLoadTest. More...
 
class  PingLoadTestPropertyDefinitions
 
class  PlaceholderState
 
class  PlannedMotionProvider
 Brief description of class PlannedMotionProvider. More...
 
class  PlannedMotionProviderComponentPluginUser
 Provides a ready-to-use PlannedMotionProvider. More...
 
class  PlannedMotionProviderPropertyDefinitions
 
class  PlatformContext
 
struct  PlatformContextProperties
 
class  PlatformSimulationDevice
 
class  PlatformSubUnit
 
class  PlatformUnit
 The PlatformUnit class. More...
 
class  PlatformUnitComponentPluginUser
 Provides a ready-to-use PlatformUnit. More...
 
class  PlatformUnitConfigDialog
 
class  PlatformUnitDatafieldCreator
 
class  PlatformUnitDynamicSimulation
 This unit connects to the physics simulator topic (default: "Simulator") and handles platform movements. More...
 
class  PlatformUnitGuiPlugin
 This plugin provides a widget with which the PlatformUnit can be controlled. More...
 
class  PlatformUnitObserver
 Observer monitoring platform-related sensor values. More...
 
class  PlatformUnitObserverPropertyDefinitions
 
class  PlatformUnitPropertyDefinitions
 Defines all necessary properties for armarx::PlatformUnit. More...
 
class  PlatformUnitSimulation
 Simulates a robot platform. More...
 
class  PlatformUnitWidget
 
class  PlotterController
 
class  PlotterPluginGuiPlugin
 PlotterPluginGuiPlugin brief description. More...
 
class  PluginCache
 
struct  PluginData
 
struct  Point2D
 
class  PointCloudRecorder
 Brief description of class PointCloudRecorder. More...
 
class  PointCloudRecorderPropertyDefinitions
 
class  PointCloudUtility
 Brief description of class PointCloudUtility. More...
 
class  PointCloudUtilityPropertyDefinitions
 
class  PointCloudVisualization
 
class  PointCloudVisualizationConfigDialog
 
class  PointCloudVisualizationGuiPlugin
 PointCloudVisualizationGuiPlugin brief description. More...
 
class  PointCloudVisualizationWidgetController
 PointCloudVisualizationWidgetController brief one line description. More...
 
class  PointToModelICP
 
struct  Polygon2D
 
class  Pose
 The Pose class. More...
 
struct  PoseStamped
 
class  PoseWidget
 
class  PositionControllerHelper
 
struct  PositionThroughVelocityControllerWithAccelerationAndPositionBounds
 
struct  PositionThroughVelocityControllerWithAccelerationBounds
 
struct  PositionThroughVelocityControllerWithAccelerationBoundsAndPeriodicPosition
 
struct  PositionThroughVelocityControllerWithAccelerationRamps
 
class  PostprocessingMotionPlanningTask
 
class  PrimitiveExtractionConfigDialog
 
class  PrimitiveExtractionGuiPlugin
 PrimitiveExtractionGuiPlugin brief description. More...
 
class  PrimitiveExtractionParameterTuning
 Brief description of class PrimitiveExtractionParameterTuning. More...
 
class  PrimitiveExtractionParameterTuningPropertyDefinitions
 
class  PrimitiveExtractionWidgetController
 PrimitiveExtractionWidgetController brief one line description. More...
 
class  PrimitiveExtractor
 A brief description. More...
 
class  PrimitiveExtractorPropertyDefinitions
 
class  PrimitiveFilter
 A brief description. More...
 
class  PrimitiveFusion
 A brief description. More...
 
class  PrimitiveVisualization
 Brief description of class PrimitiveVisualization. More...
 
class  PrimitiveVisualizationPropertyDefinitions
 
class  PriorKnowledgeApp
 
class  PriorKnowledgeImporterApp
 
struct  PrivateXmlStateClass
 
class  ProcessWatcher
 The ProcessWatcher class is instantiated once in each armarx::Application an monitors thread, CPU, and memory utilization. More...
 
class  ProfileDefaultValueEditWidget
 
class  ProfilerObserver
 
class  ProgressbarDelegate
 
class  PropagateConst
 Wrapper for a pointer to propagate const to the pointed to value. More...
 
class  PropertiesWidget
 
class  Property
 Provides access to Ice properties with extended capabilities. More...
 
class  PropertyDefinition
 PropertyDefinition defines a property that will be available within the PropertyUser. More...
 
class  PropertyDefinitionBase
 Common interface of any property definition. More...
 
class  PropertyDefinitionBriefHelpFormatter
 PropertyDefinitionBriefHelpFormatter. More...
 
class  PropertyDefinitionConfigFormatter
 PropertyDefinitionConfigFormatter. More...
 
class  PropertyDefinitionContainer
 PropertyDefinitionContainer. More...
 
class  PropertyDefinitionContainerBriefHelpFormatter
 PropertyDefinitionContainerBriefHelpFormatter. More...
 
class  PropertyDefinitionContainerFormatter
 PropertyDefinitionContainerFormatter. More...
 
class  PropertyDefinitionDoxygenComponentPagesFormatter
 PropertyDefinitionDoxygenComponentPagesFormatter creates doxygen output with an own group for every component. More...
 
class  PropertyDefinitionDoxygenFormatter
 PropertyDefinitionDoxygenFormatter creates doxygen output. More...
 
class  PropertyDefinitionFormatter
 PropertyDefinitionFormatter is the base class for all formatters of PropertyDefinitions. More...
 
class  PropertyDefinitionHelpFormatter
 PropertyDefinitionHelpFormatter. More...
 
class  PropertyDefinitionXmlFormatter
 PropertyDefinitionXmlFormatter. More...
 
class  PropertyEditingDelegate
 
class  PropertyUser
 Abstract PropertyUser class. More...
 
interface  ProsthesisInterface
 
interface  ProsthesisListenerInterface
 
struct  ProsthesisMotorValues
 
class  ProxyDependency
 The ProxyDependency class is part of the ManagedIceObjectConnectivity. More...
 
class  ProxyDependencyFactory
 
class  ProxyPropertyDefinition
 
class  ProxyPropertyDefinitionBase
 
class  PythonApplicationManager
 Replaces some parts of the ExternalApplicationManager to be more suitable for python scripts. More...
 
class  QPainterWidget
 
class  Quaternion
 The Quaternion class. More...
 
class  RampedAccelerationVelocityControllerConfiguration
 
class  RangeValueDelegate
 
class  RapidXmlReader
 
class  RapidXmlReaderNode
 
class  RapidXmlWriter
 
class  RapidXmlWriterNode
 
class  RCImageProvider
 Brief description of class RCImageProvider. More...
 
class  RCImageProviderPropertyDefinitions
 
class  Reflex
 
class  ReflexCombination
 Brief description of class ReflexCombination. More...
 
class  ReflexCombinationPropertyDefinitions
 
class  RegExpValidatedInputDialog
 This class is similar to the QInputDialog, but offers the possibility to specify a regex as input validation. More...
 
struct  RegisterComponent
 A class performing component registration on its construction. More...
 
struct  RegisteredTimer
 
class  Registrar
 Stores key object pairs. More...
 
struct  RegistrationResult
 
class  RemoteAccessableState
 
class  RemoteAccessableStateApp
 Application for testing armarx::RemoteAccessableState. More...
 
class  RemoteGuiCallee
 
class  RemoteGuiComponentPluginUser
 
class  RemoteGuiExample2
 Brief description of class RemoteGuiExample2. More...
 
class  RemoteGuiPlugin
 RemoteGuiPlugin shows dynamically created widgets for quick visualization and configuration. More...
 
class  RemoteGuiProvider
 Brief description of class RemoteGuiProvider. More...
 
class  RemoteGuiProviderPropertyDefinitions
 
class  RemoteGuiWidgetController
 RemoteGuiWidgetController brief one line description. More...
 
class  RemoteHandle
 The RemoteHandle class wrapps a ClientSideRemoteHandleControlBlock and can be used just as a Ice proxy. More...
 
class  RemoteHandleControlBlock
 The RemoteHandleControlBlock is the equivalent of the std::shared_ptr's contol_block for a remote handle. More...
 
class  RemoteObjectNode
 
class  RemoteObjectNodePropertyDefinitions
 Properties for a RemoteObjectNodeComponent. More...
 
class  RemoteReferenceCountControlBlock
 
class  RemoteReferenceCountControlBlock< FunctionType, void >
 
class  RemoteReferenceCountControlBlockManager
 
class  RemoteReferenceCounter
 
class  RemoteRobot
 Mimics the behaviour of the VirtualRobot::Robot class while redirecting everything to an Ice proxy. More...
 
class  RemoteRobotNode
 Mimics the behaviour of robot nodes while redirecting everything to Ice proxies. More...
 
struct  RemoteRobotNodeInitializer
 RemoteRobotNodeInitializer is used to initialize the robot node for a given node type. More...
 
class  RemoteState
 This Statetype is used to create a state instance that represents a state that is located in another application. It is added in a parent state by calling State::addRemoteState(statename, proxyname).
If a RemoteState is entered for the first time, it creates automatically a new instance at the remotely located RemoteStateOfferer that contains the real state. The RemoteState receives upon creation of the new real-state instance an unique id of this state for further communication.
This id is automatically used in the onBreak- and onExit-functions, to communicate with the correct state.
Except the state creation-call (which should return immediately) all remote procedure calls are async calls. More...
 
class  RemoteStateObjectFactory
 
class  RemoteStateOfferer
 Class that holds states, which offer functionality for other states over Ice. More...
 
struct  RemoteStateOffererBase
 
class  RemoteStateWrapper
 
class  RenameGroupDialog
 
class  RenameStateDialog
 
struct  ReportedVelocity
 
class  ResultImageFuser
 A brief description. More...
 
class  ResultImageFuserPropertyDefinitions
 
class  RGBDOpenPoseEstimationComponentPluginUser
 
class  RGBDPoseEstimationWithMemoryWriter
 
struct  RGBFeature
 
struct  RobotArm
 
class  RobotControl
 RobotControl is used for dynamically loading and starting robot programs. More...
 
struct  RobotControlContextProperties
 
class  RobotControlUI
 
class  RobotHandLocalizationDynamicSimulation
 RobotHandLocalizationDynamicSimulation queries the armarx simulator for the current poses of the hand/TCP coordinate systems of the robot. More...
 
class  RobotHandLocalizationDynamicSimulationPropertyDefinitions
 
class  RobotHandLocalizationWithFingertipsApp
 
class  RobotHealth
 Brief description of class RobotHealth. More...
 
class  RobotHealthDummy
 Brief description of class RobotHealthDummy. More...
 
class  RobotHealthDummyPropertyDefinitions
 
class  RobotHealthPropertyDefinitions
 
class  RobotIK
 Refer to RobotIK. More...
 
class  RobotIKGuiPlugin
 
class  RobotIKPropertyDefinitions
 
class  RobotIKWidgetController
 
struct  RobotInfo
 
class  RobotNameHelper
 
class  RobotNameService
 Brief description of class RobotNameService. More...
 
class  RobotNameServicePropertyDefinitions
 
class  RobotPlacement
 
class  RobotPlacementComponentPluginUser
 Provides a ready-to-use RobotPlacement. More...
 
class  RobotPool
 This class holds a pool of local VirtualRobots for multi threaded applications that can be requested by the user. More...
 
class  RobotPoseUnit
 The RobotPoseUnit class. More...
 
class  RobotPoseUnitDynamicSimulation
 This unit connects to the physics simulator topic (default: "Simulator") and handles RobotPose movements. More...
 
class  RobotPoseUnitDynamicSimulationPropertyDefinitions
 Moves the robot around. Currently only position control is implemented. More...
 
class  RobotPoseUnitPropertyDefinitions
 Defines all necessary properties for armarx::RobotPoseUnit. More...
 
struct  RobotPreInitialized
 Robot is in the state preinitialized. More...
 
class  RobotStatechartContext
 
struct  RobotStatechartContextProperties
 
class  RobotStatechartHelpers
 Brief description of class RobotStatechartHelpers. More...
 
class  RobotStateComponent
 The RobotStateComponent class. More...
 
class  RobotStateComponentApp
 Application for testing armarx::RobotStateComponent. More...
 
class  RobotStateComponentPluginUser
 
class  RobotStateObserver
 ArmarX RobotStateObserver. More...
 
class  RobotStateObserverPropertyDefinitions
 RobotStatePropertyDefinition Property Definitions. More...
 
class  RobotStatePropertyDefinitions
 
class  RobotToArViz
 Brief description of class RobotToArViz. More...
 
class  RobotToArVizPropertyDefinitions
 Property definitions of RobotToArViz. More...
 
class  RobotTrajectoryDesignerGuiPluginGuiPlugin
 RobotTrajectoryDesignerGuiPluginGuiPlugin brief description. More...
 
class  RobotTrajectoryDesignerGuiPluginWidgetController
 Main controller of the GUI plugin, handling all other subcontrollers. Detailed description. More...
 
class  RobotUnit
 The RobotUnit class manages a robot and its controllers. More...
 
class  RobotUnitComponentPluginUser
 Provides a ready-to-use RobotUnit. More...
 
class  RobotUnitDataStreamingReceiver
 Brief description of class RobotUnitDataStreamingReceiver. More...
 
class  RobotUnitObserver
 
class  RobotUnitObserverComponentPluginUser
 Provides a ready-to-use RobotUnitObserver. More...
 
class  RobotUnitPluginGuiPlugin
 RobotUnitPluginGuiPlugin brief description. More...
 
class  RobotUnitPluginWidgetController
 RobotUnitPluginWidgetController brief one line description. More...
 
class  RobotUnitPropertyDefinitions
 
class  RobotUnitSimulation
 Brief description of class RobotUnitSimulation. More...
 
class  RobotUnitSimulationPropertyDefinitions
 
class  RobotUnitSubUnit
 
class  RobotUnitWidgetBase
 
class  RobotUnitWidgetTemplateBase
 
class  RobotViewer
 
class  RobotViewerGuiPlugin
 This plugin provides a generic widget showing a 3D model of the robot. The robot is articulated and moved according to the corresponding RemoteRobot. Further, DebugDrawer methods are available. More...
 
class  RobotViewerWidget
 
class  RobotViewerWidgetController
 
class  RobotVisualization
 
class  RobotVisualizationController
 The RobotVisualizationController A Controller to control the visualization of the robot. More...
 
class  RobotVisualizationWidget
 The RobotVisualizationWidget class Holds the original viewer and reproduces it tosupport parallel views. More...
 
class  RobotWidget
 
class  RTABMapRegistration
 A brief description. More...
 
class  RTABMapRegistrationPropertyDefinitions
 
class  RTThreadTimingsSensorDevice
 
class  RTThreadTimingsSensorDeviceImpl
 
class  RunningTask
 
class  RunningTaskBase
 
class  RunningTaskModel
 
class  Sampler
 Stores a distribution and a generator. More...
 
class  ScaledCSpace
 Takes an other cspace and scales its' dimensions. More...
 
class  ScenarioCli
 
class  ScenarioManagerCliOptions
 
class  ScenarioManagerGuiPlugin
 ScenarioManagerGuiPlugin brief description. More...
 
class  ScenarioManagerWidgetController
 ScenarioManagerWidgetController brief one line description. More...
 
class  SceneEditor
 SceneEditor brief description. More...
 
class  SceneModifier
 
class  SceneModifierPropertyDefinitions
 
class  SceneOverview
 
struct  ScheduledTask
 
class  ScopedStopWatch
 
class  SelectableImageViewer
 A clickable, i.e. selectable, visionx::ImageViewerArea. More...
 
class  SelfLocalization
 The SelfLocalization class. More...
 
class  SelfLocalizationDynamicSimulation
 SelfLocalizationDynamicSimulation uses the armarx simulator to retrieve thre current psoe of the robot and reports it to the agent layer. More...
 
class  SemanticGraphEdgeItem
 
class  SemanticGraphExample
 Brief description of class SemanticGraphExample. More...
 
class  SemanticGraphExamplePropertyDefinitions
 Property definitions of SemanticGraphExample. More...
 
class  SemanticGraphGlobalItem
 
class  SemanticGraphStorage
 Brief description of class SemanticGraphStorage. More...
 
class  SemanticGraphStorageComponentPluginUser
 
class  SemanticGraphStoragePropertyDefinitions
 
class  SemanticGraphVertexItem
 
class  SemanticRelationAnalyzer
 Brief description of class SemanticRelationAnalyzer. More...
 
class  SemanticRelationAnalyzerPropertyDefinitions
 
class  SemanticRelationViewerGuiPlugin
 SemanticRelationViewerGuiPlugin brief description. More...
 
class  SemanticRelationViewerWidgetController
 SemanticRelationViewerWidgetController brief one line description. More...
 
class  SensorActorPlugin
 The SensorActorWidgetPlugin offers the widgets Plotter and TCPMover. More...
 
class  SensorActorUnit
 Base Class for SensorActorUnits. More...
 
class  SensorDevice
 This class represents some part of the robot providing sensor values. More...
 
class  SensorDevicesWidget
 
class  SensorDevicesWidgetEntry
 
class  SensorDeviceTemplate
 
class  SensorValue1DoFActuator
 
class  SensorValue1DoFActuatorStatus
 
class  SensorValue1DoFInverseDynamicsTorque
 
class  SensorValue1DoFRealActuator
 
class  SensorValue1DoFRealActuatorWithStatus
 
class  SensorValueBase
 The SensorValueBase class. More...
 
class  SensorValueDummy
 
class  SensorValueForceTorque
 
class  SensorValueGlobalPoseCorrection
 The pose correction to obtain the robot's global pose. More...
 
class  SensorValueGlobalRobotPose
 
class  SensorValueHolonomicPlatform
 
class  SensorValueHolonomicPlatformAcceleration
 
class  SensorValueHolonomicPlatformRelativePosition
 The robot's position relative to its initial pose when starting the robot unit based on odometry information. More...
 
class  SensorValueHolonomicPlatformVelocity
 
class  SensorValueIMU
 
class  SensorValueRTThreadTimings
 
class  ServiceProvider
 
class  SetSupportPointDialog
 
class  SettingController
 Subcontroller which handles all user interaction with the setting tab in the GUI, communicates with other controllers via signals and slots. More...
 
class  SharedMemoryConsumer
 
class  SharedMemoryProvider
 
class  SharedObjectBase
 The base class for remote objects on the ice server. More...
 
struct  SharedRemoteHandleState
 This holds the shared state of all RemoteHandleControlBlocks for one armarx manager. More...
 
class  SharedRobotNodeServant
 The SharedRobotNodeServant class is a remote representation of a Simox VirtualRobot::Robot. More...
 
class  SharedRobotServant
 The SharedRobotNodeServant class is a remote represenation of a Simox VirtualRobot::Robot. More...
 
class  ShortcutController
 
struct  ShoulderAngles
 
struct  SickLaserScanDevice
 
class  SickLaserUnit
 Brief description of class SickLaserUnit. More...
 
class  SickScanAdapter
 
struct  Side
 
class  SimMJCF
 
class  SimoxCSpace
 The SimoxCSpace contains a set of stationary obstacles and an agent. More...
 
class  SimoxCSpaceVisualizerWidgetController
 
class  SimoxCSpaceWith2DPose
 Similar to armarx::SimoxCSpace, but prepends dimensions for translation in x and y and a rotation around z. More...
 
class  SimoxCSpaceWith3DPose
 Similar to armarx::SimoxCSpace, but prepends dimensions for translation in x, y and z and rotations around x, y and z. More...
 
class  SimoxSceneImporterApp
 
class  simple_state_machine
 
class  SimpleConfigDialog
 A config-dialog containing one (or multiple) proxy finders. More...
 
class  SimpleDiffIK
 
class  SimpleDiffIKProvider
 
class  SimpleEpisodicMemoryKinematicUnitConnector
 
class  SimpleEpisodicMemoryPlatformUnitConnector
 
class  SimpleGraspGenerator
 The SimpleGraspGenerator class. More...
 
class  SimpleGraspGeneratorApp
 A brief description. More...
 
class  SimpleGraspGeneratorPropertyDefinitions
 
class  SimpleGridReachability
 
class  SimpleJsonLogger
 
class  SimpleJsonLoggerEntry
 
class  SimpleLexer
 
class  SimplePeriodicTask
 Usage: More...
 
class  SimplePID
 
class  SimpleRemoteReferenceCountControlBlock
 
class  SimpleRemoteReferenceCountControlBlock< FunctionType, void >
 
class  SimpleRemoteReferenceCounter
 
class  SimpleRobotPlacement
 refer to SimpleRobotPlacement More...
 
class  SimpleRobotPlacementApp
 A brief description. More...
 
class  SimpleRobotPlacementPropertyDefinitions
 
class  SimpleRunningTask
 Usage: More...
 
class  SimpleStatechartExecutor
 This component provides interface functions to execute a statechart, stop the currently running statechart and provide the output-parameter of the statechart. More...
 
class  SimpleStatechartExecutorPropertyDefinitions
 
class  SimulatedWorld
 The SimulatedWorld class encapsulates the whole physics simulation and the corresponding data. More...
 
class  SimulatedWorldData
 The SimulatedWorldData class This data is queried by the simulated in order to offer it via topics. More...
 
class  SimulationObjectPoseProvider
 
class  Simulator
 The Simulator class holds an instance of the AmrarXPhysicsWorld and communicates to ArmarX. More...
 
class  SimulatorControlController
 A widget to control a simulation. More...
 
class  SimulatorControlGuiPlugin
 This plugin offers a widget to control a simulation. More...
 
class  SimulatorPropertyDefinitions
 
class  SimulatorTimeServerProxy
 The SimulatorTimeServerProxy class forwards TimeserverInterface calls to the simulator This is a hack to allow offering the proxies "Simulator" and "MasterTimeServer" at once. More...
 
class  SimulatorToArviz
 Brief description of class SimulatorToArviz. More...
 
class  SimulatorViewerApp
 A viewer that visualizes the content of the ArmarX Simulator. More...
 
class  SimulatorViewerAppPropertyDefinitions
 
struct  SingleSlider
 
class  SingleTypeVariantList
 The SingleTypeVariantList class is a subclass of VariantContainer and is comparable to a std::vector<T> containing values of type T. More...
 
class  SingleVariant
 The SingleVariant class is required to store single Variant instances in VariantContainer subclasses. More...
 
class  SkillManagerComponentPluginUser
 
class  SkillManagerMonitorWidgetController
 
class  SkillProviderComponentPluginUser
 
class  SkillsMemory
 Brief description of class SkillsMemory. More...
 
struct  SlidersState
 
struct  SlidersState2
 
class  SnapshotControlGuiPlugin
 The SnapshotControlGuiPlugin offers the a widget that allows to load and save snapshots. More...
 
class  SnapshotControlWidgetController
 SnapshotControlWidgetController provides a graphical interface for loading, storing, and removing Memory Snapshots. More...
 
struct  SoftPositionConstraint
 
struct  SpamFilterData
 
struct  SpawnedObject
 
struct  Spawner
 
struct  SpawnersState
 
class  SpeechListenerImpl
 
class  SpeechObserver
 
class  SpeechObserverPropertyDefinitions
 
class  SpinBoxToPose
 
class  SpinBoxToVector
 
class  SplineInterpolation
 The SplineInterpolation class represents a linear Interpolation between a series of control points Spline means that the position is calcualed by a function with the form of the ploynom. More...
 
class  SplineInterpolationSegment
 The SplineInterpolationSegment class represents the segment of a parent SplineInterpolation between two control points. More...
 
class  SplinePath
 
class  State
 
class  state_t
 
struct  Stateadd_x_to_y
 
class  StateBase
 
struct  Statechart_Robot
 Statechart which describes the most basic states of a robot: More...
 
struct  Statechart_StatechartPerfomanceTest
 
struct  Statechart_StateParameterExample
 
struct  StatechartClient
 
class  StatechartContext
 This class contains a statechart and provides the interfaces to distributed components. More...
 
class  StatechartContextInterface
 
class  StatechartContextPropertyDefinitions
 The StatechartContextPropertyDefinitions class contains properties associated with all statecharts. More...
 
class  StatechartEditorConfigDialog
 
class  StatechartEditorController
 The StatechartEditorController class is the controller of the main widget of the Statechart Editor. More...
 
class  StatechartEditorGuiPlugin
 This plugin provides a widget that allows editing statecharts. More...
 
class  StatechartEditorMainWindow
 
class  StatechartEditorParameterEditor
 
class  StatechartEditorSettingsDialog
 
class  StatechartEventDistributor
 The StatechartEventDistributor class is used to distribute incomming events (via Ice) to the correct states. More...
 
class  StatechartEventSenderPlugin
 The StatechartEventSenderPlugin provides a widget that allows the user to send events to state machines. More...
 
class  StatechartExecutorExample
 Brief description of class StatechartExecutorExample. More...
 
class  StatechartExecutorExamplePropertyDefinitions
 
class  StatechartGroup
 
class  StatechartGroupDocGenerator
 
class  StatechartGroupDocGeneratorApp
 Application for StatechartGroupDocGenerator. More...
 
class  StatechartGroupGenerator
 
struct  StatechartGroupMapping
 
class  StatechartGroupXmlReader
 
struct  StatechartInstallConditionExample
 
class  StatechartListener
 
class  StatechartListenerComponentPluginUser
 
class  StatechartManager
 
class  StatechartPerformanceTest
 
class  StatechartPerformanceTestApp
 Application for testing armarx::StatechartPerformanceTest. More...
 
class  StatechartProfile
 
class  StatechartProfiles
 
class  StatechartView
 
class  StatechartViewerController
 
class  StatechartViewerGuiPlugin
 
class  StateController
 
class  StateDialog
 
class  StateEditorController
 
struct  stateInstallCondition
 
struct  stateInstallTimeout
 
struct  StateInstanceData
 
class  StateItem
 
class  StateItemModel
 
class  StateModelLayoutMediator
 
class  StateObjectFactory
 
class  StateParameter
 
class  StateParameterDeserialization
 
class  StateParameterEditor
 
class  StateParameterExample
 
class  StateParameterExampleApp
 Application for testing armarx::StateParameterExample. More...
 
class  StateParameterObjectFactory
 
class  StateRenamer
 
struct  StateResult
 
struct  StateRobotControl
 Statechart which describes the operational states of a robot program. More...
 
struct  StateRun
 
class  StateScene
 
class  StateTabWidget
 
class  StateTemplate
 
class  StateTreeController
 
class  StateTreeModel
 
class  StateTreeNode
 
class  StateUtility
 
class  StateWatcher
 
class  StaticAgentReporter
 Brief description of class StaticAgentReporter. More...
 
class  StaticAgentReporterPropertyDefinitions
 
class  StaticPlotterWidgetController
 
class  StatusDockWidgetTitleBar
 The StatusDockWidgetTitleBar class. More...
 
class  StereoCameraProviderApp
 
class  StereoImagePointCloudProviderApp
 
class  StereoResultImageProvider
 
class  StopWatch
 
class  StreamDecoderImageProvider
 Brief description of class StreamDecoderImageProvider. More...
 
class  StreamDecoderImageProviderPropertyDefinitions
 
class  StreamImageProvider
 StreamImageProvider implements a ImageProvider interfaces and retrieves images of a StreamReceiver, which in turn decodes an image stream into raw images. More...
 
class  StreamImageProviderApp
 A brief description. More...
 
class  StreamReceiver
 A brief description. More...
 
class  StringValueMap
 The StringValueMap class is a subclass of VariantContainer and is comparable to a std::map<std::string, T> containing values of type T. More...
 
class  StructuralJsonParser
 
class  SubjectMemory
 
struct  SupportPoints
 
class  SynchronousNJointController
 
class  SystemObserver
 Provides timers for timeout events and counters. More...
 
struct  SystemObserverCounter
 
struct  SystemObserverTimer
 
class  SystemStateMemory
 
class  SystemStateMonitorFilterModel
 
class  SystemStateMonitorPlugin
 The SystemStateMonitorPlugin offers the widgets SystemStateMonitorWidget, ThreadViewer and IceGridViewer. More...
 
class  SystemStateMonitorWidget
 The SystemStateMonitor allows you to inspect the properties of the running ArmarX components. More...
 
class  TabletopSegmentation
 Brief description of class TabletopSegmentation. More...
 
class  TabletopSegmentationPropertyDefinitions
 
class  TCPControllerSubUnit
 
class  TCPControllerSubUnitPropertyDefinitions
 
class  TCPControlUnit
 The TCPControlUnit class. More...
 
class  TCPControlUnitApp
 
class  TCPControlUnitObserver
 Observer monitoring TCP-related sensor values. More...
 
class  TCPControlUnitObserverPropertyDefinitions
 
class  TCPControlUnitPropertyDefinitions
 
class  TCPInformationController
 Subcontroller which handles all user interaction with the tcp information tab in the GUI, communicates with other controllers via signals and slots. More...
 
class  TCPMover
 
class  TCPMoverConfigDialog
 
class  TCPSelectionController
 Subcontroller which handles all user interaction with the active TCP selection in the GUI, communicates with other controllers via signals and slots. More...
 
class  Term
 
class  TermImpl
 
class  TermNode
 
class  TermNodeGraphicsItem
 
class  TermTreeGraphicsScene
 
class  TexturedObjectRecognitionApp
 
class  TextWriter
 
class  ThreadList
 
class  ThreadPool
 The ThreadPool class. More...
 
struct  ThreadUsage
 
class  ThreadViewer
 The ThreadViewer displays all threads of an ArmarX application. More...
 
class  ThreadViewerModel
 
class  Throttler
 The Throttler class. More...
 
struct  TimeData
 
class  TimedTrajectory
 A container for a Trajectory and a set of timestamps, representing the arrival of the Trajectory at userPoints. More...
 
class  TimedTrajectoryFactory
 Creates a TimedTrajectory out of a TimeOptimalTrajectory supplied by Simox methods. More...
 
class  TimedVariant
 
struct  TimeFeature
 
class  TimeKeeper
 The TimeKeeper class tracks the passing of time and allows to stop it, restart it, and adjust its speed (only used by ArmarXTimeServer). More...
 
class  TimeoutExample
 
class  TimeoutExampleApp
 Application for testing armarx::TimeoutExample. More...
 
struct  TimeoutExampleStatechart
 
class  Timer
 Timer implementation with TimeServer support. More...
 
class  TimestampVariant
 
class  TimeUtil
 provides utility functions for getting the current time More...
 
class  TipDialog
 The TipDialog is a dialog to show tips/hints to the user, which are optionally only shown once. More...
 
class  ToolBarController
 Subcontroller which handles all user interaction with the tool bar in the GUI, communicates with other controllers via signals and slots. More...
 
class  TopicReaderInterface
 
class  TopicRecorderComponent
 
class  TopicRecorderProperties
 
class  TopicReplayer
 
class  TopicReplayerGuiPlugin
 TopicReplayerGuiPlugin provides a widget that allows replaying recorded TopicReplays. More...
 
class  TopicReplayerProperties
 
class  TopicReplayerWidgetController
 TopicReplayerWidgetController is the controller of the widget of the TopicReplayerGui. More...
 
class  TopicTimingClient
 Brief description of class TopicTimingClient. More...
 
class  TopicTimingClientPropertyDefinitions
 
class  TopicTimingServer
 Brief description of class TopicTimingServer. More...
 
class  TopicTimingServerPropertyDefinitions
 
class  TopicWriterInterface
 
class  TrackingError
 Brief description of class TrackingError. More...
 
class  TrackingErrorPropertyDefinitions
 
class  Trajectory
 The Trajectory class represents n-dimensional sampled trajectories. More...
 
class  TrajectoryController
 Subcontroller which handles all program interaction with the modle, communicates with other controllers via signals and slots. More...
 
class  TrajectoryControllerSubUnit
 
class  TrajectoryControllerSubUnitPropertyDefinitions
 
class  TrajectoryExporter
 Exports instances of the DesignerTrajectory class to files as serialized instance of the Trajectory class. UserWaypoint information is not exported. More...
 
class  TrajectoryImporter
 Imports instances of the DesignerTrajectory class out of a serialized instance of the Trajectory class from a target file. More...
 
class  TrajectoryPlayer
 Brief description of class TrajectoryPlayer. More...
 
class  TrajectoryPlayerComponentPluginUser
 Provides a ready-to-use TrajectoryPlayer. More...
 
class  TrajectoryPlayerPropertyDefinitions
 
class  Transition
 
class  TransitionController
 Subcontroller which handles all user interaction with the transition tab in the GUI, communicates with other controllers via signals and slots. More...
 
class  TransitionDialog
 
struct  TransitionError
 
class  TransitionItem
 
class  TransitionLabel
 
class  TransitionMappingTable
 
class  TreeNode
 
struct  TreeWidgetBuilder
 A class to efficiently build and maintain sorted items of QTreeWidget or QTreeWidgetItem based on a sorted container matching the intended structure. More...
 
class  TripleBuffer
 A simple triple buffer for lockfree comunication between a single writer and a single reader. More...
 
struct  TripleBufferWithGuardAndTime
 
struct  UnequalPredicate
 
class  UniformCuboidDistribution
 Uniform distribution of an cuboid space. More...
 
class  UniformInformedProlateSpheroidDistribution
 Implements a distribution as required by Informed RRT*. More...
 
class  UniformProlateSpheroidDistribution
 Uniform distribution of a prolate hyper spheroid. More...
 
class  UniformUnitSphereDistribution
 Uniform distribution over the volume (closed set) of an n dimensional unit sphere. More...
 
class  UniformUnitSphereSurfaceDistribution
 Uniform distribution over the surface of an n dimensional unit sphere. More...
 
class  UseCaseSelectorItem
 
class  UserAssistedSegmenterGuiGuiPlugin
 UserAssistedSegmenterGuiGuiPlugin brief description. More...
 
class  UserGroupingLineEdit
 
class  UserWaypoint
 The UserWaypoint class represents a waypoint of the trajectory. More...
 
class  ValveAttention
 Brief description of class ValveAttention. More...
 
class  ValveAttentionPropertyDefinitions
 
struct  VariableCombinedFeature
 
struct  VariableCombinedNormalizedFeature
 
class  Variant
 The Variant class is described here: Variants. More...
 
class  VariantContainer
 VariantContainer is the base class of all other Variant container classes. More...
 
class  VariantContainerType
 
class  VariantInfo
 
class  VariantItem
 
class  VariantJsonCompressor
 
class  VariantJsonException
 
class  VariantListParameter
 
class  VariantParameter
 
class  VariantTypeInfo
 
class  VariantWidget
 
class  Vector2
 The Vector2 class. More...
 
class  Vector3
 The Vector3 class. More...
 
class  VelocityControllerHelper
 
struct  VelocityControllerWithAccelerationAndPositionBounds
 Performs velocity control while staying in positional bounds, obeying acceleration / deceleration and staying below a velocity bound. More...
 
struct  VelocityControllerWithAccelerationBounds
 
struct  VelocityControllerWithRampedAcceleration
 
struct  VelocityControllerWithRampedAccelerationAndPositionBounds
 
class  ViconMarkerProvider
 Brief description of class ViconMarkerProvider. More...
 
class  ViconMarkerProviderPropertyDefinitions
 
class  ViewController
 Subcontroller which handles all user interaction with the view selection area in the GUI, communicates with other controllers via signals and slots. More...
 
struct  Viewer3DInfo
 
class  Viewer3DWidget
 The Viewer3DWidget class. More...
 
class  ViewSelection
 The ViewSelection class. More...
 
class  ViewSelectionGuiPlugin
 ViewSelectionGuiPlugin brief description. More...
 
class  ViewSelectionPropertyDefinitions
 
class  ViewSelectionWidgetController
 ViewSelectionWidgetController brief one line description. More...
 
struct  VisualizationDescription
 
class  VisualizationObserver
 The AdvancedVisualizationFactory class is the abstract decorator of the Decorator-Pattern and decorates the VisualizationFactoy in Simox. More...
 
class  VisualizationSubject
 The AdvancedVisualizationFactory class is the abstract decorator of the Decorator-Pattern and decorates the VisualizationFactoy in Simox. More...
 
class  VOR
 
class  VoxelGridCSpace
 
class  WaypointController
 Subcontroller which handles all user interaction with the waypoint tab in the GUI, communicates with other controllers via signals and slots. More...
 
class  WeissHapticSensor
 
class  WeissHapticUnit
 
class  WeissHapticUnitApp
 Joint Application for WeissHapticUnit and HapticObserver. More...
 
class  WeissHapticUnitPropertyDefinitions
 
class  WheelEventFilter
 
class  WidgetNameDialog
 The WidgetNameDialog class. More...
 
struct  WidgetsTab
 
class  WorkingMemoryApp
 
class  WorkingMemoryToArViz
 Brief description of class WorkingMemoryToArViz. More...
 
class  WorkingMemoryToArVizPropertyDefinitions
 Property definitions of WorkingMemoryToArViz. More...
 
class  WriteBufferedTripleBuffer
 Same as the TripleBuffer, but partial writes of the data structure are ok. The write operation may be a bit slower and memory consumption may be 1/3 higher. More...
 
class  WriteToDebugObserverGuiPluginGuiPlugin
 WriteToDebugObserverGuiPluginGuiPlugin brief description. More...
 
class  WriteToDebugObserverGuiPluginWidgetController
 WriteToDebugObserverGuiPluginWidgetController brief one line description. More...
 
class  XmlContextBaseClassGenerator
 
class  XMLRemoteStateOfferer
 
class  XMLSceneImporterApp
 
class  XMLState
 
class  XmlStateBaseClassGenerator
 
class  XMLStatechartContext
 
class  XMLStateComponent
 
class  XMLStateComponentProperties
 
struct  XMLStateConstructorParams
 
struct  XMLStateFactoryBase
 
struct  XMLStateOffererFactoryBase
 
class  XMLStateTemplate
 Class for legacy to stay compatible with old statecharts. More...
 
class  XsensIMU
 A brief description. More...
 
class  XsensIMUPropertyDefinitions
 
struct  XYZFeature
 
class  ZipIterator
 
class  ZipIteratorBase
 
class  ZipIteratorBase< Ituple, Rtuple, std::index_sequence< Idxs... > >
 

Typedefs

using AbstractControllerPtr = std::shared_ptr< AbstractController >
 
using AbstractInterpolationPtr = std::shared_ptr< AbstractInterpolation >
 
using AbstractManipulatorVisualizationPtr = std::shared_ptr< AbstractManipulatorVisualization >
 
using AbstractObjectSerializerPtr = IceInternal::Handle< AbstractObjectSerializer >
 
using ADDIRRTStarTask = addirrtstar::Task
 
using ADDIRRTStarTaskHandle = RemoteHandle< armarx::MotionPlanningMultiPathWithCostTaskControlInterfacePrx >
 
using ADDIRRTStarTaskPtr = IceUtil::Handle< ADDIRRTStarTask >
 
typedef boost::graph_traits< Graph >::adjacency_iterator AdjacencyIterator
 
using AdvancedCoinVisualizationFactoryPtr = std::shared_ptr< AdvancedCoinVisualizationFactory >
 
using AdvancedVisualizationFactoryPtr = std::shared_ptr< AdvancedVisualizationFactory >
 
using ApplicationNetworkStatsPtr = ::IceUtil::Handle< ApplicationNetworkStats >
 
using ApplicationPtr = IceUtil::Handle< Application >
 
using ArmarXComponentWidgetControllerPtr = IceUtil::Handle< ArmarXComponentWidgetController >
 
using ArmarXDummyManagerPtr = IceUtil::Handle< ArmarXDummyManager >
 
using ArmarXManagerPtr = IceUtil::Handle< ArmarXManager >
 
using ArmarXMultipleObjectsSchedulerPtr = IceUtil::Handle< ArmarXMultipleObjectsScheduler >
 
using ArmarXObjectObserverPtr = IceInternal::Handle< ArmarXObjectObserver >
 
using ArmarXObjectSchedulerPtr = IceUtil::Handle< ArmarXObjectScheduler >
 
using ArmarXPackageToolInterfacePtr = std::shared_ptr< ArmarXPackageToolInterface >
 
using ArmarXPhysicsWorldVisualizationPtr = IceInternal::Handle< ArmarXPhysicsWorldVisualization >
 
using ArmarXSimulatorWindowPtr = IceInternal::Handle< ArmarXSimulatorWindow >
 
using ArmarXWidgetControllerPtr = IceUtil::Handle< ArmarXWidgetController >
 
using AronTreeWidgetControllerPtr = std::shared_ptr< AronTreeWidgetController >
 
using AronTreeWidgetModalControllerPtr = std::shared_ptr< AronTreeWidgetModal >
 
using AStarPathPlannerPtr = ::IceInternal::Handle< ::armarx::AStarPathPlanner >
 
using AStarTask = astar::Task
 
using AStarTaskHandle = RemoteHandle< MotionPlanningTaskControlInterfacePrx >
 
using AStarTaskPtr = IceUtil::Handle< AStarTask >
 
typedef std::shared_ptr< class BimanualGraspCandidateHelperBimanualGraspCandidateHelperPtr
 
using BiRRTTask = birrt::Task
 
using BiRRTTaskHandle = RemoteHandle< MotionPlanningTaskControlInterfacePrx >
 
using BiRRTTaskPtr = IceUtil::Handle< BiRRTTask >
 
using BulletPhysicsWorldPtr = std::shared_ptr< BulletPhysicsWorld >
 
using CallbackReceiverPtr = std::shared_ptr< CallbackReceiver >
 
using CartesianFeedForwardPositionControllerPtr = std::shared_ptr< CartesianFeedForwardPositionController >
 
typedef std::shared_ptr< class CartesianNaturalPositionControllerProxyCartesianNaturalPositionControllerProxyPtr
 
using CartesianNaturalPositionControllerPtr = std::shared_ptr< CartesianNaturalPositionController >
 
typedef IceInternal::Handle< CartesianPositionControllerConfigCartesianPositionControllerConfigPtr
 
using CartesianPositionControllerPtr = std::shared_ptr< CartesianPositionController >
 
using CartesianVelocityControllerPtr = std::shared_ptr< CartesianVelocityController >
 
using CartesianVelocityControllerWithRampPtr = std::shared_ptr< CartesianVelocityControllerWithRamp >
 
using CartesianVelocityRampPtr = std::shared_ptr< CartesianVelocityRamp >
 
using CartesianWaypointControllerPtr = std::shared_ptr< CartesianWaypointController >
 
using ChannelRefPtr = IceInternal::Handle< ChannelRef >
 
using ClientSideRemoteHandleControlBlockPtr = std::shared_ptr< ClientSideRemoteHandleControlBlock >
 
using ClockT = std::chrono::high_resolution_clock
 
typedef pcl::graph::point_cloud_graph< PointWithNormalT, boost::vecS, boost::undirectedS, boost::property< boost::vertex_color_t, uint32_t >, boost::property< boost::edge_weight_t, float, boost::property< boost::edge_index_t, int > > > CloudGraph
 
typedef pcl::graph::point_cloud_graph< PointWithNormalT, boost::vecS, boost::undirectedS, boost::property< boost::vertex_color_t, uint32_t, boost::property< boost::vertex_timestamp_t, double, boost::property< boost::vertex_confidence_t, float > > >, boost::property< boost::edge_weight_t, float, boost::property< boost::edge_index_t, int > > > CloudGraphWithTimestamp
 
using CmakeWriterPtr = std::shared_ptr< CMakeWriter >
 
using CoinManipulatorVisualizationAdapterPtr = std::shared_ptr< CoinManipulatorVisualizationAdapter >
 
using CoinViewerPtr = std::shared_ptr< CoinViewer >
 
using CoinVisualizationPtr = boost::shared_ptr< VirtualRobot::CoinVisualization >
 
using ComponentFactory = Registrar< ComponentCreatorObject >
 holds all registered components More...
 
using ComponentPtr = IceInternal::Handle< Component >
 Component smart pointer type. More...
 
typedef std::shared_ptr< class CompositeDiffIKCompositeDiffIKPtr
 
using ConditionalVariable = boost::condition_variable
 
using ConditionCheckPtr = IceInternal::Handle< ConditionCheck >
 
using ConditionRootPtr = IceInternal::Handle< ConditionRoot >
 Typedef of ConditionRootPtr as IceInternal::Handle<ConditionRoot> for convenience. More...
 
typedef boost::property_map< CloudGraphWithTimestamp, boost::vertex_confidence_t >::type ConfidenceMap
 
using configMap = std::map< std::string, paraType >
 
using configPair = std::pair< std::string, paraType >
 
using ConstControlDevicePtr = std::shared_ptr< const class ControlDevice >
 
using ConstSensorDevicePtr = std::shared_ptr< const class SensorDevice >
 
using ContainerTypeIPtr = IceInternal::Handle< ContainerTypeI >
 
using CounterState = CounterStateTemplate< EvCounterNotFulfilled, EvCounterFulfilled >
 CounterState is a typedef for the CounterStateTemplate, that uses the events EvCounterNotFulfilled and EvCounterFulfilled. More...
 
using CppBlockEntryPtr = std::shared_ptr< CppBlockEntry >
 
using CppBlockPtr = std::shared_ptr< CppBlock >
 
using CppClassPtr = std::shared_ptr< CppClass >
 
using CppCtorPtr = std::shared_ptr< CppCtor >
 
using CppEnumFieldPtr = std::shared_ptr< CppEnumField >
 
using CppEnumPtr = std::shared_ptr< CppEnum >
 
using CppFieldPtr = std::shared_ptr< CppField >
 
using CppMethodPtr = std::shared_ptr< CppMethod >
 
using CppWriterPtr = std::shared_ptr< CppWriter >
 
typedef armarx::ComponentPtr CreateComponentFunction(Ice::PropertiesPtr properties, std::string const &configName, std::string const &configDomain)
 
using CSpaceAdaptorPtr = IceInternal::Handle< CSpaceAdaptor >
 An ice handle for a CSpace. More...
 
using CSpacePtr = IceInternal::Handle< CSpace >
 An ice handle for a CSpace. More...
 
using CSpaceVisualizerTaskHandle = RemoteHandle< MotionPlanningTaskControlInterfacePrx >
 
using CSpaceVisualizerTaskPtr = IceUtil::Handle< CSpaceVisualizerTask >
 
using CsvReaderPtr = std::shared_ptr< CsvReader >
 
using CsvWriterPtr = std::shared_ptr< CsvWriter >
 
using CuboidSampler = Sampler< UniformCuboidDistribution< float >, std::mt19937 >
 
using DatabaseTopicReaderPtr = std::shared_ptr< DatabaseTopicReader >
 
using DatabaseTopicWriterPtr = std::shared_ptr< DatabaseTopicWriter >
 
using DataFieldIdentifierBaseList = ::std::vector< ::armarx::DataFieldIdentifierBasePtr >
 
using DataFieldIdentifierBasePtr = IceInternal::Handle< DataFieldIdentifierBase >
 
using DataFieldIdentifierPtr = IceInternal::Handle< DataFieldIdentifier >
 Typedef of DataFieldIdentifierPtr as IceInternal::Handle<DataFieldIdentifier> for convenience. More...
 
using DatafieldRefPtr = IceInternal::Handle< DatafieldRef >
 
using DebugDrawerComponentPtr = IceInternal::Handle< DebugDrawerComponent >
 
using DebugDrawerHelperPtr = std::shared_ptr< DebugDrawerHelper >
 
typedef ::IceInternal::ProxyHandle< ::IceProxy::armarx::DebugDrawerInterface > DebugDrawerInterfacePrx
 
typedef ::IceInternal::ProxyHandle< ::IceProxy::armarx::DebugObserverInterface > DebugObserverInterfacePrx
 
using DependencyList = std::map< std::string, ManagedIceObjectDependencyPtr >
 Map of dependency names and dependecies. More...
 
using DesignerTrajectoryHolderPtr = std::shared_ptr< armarx::DesignerTrajectoryHolder >
 Typedefinitions. More...
 
using DesignerTrajectoryManagerPtr = std::shared_ptr< armarx::DesignerTrajectoryManager >
 Typedefinitions. More...
 
using DesignerTrajectoryManagerStdPtr = std::shared_ptr< armarx::DesignerTrajectoryManager >
 
using DesignerTrajectoryPlayerPtr = std::shared_ptr< DesignerTrajectoryPlayer >
 
using DesignerTrajectoryPtr = std::shared_ptr< DesignerTrajectory >
 
typedef std::shared_ptr< class DiffIKProviderDiffIKProviderPtr
 
using DMPComponentPtr = ::IceInternal::Handle< ::armarx::DMPComponent >
 
using DMPInstancePair = std::pair< DMPInstancePtr, DMPInstanceBasePrx >
 
using DMPInstancePtr = IceInternal::Handle< DMPInstance >
 
using DMPMap = std::map< std::string, std::pair< DMPInstancePtr, DMPInstanceBasePrx > >
 
using DMPPair = std::pair< std::string, std::pair< DMPInstancePtr, DMPInstanceBasePrx > >
 
using DoubleSeqPtr = std::shared_ptr< Ice::DoubleSeq >
 
using DoxDocPtr = std::shared_ptr< DoxDoc >
 
using DoxEntryPtr = std::shared_ptr< DoxEntry >
 
using DoxLinePtr = std::shared_ptr< DoxLine >
 
using DoxTablePtr = std::shared_ptr< DoxTable >
 
using DoxTransitionGraphNodePtr = std::shared_ptr< DoxTransitionGraphNode >
 
using DoxTransitionGraphPtr = std::shared_ptr< DoxTransitionGraph >
 
using DoxTransitionPtr = std::shared_ptr< DoxTransition >
 
using DynamicLibraryPtr = std::shared_ptr< DynamicLibrary >
 
using DynamicRemoteStatePtr = IceInternal::Handle< DynamicRemoteState >
 
typedef boost::graph_traits< Graph >::edge_descriptor EdgeId
 
typedef boost::graph_traits< Graph >::edge_iterator EdgeIterator
 
using EdgeList = QList< statechartmodel::TransitionCPtr >
 
using EdgePtr = Agedge_t *
 
using EDifferentialIKPtr = std::shared_ptr< EDifferentialIK >
 
using ElementType = ElementTypes::ElementType
 
using EmergencyStopWidgetPtr = IceInternal::Handle< EmergencyStopWidget >
 
using EnvironmentControllerPtr = std::shared_ptr< EnvironmentController >
 
using EnvironmentPtr = std::shared_ptr< Environment >
 
using EventPtr = IceInternal::Handle< Event >
 Typedef of EventPtr as IceInternal::Handle<Event> for convenience. More...
 
using EventSenderPtr = IceUtil::Handle< EventSenderConfigDialog >
 
using ExportDialogControllerPtr = std::shared_ptr< ExportDialogController >
 
using ExternalApplicationManagerDependencyPtr = IceInternal::Handle< ExternalApplicationManagerDependency >
 
using ExternalApplicationManagerPtr = IceInternal::Handle< class ExternalApplicationManager >
 
using ExternalApplicationManagerStarterPtr = IceInternal::Handle< ExternalApplicationManagerStarter >
 
using FactoryCollectionBasePtr = IceUtil::Handle< FactoryCollectionBase >
 
using FailureState = FinalState< Failure >
 
using FileSystemPathBuilderFormatStringOptionRegistrar = Registrar< FileSystemPathBuilder::FormatStringOption, std::string >
 
using FileTopicReaderPtr = std::shared_ptr< FileTopicReader >
 
using FloatPtr = std::shared_ptr< float >
 
using FloatVector = ::std::vector< ::Ice::Float >
 
using ForceTorqueHelperPtr = std::shared_ptr< ForceTorqueHelper >
 
using ForceTorqueInfoPtr = std::shared_ptr< ForceTorqueInfo >
 
using FramedDirectionPtr = IceInternal::Handle< FramedDirection >
 
using FramedOrientationPtr = IceInternal::Handle< FramedOrientation >
 
using FramedOrientedPointPtr = IceInternal::Handle< FramedOrientedPoint >
 
using FramedPoseBaseMap = ::std::map< ::std::string, ::armarx::FramedPoseBasePtr >
 
using FramedPosePtr = IceInternal::Handle< FramedPose >
 
using FramedPositionPtr = IceInternal::Handle< FramedPosition >
 
using FuncAppMap = std::map< std::string, DMP::FunctionApproximationInterfacePtr >
 
using FuncAppPair = std::pair< std::string, DMP::FunctionApproximationInterfacePtr >
 
using FunctionApproximatorPtr = ::IceInternal::Handle< ::armarx::FunctionApproximator >
 
using GenericTopicSubscriberPtr = IceInternal::Handle< GenericTopicSubscriber >
 
typedef boost::subgraph< CloudGraphGraph
 
typedef boost::shared_ptr< const GraphGraphConstPtr
 
using GraphDataMap = std::map< std::string, std::vector< TimeData > >
 
using GraphPtr = Agraph_t *
 
typedef boost::reference_wrapper< GraphGraphRef
 
typedef boost::subgraph< CloudGraphWithTimestampGraphWithTimestamp
 
typedef boost::shared_ptr< const GraphWithTimestampGraphWithTimestampConstPtr
 
typedef boost::shared_ptr< GraphWithTimestampGraphWithTimestampPtr
 
typedef boost::reference_wrapper< GraphWithTimestampGraphWithTimestampRef
 
typedef std::shared_ptr< class GraspCandidateHelperGraspCandidateHelperPtr
 
typedef std::shared_ptr< class GraspTrajectoryGraspTrajectoryPtr
 
using GroupClonerPtr = std::shared_ptr< GroupCloner >
 
using GroupRenamerPtr = std::shared_ptr< GroupRenamer >
 
typedef struct armarx::GuiTransition GuiTransition
 Struct defining a transition which can be stored as QVariant in a QListWidgetItem. More...
 
typedef struct armarx::GuiWaypoint GuiWaypoint
 Struct which allows storing relevant data to display within a list widget item as QVariant. More...
 
using GuiWindowPtr = std::shared_ptr< ArmarXMainWindow >
 
using GvcPtr = GVC_t *
 
using HandUnitGuiPluginPtr = std::shared_ptr< HandUnitWidget >
 
using IceGridAdminPtr = IceUtil::Handle< IceGridAdmin >
 
using IceManagerPtr = IceUtil::Handle< IceManager >
 IceManager smart pointer. More...
 
using IcePropertyChangeCallbackPtr = IceUtil::Handle< IcePropertyChangeCallback >
 
using IceStateConverterPtr = std::shared_ptr< IceStateConverter >
 
using IdNameMap = const std::map< unsigned int, std::string > &
 
using IKSelection = VirtualRobot::IKSolver::CartesianSelection
 
typedef std::shared_ptr< ImageKeypointBufferImageKeypointBufferPtr
 
using ImageMap = std::map< std::string, CByteImage * >
 
using ImportDialogControllerPtr = std::shared_ptr< ImportDialogController >
 
using InformedSampler = Sampler< UniformInformedProlateSpheroidDistribution< float >, std::mt19937 >
 Typedef for a sampler as required by informed rrt*. More...
 
using JointVelocityRampPtr = std::shared_ptr< JointVelocityRamp >
 
using JoystickControlWidgetPtr = std::shared_ptr< JoystickControlWidget >
 
using JsonArrayPtr = std::shared_ptr< JsonArray >
 
using JsonDataPtr = std::shared_ptr< JsonData >
 
using JSONObjectPtr = IceInternal::Handle< JSONObject >
 
using JsonObjectPtr = std::shared_ptr< JsonObject >
 
using JsonValuePtr = std::shared_ptr< JsonValue >
 
using JsonWriterPtr = std::shared_ptr< JsonWriter >
 
using KeypointManagerPtr = std::shared_ptr< KeypointManager >
 
using KeypointObjectPtr = std::shared_ptr< KeypointObject >
 
using KeypointPtr = std::shared_ptr< Keypoint >
 
using KeypointSet = multi_index_container< KeypointPtr, indexed_by< ordered_unique< const_mem_fun< Keypoint, unsigned int, &Keypoint::getId > >, ordered_non_unique< const_mem_fun< Keypoint, std::string, &Keypoint::getName > > > >
 
using KeypointSetById = typename KeypointSet::nth_index< 0 >::type
 
using KeypointSetByName = typename KeypointSet::nth_index< 1 >::type
 
using KinematicSolverPtr = std::shared_ptr< KinematicSolver >
 
using KinematicsWorldPtr = std::shared_ptr< KinematicsWorld >
 
using KinematicUnitGuiPluginPtr = std::shared_ptr< KinematicUnitWidgetController >
 
using KinematicUnitHelperPtr = std::shared_ptr< KinematicUnitHelper >
 
using KinematicUnitSimulationJointInfos = std::map< std::string, KinematicUnitSimulationJointInfo >
 
using KinematicUnitSimulationJointStates = std::map< std::string, KinematicUnitSimulationJointState >
 
using LayoutWorkerCreatorPtr = std::unique_ptr< LayoutWorkerCreator >
 
using LayoutWorkerPtr = std::unique_ptr< LayoutWorker >
 
using LinearInterpolationPtr = std::shared_ptr< LinearInterpolation >
 
using LinkedDirectionPtr = IceInternal::Handle< LinkedDirection >
 
using LinkedPosePtr = IceInternal::Handle< LinkedPose >
 
using LiteralImplPtr = IceInternal::Handle< LiteralImpl >
 Typedef of LiteralImplPtr as IceInternal::Handle<LiteralImpl> for convenience. More...
 
using LocalTimeServerPtr = IceInternal::Handle< LocalTimeServer >
 
using LockableGraphPtr = std::shared_ptr< LockableGraph >
 
typedef ::IceInternal::ProxyHandle< ::IceProxy::armarx::Log > LogPrx
 
using LogSenderPtr = std::shared_ptr< LogSender >
 Typedef of std::shared_ptr for convenience. More...
 
using ManagedIceObjectDependencyPtr = IceUtil::Handle< ManagedIceObjectDependency >
 
using ManagedIceObjectPtr = IceInternal::Handle< ManagedIceObject >
 
using ManagedIceObjectRegistryInterfacePtr = IceUtil::Handle< ManagedIceObjectRegistryInterface >
 
typedef std::shared_ptr< ManagedObstacleManagedObstaclePtr
 
using ManagerPrxMap = std::map< QString, ArmarXManagerInterfacePrx >
 
using MatrixDoublePtr = IceInternal::Handle< MatrixDouble >
 
using MatrixFloatPtr = IceInternal::Handle< MatrixFloat >
 
using MatrixVariant = armarx::MatrixDouble
 
using MatrixVariantPtr = armarx::MatrixDoublePtr
 
template<typename PointT >
using MaxRangeFilter = detail::RangeFilter< PointT, std::less< float > >
 
using MediatorLayoutOptionPair = std::pair< size_t, bool >
 
using MediatorMap = std::map< size_t, MediatorPtr >
 
typedef std::shared_ptr< StateModelLayoutMediatorMediatorPtr
 
using MementoControllerPtr = std::shared_ptr< MementoController >
 
using MetaClassPtr = std::shared_ptr< MetaClass >
 
using MetaWriterPtr = std::shared_ptr< MetaWriter >
 
template<typename PointT >
using MinRangeFilter = detail::RangeFilter< PointT, std::greater< float > >
 
using MMMExporterPtr = std::shared_ptr< MMMExporter >
 
using MMMImporterPtr = std::shared_ptr< MMMImporter >
 
using MMMPlayerPtr = ::IceInternal::Handle< ::armarx::MMMPlayer >
 
using MMMSimulationPtr = ::IceInternal::Handle< ::armarx::MMMSimulation >
 
typedef std::shared_ptr< OpenPoseAdapterMonocularOpenPoseEstimationPtr
 
typedef std::shared_ptr< MotionDataMotionDataPtr
 
typedef std::shared_ptr< MotionFileWrapperMotionFileWrapperPtr
 
using MotionPlanningServerComponentPtr = IceInternal::Handle< MotionPlanningServer >
 A ice handle for a MotionPlanningServerComponent. More...
 
using MotionPlanningTaskHandle = RemoteHandle< MotionPlanningTaskControlInterfacePrx >
 
using MotionPlanningTaskPtr = IceInternal::Handle< MotionPlanningTask >
 
using MotionPlanningTaskWithDefaultMembersPtr = IceInternal::Handle< MotionPlanningTaskWithDefaultMembers >
 
using MujocoPhysicsWorldPtr = std::shared_ptr< MujocoPhysicsWorld >
 
using MultiDimPIDController = MultiDimPIDControllerTemplate<>
 
using MultiDimPIDControllerPtr = std::shared_ptr< MultiDimPIDControllerTemplate<> >
 
using Mutex = boost::mutex
 
using NaturalIKPtr = std::shared_ptr< class NaturalIK >
 
using NJointController = SynchronousNJointController
 
using NJointControllerPtr = SynchronousNJointControllerPtr
 
using NJointControllerRegistry = Registrar< std::unique_ptr< NJointControllerRegistryEntry > >
 
template<typename ControlDataStruct >
using NJointControllerWithTripleBufferPtr = IceInternal::Handle< NJointControllerWithTripleBuffer< ControlDataStruct > >
 
using NodeCache = std::map< std::string, SharedRobotNodeInterfacePrx >
 
using NodeMap = std::map< statechartmodel::StateInstancePtr, std::string >
 
using NodePtr = Agnode_t *
 
template<int N, class... Ts>
using NthTypeOf = typename std::tuple_element< N, std::tuple< Ts... > >::type
 
using ObjectFactoryMap = std::map< std::string, Ice::ValueFactoryPtr >
 
using ObjectHandles = std::pair< Ice::ObjectPrx, Ice::ObjectAdapterPtr >
 Object handles pair which contains the object proxy and its adapter. More...
 
using ObserverList = std::vector< std::string >
 
using OperationPtr = IceInternal::Handle< Operation >
 Typedef of OperationPtr as IceInternal::Handle<Operation> for convenience. More...
 
using OrientedPointPtr = IceInternal::Handle< OrientedPoint >
 
using PaintCallback = std::function< void(QPainter &painter)>
 
using ParameterMappingPtr = IceInternal::Handle< ParameterMapping >
 
using ParameterPtr = IceInternal::Handle< Parameter >
 Typedef of ParameterPtr as IceInternal::Handle<Parameter> for convenience. More...
 
using paraType = boost::variant< double, DMP::DVec, Eigen::Quaternionf >
 
using ParseResultPtr = std::shared_ptr< ParseResult >
 
using PathCollection = pathcol::Task
 
using PathCollectionHandle = RemoteHandle< MotionPlanningMultiPathWithCostTaskControlInterfacePrx >
 
using PathCollectionPtr = IceUtil::Handle< PathCollection >
 
using PathPlannerPtr = ::IceInternal::Handle< ::armarx::PathPlanner >
 
using PIDControllerPtr = std::shared_ptr< PIDController >
 
using PlatformUnitGuiPluginPtr = std::shared_ptr< PlatformUnitWidget >
 
using PluginCachePtr = std::shared_ptr< PluginCache >
 
using PM = ParameterMapping
 
using PMPtr = ParameterMappingPtr
 
typedef pcl::PointCloud< PointTPointCloudT
 
typedef pcl::PointCloud< PointWithNormalTPointCloudWithNormalT
 
typedef pcl::PointXYZRGBL PointL
 
template<typename PointT >
using PointMaxRangeFilter = detail::PointRangeFilter< PointT, std::less< float > >
 
template<typename PointT >
using PointMinRangeFilter = detail::PointRangeFilter< PointT, std::greater< float > >
 
using PointT = pcl::PointXYZRGBL
 
using pointVector = std::vector< Eigen::VectorXf >
 
typedef pcl::PointXYZRGBLNormal PointWithNormalT
 
using PosePtr = IceInternal::Handle< Pose >
 
using PositionControllerHelperPtr = std::shared_ptr< PositionControllerHelper >
 
using PostprocessingMotionPlanningTaskHandle = RemoteHandle< MotionPlanningTaskControlInterfacePrx >
 
using PostprocessingMotionPlanningTaskPtr = IceInternal::Handle< PostprocessingMotionPlanningTask >
 
using PrivateXmlStateClassPtr = std::shared_ptr< PrivateXmlStateClass >
 
using PropertyDefinitionsPtr = IceUtil::Handle< class PropertyDefinitionContainer >
 PropertyDefinitions smart pointer type. More...
 
using PropertyUserList = std::vector< PropertyUserPtr >
 UserProperty list type. More...
 
using PropertyUserPtr = IceUtil::Handle< class PropertyUser >
 PropertyUser smart pointer type. More...
 
using ProxyMap = std::map< std::string, ObserverInterfacePrx >
 
using QApplicationPtr = std::shared_ptr< QApplication >
 
using QPoint2Array = std::array< QPointF, 2 >
 
using QPoint4Array = std::array< QPointF, 4 >
 
using QPointList = QList< QPointF >
 
using QPointPtr = std::shared_ptr< QPointF >
 
using QuaternionPtr = IceInternal::Handle< Quaternion >
 
using QwtPlotMarkerPtr = QwtPlotMarker *
 
typedef std::shared_ptr< const RampedAccelerationVelocityControllerConfigurationRampedAccelerationVelocityControllerConfigurationCPtr
 
typedef std::shared_ptr< class RampedAccelerationVelocityControllerConfigurationRampedAccelerationVelocityControllerConfigurationPtr
 
using RandomShortcutPostprocessorTask = rngshortcut::Task
 
using RandomShortcutPostprocessorTaskHandle = RemoteHandle< MotionPlanningMultiPathWithCostTaskControlInterfacePrx >
 
using RandomShortcutPostprocessorTaskPtr = IceUtil::Handle< RandomShortcutPostprocessorTask >
 
using RapidXmlReaderNodePtr = std::shared_ptr< RapidXmlReaderNode >
 
using RapidXmlReaderNodeSeq = std::vector< RapidXmlReaderNode >
 
using RapidXmlReaderPtr = std::shared_ptr< RapidXmlReader >
 
using RecursiveMutex = boost::recursive_mutex
 
using ReflexPtr = std::shared_ptr< Reflex >
 
using RemoteHandleControlBlockPtr = IceInternal::Handle< RemoteHandleControlBlock >
 
using RemoteObjectNodePtr = IceInternal::Handle< RemoteObjectNode >
 An ice handle for a RemoteObjectNodeComponent. More...
 
template<class FunctionType , class DataType = void>
using RemoteReferenceCountControlBlockPtr = IceUtil::Handle< RemoteReferenceCountControlBlock< FunctionType, DataType > >
 
using RemoteReferenceCounterPtr = IceUtil::Handle< RemoteReferenceCounter >
 
using RemoteRobotPtr = std::shared_ptr< RemoteRobot >
 
using RemoteStatePtr = IceInternal::Handle< RemoteState >
 
using RemoteStateWrapperPtr = IceInternal::Handle< RemoteStateWrapper >
 
using RobotIKGuiPluginPtr = std::shared_ptr< RobotIKWidgetController >
 
using RobotInfoPtr = std::shared_ptr< RobotInfo >
 
using RobotNameHelperPtr = std::shared_ptr< class RobotNameHelper >
 
typedef std::shared_ptr< class RobotPlacementRobotPlacementPtr
 
using RobotPoolPtr = std::shared_ptr< class RobotPool >
 
using RobotStateObserverPtr = IceInternal::Handle< RobotStateObserver >
 
using RobotStatePredictionClientExample = armarx::robot_state_prediction_client_example::Component
 
using RobotUnitDataStreamingReceiverPtr = std::shared_ptr< class RobotUnitDataStreamingReceiver >
 
typedef ::IceInternal::ProxyHandle< ::IceProxy::armarx::RobotUnitInterface > RobotUnitInterfacePrx
 
using RobotViewerGuiPluginPtr = std::shared_ptr< RobotViewerWidgetController >
 
using RobotVisualizationControllerPtr = std::shared_ptr< RobotVisualizationController >
 
using RobotVisualizationPtr = std::shared_ptr< RobotVisualization >
 
using RobotVisualizationWidgetPtr = std::shared_ptr< RobotVisualizationWidget >
 
using RRTConnectTask = rrtconnect::Task
 
using RRTConnectTaskHandle = RemoteHandle< MotionPlanningTaskControlInterfacePrx >
 
using RRTConnectTaskPtr = IceUtil::Handle< RRTConnectTask >
 
using RunningTaskPtr = RunningTaskT::pointer_type
 
using RunningTaskT = RunningTask< LightweightRemoteGuiComponentPluginUser >
 
using ScaledCSpacePtr = IceInternal::Handle< ScaledCSpace >
 An ice handle to a ScaledCSpace. More...
 
using ScopedFileLockPtr = std::shared_ptr< boost::interprocess::scoped_lock< boost::interprocess::file_lock > >
 
using ScopedLock = Mutex::scoped_lock
 
using ScopedLockPtr = std::shared_ptr< ScopedLock >
 
using ScopedRecursiveLock = RecursiveMutex::scoped_lock
 
using ScopedRecursiveLockPtr = std::shared_ptr< ScopedRecursiveLock >
 
using ScopedRecursiveTryLock = RecursiveMutex::scoped_try_lock
 
using ScopedSharedLock = boost::shared_lock< boost::shared_mutex >
 
using ScopedSharedLockPtr = std::shared_ptr< ScopedSharedLock >
 
using ScopedTimedMutex = TimedMutex::scoped_lock
 
using ScopedTimedMutexPtr = std::shared_ptr< ScopedTimedMutex >
 
using ScopedTimedRecursiveLock = TimedRecursiveMutex::scoped_lock
 
using ScopedTimedRecursiveLockPtr = std::shared_ptr< ScopedTimedRecursiveLock >
 
using ScopedTimedRecursiveTryLock = TimedRecursiveMutex::scoped_try_lock
 
using ScopedTimedTryMutex = TimedMutex::scoped_try_lock
 
using ScopedTryLock = Mutex::scoped_try_lock
 
using ScopedUniqueLock = boost::unique_lock< boost::shared_mutex >
 
using ScopedUniqueLockPtr = std::shared_ptr< ScopedUniqueLock >
 
using SensorAndControl = detail::ControlThreadOutputBufferEntry
 
using ServiceProviderPtr = IceUtil::Handle< ServiceProvider >
 
using SettingControllerPtr = std::shared_ptr< SettingController >
 
using SharedMemoryScopedReadLock = boost::interprocess::sharable_lock< boost::interprocess::interprocess_upgradable_mutex >
 
using SharedMemoryScopedReadLockPtr = std::shared_ptr< SharedMemoryScopedReadLock >
 
using SharedMemoryScopedWriteLock = boost::interprocess::scoped_lock< boost::interprocess::interprocess_upgradable_mutex >
 
using SharedMemoryScopedWriteLockPtr = std::shared_ptr< SharedMemoryScopedWriteLock >
 
using SharedMutex = boost::shared_mutex
 
using SharedRobotInterfacePrx = ::IceInternal::ProxyHandle< ::IceProxy::armarx::SharedRobotInterface >
 
using SharedRobotServantPtr = IceInternal::Handle< SharedRobotServant >
 
using ShortcutControllerPtr = std::shared_ptr< ShortcutController >
 
using SimoxCSpacePtr = IceInternal::Handle< SimoxCSpace >
 An ice handle for a SimoxCSpace. More...
 
using SimoxCSpaceWith2DPosePtr = IceInternal::Handle< SimoxCSpaceWith2DPose >
 
using SimoxCSpaceWith3DPosePtr = IceInternal::Handle< SimoxCSpaceWith3DPose >
 
using SimpleDiffIKPtr = std::shared_ptr< class SimpleDiffIK >
 
using SimpleJsonLoggerEntryPtr = std::shared_ptr< SimpleJsonLoggerEntry >
 
using SimpleJsonLoggerPtr = std::shared_ptr< SimpleJsonLogger >
 
template<class FunctionType , class DataType = void>
using SimpleRemoteReferenceCountControlBlockPtr = IceUtil::Handle< SimpleRemoteReferenceCountControlBlock< FunctionType, DataType > >
 
using SimualtedWorldDataPtr = std::shared_ptr< SimulatedWorldData >
 
using SimulatedWorldPtr = std::shared_ptr< SimulatedWorld >
 
using SimulatorControlGuiPluginPtr = std::shared_ptr< SimulatorControlGuiPlugin >
 
using SimulatorPtr = IceInternal::Handle< Simulator >
 
using SimulatorTimeServerProxyPtr = IceInternal::Handle< SimulatorTimeServerProxy >
 
using SingleTypeVariantListPtr = IceInternal::Handle< SingleTypeVariantList >
 
using SingleVariantPtr = IceInternal::Handle< SingleVariant >
 
using SoTransformerManipPtr = boost::intrusive_ptr< SoTransformerManip >
 
using SpamFilterDataPtr = std::shared_ptr< SpamFilterData >
 
using SpamFilterMap = std::unordered_map< std::string, std::unordered_map< std::string, IceUtil::Time > >
 
using SpamFilterMapPtr = std::shared_ptr< SpamFilterMap >
 
using SplineInterpolationPtr = std::shared_ptr< SplineInterpolation >
 
using SplineInterpolationSegmentPtr = std::shared_ptr< SplineInterpolationSegment >
 
using splineVector = std::vector< SupportPoints >
 
using StateBasePtr = IceInternal::Handle< StateBase >
 
using StatechartContextPtr = IceInternal::Handle< StatechartContext >
 
using StatechartEventDistributorPtr = IceInternal::Handle< StatechartEventDistributor >
 
using StatechartGroupPtr = std::shared_ptr< StatechartGroup >
 
using StatechartGroupXmlReaderPtr = std::shared_ptr< StatechartGroupXmlReader >
 
using StatechartManagerPtr = IceUtil::Handle< StatechartManager >
 
using StatechartProfilePtr = std::shared_ptr< class StatechartProfile >
 
using StatechartProfilesPtr = std::shared_ptr< StatechartProfiles >
 
using StatechartProfileWeakPtr = std::weak_ptr< StatechartProfile >
 
using StateControllerPtr = IceInternal::Handle< StateController >
 
using StateEditorControllerPtr = std::shared_ptr< StateEditorController >
 
using StateParameterPtr = IceInternal::Handle< StateParameter >
 
using StatePtr = IceInternal::Handle< State >
 
using StateTreeControllerPtr = std::shared_ptr< StateTreeController >
 
using StateTreeModelPtr = std::shared_ptr< StateTreeModel >
 
using StateTreeNodePtr = std::shared_ptr< StateTreeNode >
 
using StateUpdateMap = std::map< QString, QPair< bool, ArmarXManagerItem::ObjectMap > >
 
using StateWatcherPtr = IceInternal::Handle< StateWatcher >
 
using StereoResultImageProviderPtr = IceInternal::Handle< StereoResultImageProvider >
 
using StreamImageProviderPtr = IceInternal::Handle< StreamImageProvider >
 
using StreamReceiverPtr = IceInternal::Handle< StreamReceiver >
 
using StringBlackWhitelist = BlackWhitelist< std::string >
 
using StringValueMapPtr = IceInternal::Handle< StringValueMap >
 
using StringVariantBaseMap = std::map< std::string, VariantBasePtr >
 
using StringVariantMap = std::map< std::string, Variant >
 
using StringXMLNodeMap = std::map< std::string, RapidXmlReaderPtr >
 
using StringXMLNodeMapPtr = std::shared_ptr< StringXMLNodeMap >
 
using StructuralJsonParserPtr = std::shared_ptr< StructuralJsonParser >
 
using STVarList = SingleTypeVariantList
 
using SuccessState = FinalState< Success >
 
using SystemObserverCounterMap = std::map< std::string, SystemObserverCounter >
 
using SystemObserverTimerMap = std::map< std::string, SystemObserverTimer >
 
using TCPInformationControllerPtr = std::shared_ptr< TCPInformationController >
 
using TCPSelectionControllerPtr = std::shared_ptr< TCPSelectionController >
 
using TermImplPtr = IceInternal::Handle< TermImpl >
 Typedef of TermImplPtr as IceInternal::Handle<TermImpl> for convenience. More...
 
using TermNodePtr = std::shared_ptr< TermNode >
 
using TermNodeWeakPtr = std::weak_ptr< TermNode >
 
using ThreadListPtr = IceInternal::Handle< ThreadList >
 
using ThreadPoolPtr = std::shared_ptr< ThreadPool >
 
using TimedMutex = boost::timed_mutex
 
using TimedRecursiveMutex = boost::recursive_timed_mutex
 
using TimedVariantPtr = IceInternal::Handle< TimedVariant >
 
using TimerPtr = IceUtil::Handle< Timer >
 smart pointer for armarx::Timer More...
 
typedef boost::property_map< CloudGraphWithTimestamp, boost::vertex_timestamp_t >::type TimestampMap
 
using TimestampVariantPtr = IceInternal::Handle< TimestampVariant >
 
using TimeVariantBaseMap = std::deque< std::pair< long, VariantBasePtr > >
 
using tokenVector = std::vector< std::string >
 
using ToolBarControllerPtr = std::shared_ptr< ToolBarController >
 
using TopicReaderInterfacePtr = std::shared_ptr< TopicReaderInterface >
 
using TopicRecorderComponentPtr = IceInternal::Handle< TopicRecorderComponent >
 
using TopicWriterInterfacePtr = std::shared_ptr< TopicWriterInterface >
 
using TrajectoryConstPtr = TrajectoryPtr
 
using TrajectoryControllerPtr = std::shared_ptr< TrajectoryController >
 
using TrajectoryExporterPtr = std::shared_ptr< TrajectoryExporter >
 
using TrajectoryImporterPtr = std::shared_ptr< TrajectoryImporter >
 
using TrajectoryPlayerPtr = ::IceInternal::Handle< ::armarx::TrajectoryPlayer >
 
using TrajectoryPtr = IceInternal::Handle< Trajectory >
 
using TrajVec = DMP::Vec< DMP::SampledTrajectoryV2 >
 
using TransitionControllerPtr = std::shared_ptr< TransitionController >
 
using TransitionPtr = std::shared_ptr< Transition >
 
using TreeNodePtr = std::shared_ptr< TreeNode >
 
using TreeNodeWeakPtr = std::weak_ptr< TreeNode >
 
using UserWaypointPtr = std::shared_ptr< UserWaypoint >
 
typedef ::IceInternal::Handle<::armarx::VariantBase > VariantBasePtr
 
using VariantContainerPtr = IceInternal::Handle< VariantContainer >
 
using VariantInfoPtr = std::shared_ptr< VariantInfo >
 
using VariantJsonCompressorPtr = std::shared_ptr< VariantJsonCompressor >
 
using VariantListParameterPtr = IceInternal::Handle< VariantListParameter >
 Typedef of VariantListParameterPtr as IceInternal::Handle<VariantListParameter> for convenience. More...
 
using VariantParameterPtr = IceInternal::Handle< VariantParameter >
 Typedef of VariantParameterPtr as IceInternal::Handle<VariantParameter> for convenience. More...
 
using VariantPtr = IceInternal::Handle< Variant >
 
using VariantTypeId = Ice::Int
 
using VariantTypeIdList = std::vector< VariantTypeId >
 
using VariantTypeInfoPtr = std::shared_ptr< VariantTypeInfo >
 
using VarList = std::vector< Variant >
 
using Vector2Ptr = IceInternal::Handle< Vector2 >
 
using Vector3Ptr = IceInternal::Handle< Vector3 >
 
using VelocityControllerHelperPtr = std::shared_ptr< VelocityControllerHelper >
 
typedef boost::graph_traits< Graph >::vertex_descriptor VertexId
 
typedef boost::graph_traits< Graph >::vertex_iterator VertexIterator
 
typedef boost::graph_traits< GraphWithTimestamp >::vertex_descriptor VertexWTsId
 
using ViewControllerPtr = std::shared_ptr< ViewController >
 
using Viewer3DWidgetPtr = IceUtil::Handle< Viewer3DWidget >
 
using VisualizationObserverPtr = std::shared_ptr< VisualizationObserver >
 
using VoxelGridCSpacePtr = IceInternal::Handle< VoxelGridCSpace >
 
using WaypointControllerPtr = std::shared_ptr< WaypointController >
 
using WeissHapticSensorPtr = std::shared_ptr< WeissHapticSensor >
 
using WorkerMap = std::map< size_t, LayoutWorkerPtr >
 
using XMLStateFactoryBasePtr = IceInternal::Handle< XMLStateFactoryBase >
 
using XMLStateOffererFactoryBasePtr = IceInternal::Handle< XMLStateOffererFactoryBase >
 

Enumerations

enum  ArVizWidgetMode {
  NotConnected, Live, Recording, ReplayingManual,
  ReplayingTimed
}
 
enum  COMBINATION_METHOD { WeightedSum, Reafference }
 
enum  EItemType {
  eObserverItem = 0, eChannelsItem = 1, eChannelItem = 2, eDataFieldItem = 3,
  eChecksItem = 4, eCheckItem = 5, eConditionsItem = 6, eConditionItem = 7,
  eElementaryConditionItem = 8
}
 
enum  InterpolationType { eLinearInterpolation, eSplineInterpolation }
 The InterpolationType enum lists all available interpolation types eLinearInterpolation: represents linear Interpolation between a list of waypoints in the space of poses eSplineInterpolation: represents (cubic) spline Interpolation between a list of waypoints in the space of poses. More...
 
enum  LevelOfDetail { eFull, eNoSubstates, eHidden }
 
enum  MergeMapsMode { OverrideOldValues, KeepOldValues, OverrideNoValues }
 
enum  MessageTypeT {
  UNDEFINED, DEBUG, VERBOSE, INFO,
  IMPORTANT, WARN, ERROR, FATAL,
  LogLevelCount
}
 
enum  OpenPoseEstimationMode { FromDepthImage, FromStereoImage, FromTopic }
 
enum  OPTICAL_FLOW_METHOD { Chessboard, Dense, Feature }
 
enum  PLANE_VISUALIZATION_METHOD { Hull, Inlier, Obb, Rectangle }
 
enum  ProxyType { component, topic }
 
enum  RobotUnitState : std::size_t {
  InitializingComponent, InitializingDevices, InitializingUnits, InitializingControlThread,
  Running, Exiting
}
 The current state of the multi step initialization of a RobotUnit. More...
 
enum  RunState { scannerInit, scannerRun, scannerFinalize }
 
enum  ScanProtocol { ASCII, Binary }
 
enum  SimulatorType { Kinematics, Bullet, Mujoco }
 
enum  SpawnerOption { DeleteAll = 0, DeleteType = 1 }
 
enum  SpawnerType { Box, Cylinder, Sphere }
 
enum  status { success, failure }
 
enum  TimeMode { SystemTime, VirtualTime }
 Time mode to be used. More...
 
enum  TransitionErrorType { eTransitionErrorUndefined, eTransitionErrorUnexpectedEvent, eTransitionErrorInput, eTransitionNoError }
 

Functions

template<class T >
std::vector< Tabs (const std::vector< T > &v)
 
deltas accelerateToVelocity (float v0, float acc, float vt)
 
float angleDistance (float angle1, float angle2)
 
 ARMARX_DECOUPLED_REGISTER_COMPONENT (ArVizExample)
 
 ARMARX_DECOUPLED_REGISTER_COMPONENT (ArVizInteractExample)
 
 ARMARX_DECOUPLED_REGISTER_COMPONENT (JsonStorage)
 
 ARMARX_REGISTER_COMPONENT_EXECUTABLE (FilterKnownObjects, FilterKnownObjects::GetDefaultName())
 
 ARMARX_REGISTER_COMPONENT_EXECUTABLE (RemoteGuiExample2, RemoteGuiExample2::GetDefaultName())
 
const Eigen::IOFormat ArmarXEigenFormat (Eigen::StreamPrecision, Eigen::DontAlignCols, " ", "\n", "", "")
 
template<typename T >
 BinaryFiniteStateMachine (std::shared_ptr< T >) -> BinaryFiniteStateMachine< T >
 
template<typename T >
 BinaryFiniteStateMachine (T &) -> BinaryFiniteStateMachine< T >
 
template<typename T >
 BinaryFiniteStateMachine (T *) -> BinaryFiniteStateMachine< T >
 
template<typename T >
 BoolFiniteStateMachine (std::shared_ptr< T >) -> BoolFiniteStateMachine< T >
 
template<typename T >
 BoolFiniteStateMachine (T &) -> BoolFiniteStateMachine< T >
 
template<typename T >
 BoolFiniteStateMachine (T *) -> BoolFiniteStateMachine< T >
 User-defined template argument deductions. More...
 
float brakingDistance (float v0, float deceleration)
 
const std::shared_ptr< boost::interprocess::file_lock > & CacheFileLock ()
 
QString checkboxStyleSheet ()
 
template<class Targ , class Src >
Targ & CheckedCastAndDeref (Src *src)
 
template<class T , class ExceptionType = std::invalid_argument>
auto CheckedDeref (const T &ptr, const std::source_location &loc=std::source_location::current())
 
template<class T , class M , class ExceptionType = std::invalid_argument>
auto CheckedDeref (const T &ptr, M &&msg, const std::source_location &loc=std::source_location::current())
 
template<class T >
void checkValue (const T &value)
 
template<class T >
void checkValues (const std::vector< T > &values)
 
void chromaCallback (const crl::multisense::image::Header &header, void *userDataP)
 
void clearLayout (QLayout *layout)
 Clear a layout. More...
 
const std::shared_ptr< boost::interprocess::file_lock > & CMakeFileLock ()
 
std::mutex & CMakeMutex ()
 
std::ostream cnull (nullptr)
 
template<class T >
T compressedIceBlobToObject (const std::string_view &sv)
 
template<class T >
void compressedIceBlobToObject (T &result, const std::string_view &sv)
 
template<class ContainerType , class ElementType >
bool Contains (const ContainerType &container, const ElementType &searchElement)
 
bool Contains (const std::string &haystack, const std::string &needle, bool caseInsensitive=false)
 
armem::articulated_object::ArticulatedObject convert (const VirtualRobot::Robot &obj, const armem::Time &timestamp)
 
template<class ContainerT , class IndexContainerT , class IndexT = typename IndexContainerT::value_type>
std::vector< typename ContainerT::value_type > copyValuesAt (const ContainerT &src, const IndexContainerT &idx)
 Uses the container of indices to copy values (accessed via src.at()) from the given container into a vector and returns his vector. More...
 
template<class ContainerT , class IndexContainerT , class OutputIteratorT , class IndexT = typename IndexContainerT::value_type>
void copyValuesAt (const ContainerT &src, const IndexContainerT &idx, OutputIteratorT dest)
 Uses the container of indices to copy values (accessed via src.at())from the given container into the output iterator. More...
 
template<class ContainerT , class IndexIteratorT , class IndexT = typename std::iterator_traits<IndexIteratorT>::value_type>
std::vector< typename ContainerT::value_type > copyValuesAt (const ContainerT &src, IndexIteratorT fst, IndexIteratorT lst)
 Uses the range of indices to copy values (accessed via src.at())from the given container into a vector and returns his vector. More...
 
template<class ContainerT , class IndexIteratorT , class OutputIteratorT , class IndexT = typename std::iterator_traits<IndexIteratorT>::value_type>
void copyValuesAt (const ContainerT &src, IndexIteratorT fst, IndexIteratorT lst, OutputIteratorT dest)
 Uses the range of indices to copy values (accessed via src.at())from the given container into the output iterator. More...
 
std::shared_ptr< boost::interprocess::file_lock > CreateAndCheckFileLock (const std::string &name)
 
template<class ComponentType >
std::vector< ComponentPtrcreateComponents (ComponentType comp)
 
template<class ComponentType , class... ComponentTypes>
std::vector< ComponentPtrcreateComponents (ComponentType comp, ComponentTypes... components)
 
template<class... ComponentTypes>
std::vector< ComponentPtrcreateComponentsUtil (ComponentTypes &&... components)
 
ParameterMappingPtr createMapping ()
 Returns a new and empty instance of ParameterMapping. More...
 
template<class RealType , class CollisionChecker , class ConfigType , class Distance = std::function<float(Eigen::VectorXf, Eigen::VectorXf)>, class Interpolate = std::function<Eigen::VectorXf(Eigen::VectorXf, Eigen::VectorXf, float)>>
bool dcdIsPathCollisionFree (const ConfigType &from, const ConfigType &to, RealType dcdStepSize, CollisionChecker isCollisionFree, bool toIsCollisionFree=true, const std::optional< Distance > &distanceLambda=std::optional< Distance >(), const std::optional< Interpolate > &interpolationLambda=std::optional< Interpolate >(), std::vector< ConfigType > *resultPath=NULL)
 Returns whether the line startCfg to to is collision free. More...
 
template<class RealType , class CollisionChecker , class ConfigType >
ConfigType dcdSteer (const ConfigType &from, const ConfigType &to, RealType dcdStepSize, CollisionChecker isCollisionFree)
 Tries to reach to from from using the given stepsize. More...
 
int DecoupledMain (int argc, char *argv[])
 
 DEFINEEVENT (EvInit) struct StateRun
 
void deselection_callback (void *userdata, SoPath *path)
 
void disparityCallback (const crl::multisense::image::Header &header, void *userDataP)
 
template<class T0 >
void do_hash (std::size_t &hashed, const T0 &t0)
 Combines the accumulated hash and the parameters hash. More...
 
template<class T0 , class... Ts>
void do_hash (std::size_t &hashed, const T0 &t0, const Ts &...ts)
 Combines the accumulated hash and the parameters hash. More...
 
template<class Cont , class... Params>
auto emplace (Cont &cont, Params &&...params) -> decltype(cont.emplace_back(std::forward< Params >(params)...))
 
std::string Encode (const std::string &data)
 
void EncodeInline (std::string &data)
 
bool ends_with (const std::string &haystack, const std::string &needle)
 
bool ensureCoinIsInitialized ()
 
template<class T >
EqualPredicate< TequalPredicate (T t)
 
template<class IteratorType1 , class IteratorType2 >
float euclideanDistance (IteratorType1 first1, IteratorType1 last1, IteratorType2 first2)
 Returns the euclidean distance. More...
 
template<class IteratorType1 , class IteratorType2 >
float euclideanDistanceSquared (IteratorType1 first1, IteratorType1 last1, IteratorType2 first2)
 Returns the squared euclidean distance. More...
 
template<class IteratorType >
float euclideanDistanceWeighted (IteratorType first1, IteratorType last1, IteratorType first2, IteratorType firstw)
 Returns the euclidean distance with weighted with the given vector. More...
 
template<class IteratorType1 , class IteratorType2 , class IteratorType3 >
float euclideanDistanceWeightedSquared (IteratorType1 first1, IteratorType1 last1, IteratorType2 first2, IteratorType3 firstw)
 Returns the squared euclidean distance with weighted with the given vector. More...
 
Eigen::Vector3i extractColorValue (std::string propertyValue)
 
std::mutex & FactoryCollectionBase_RegistrationListMutex ()
 
std::string FileSystemPathBuilder_ApplyFormattingAndResolveEnvAndCMakeVars (std::string const &value)
 
void fillColorMapsLayer (viz::Layer &layer, double timeInSeconds)
 
void fillDisAppearingLayer (viz::Layer &layer, double timeInSeconds)
 
void fillExampleLayer (viz::Layer &layer, double timeInSeconds)
 
void fillInteractionLayer (viz::Layer &layer)
 
void fillManyElementsLayer (viz::Layer &layer, double timeInSeconds)
 
void fillObjectsLayer (viz::Layer &layer, double timeInSeconds)
 
void fillPathsAndLinesLayer (viz::Layer &layer)
 
void fillPermanentLayer (viz::Layer &layer)
 
void fillPointsLayer (viz::Layer &layer, double timeInSeconds)
 
void fillRobotHandsLayer (viz::Layer &layer)
 
void fillTestLayer (viz::Layer &layer, double timeInSeconds)
 
void findVelocityAndAccelerationForTimeAndDistance (float distance, float v0, float vmax, float dec, std::array< deltas, 3 > trapeze, float newDt, float &newV, float &newAcc, float &newDec)
 
void from_json (const nlohmann::json &j, ExternalCameraCalibration &cal)
 
void from_json (const nlohmann::json &j, FramedPose &fp)
 
void from_json (const nlohmann::json &j, Vector2f &value)
 
void from_json (const nlohmann::json &j, Vector3f &value)
 
void from_json (const simox::json::json &j, ObjectID &value)
 
void fromAron (const armarx::arondto::Trajectory &dto, DMP::SampledTrajectoryV2 &bo, bool taskspace)
 
void fromAron (const arondto::ClockType &dto, ClockType &bo)
 
void fromAron (const arondto::DateTime &dto, DateTime &bo)
 
void fromAron (const arondto::Duration &dto, Duration &bo)
 
void fromAron (const arondto::FramedOrientation &dto, armarx::FramedOrientation &bo)
 
void fromAron (const arondto::FramedPose &dto, armarx::FramedPose &bo)
 
void fromAron (const arondto::FramedPosition &dto, armarx::FramedPosition &bo)
 
void fromAron (const arondto::Frequency &dto, Frequency &bo)
 
void fromAron (const arondto::ObjectID &dto, ObjectID &bo)
 
void fromAron (const arondto::PackagePath &dto, PackageFileLocation &bo)
 
void fromAron (const arondto::PackagePath &dto, PackagePath &bo)
 
template<class BoT , class DtoT >
BoT fromAron (const DtoT &dto)
 
template<class DtoT , class BoT >
void fromAron (const DtoT &dto, bool dtoValid, BoT &bo, bool &boValid)
 
template<class DtoT , class BoT >
void fromAron (const DtoT &dto, bool dtoValid, std::optional< BoT > &bo)
 
template<class DtoT , class BoT >
void fromAron (const DtoT &dto, std::unique_ptr< BoT > &bo)
 
template<class DtoT , class BoT >
void fromAron (const std::optional< DtoT > &dto, std::optional< BoT > &bo)
 
template<class T >
void fromAron (const T &dto, T &bo)
 
template<class DtoT , class BoT >
void fromIce (const ::IceInternal::Handle< DtoT > &dto, BoT &bo)
 
template<class DtoT , class BoT >
void fromIce (const ::IceInternal::Handle< DtoT > &dto, std::optional< BoT > &bo)
 
template<class DtoT , class BoT >
void fromIce (const ::IceInternal::Handle< DtoT > &dto, std::unique_ptr< BoT > &boPointer)
 
void fromIce (const data::ObjectID &ice, ObjectID &id)
 
ObjectID fromIce (const data::ObjectID &id)
 
void fromIce (const data::ObjectIDSeq &ice, std::vector< ObjectID > &ids)
 
std::vector< ObjectIDfromIce (const data::ObjectIDSeq &id)
 
template<class BoT , class DtoT >
BoT fromIce (const DtoT &dto)
 
template<class DtoT , class BoT >
void fromIce (const DtoT &dto, std::unique_ptr< BoT > &boPointer)
 
void fromIce (const PoseBasePtr &ice, Eigen::Matrix4f &pose)
 
Eigen::Matrix4f fromIce (const PoseBasePtr &pose)
 
void fromIce (const QuaternionBasePtr &ice, Eigen::Matrix3f &rotation)
 
void fromIce (const QuaternionBasePtr &ice, Eigen::Quaternionf &quaternion)
 
Eigen::Quaternionf fromIce (const QuaternionBasePtr &rotation)
 
template<class DtoKeyT , class IceValueT , class BoKeyT , class BoValueT >
void fromIce (const std::map< DtoKeyT, IceValueT > &dtoMap, std::map< BoKeyT, BoValueT > &boMap)
 
template<class IceKeyT , class IceValueT , class CppKeyT , class CppValueT >
void fromIce (const std::map< IceKeyT, IceValueT > &iceMap, boost::container::flat_map< CppKeyT, CppValueT > &cppMap)
 
template<class DtoT , class BoT >
void fromIce (const std::vector< DtoT > &dtos, std::vector< BoT > &bos)
 
template<class T >
void fromIce (const T &dto, T &bo)
 
void fromIce (const Vector3BasePtr &ice, Eigen::Vector3f &vector)
 
Eigen::Vector3f fromIce (const Vector3BasePtr &position)
 
template<int N, class... Ts>
auto * get_index_ptr (boost::variant< Ts... > &v)
 
template<int N, class... Ts>
const auto * get_index_ptr (const boost::variant< Ts... > &v)
 
template<int N, class... Ts>
const auto * get_index_ptr (const std::variant< Ts... > &v)
 
template<int N, class... Ts>
auto * get_index_ptr (std::variant< Ts... > &v)
 
std::filesystem::path getArmarXCliPath ()
 
LogSender::ConsoleColor GetColorCode (MessageType type)
 
std::shared_ptr< boost::interprocess::file_lock > getFileLock (std::string lockName, bool verbose=false)
 
std::string GetHandledExceptionString ()
 
std::string getHomeDir ()
 
template<class KeyT , class ValT >
std::vector< KeyT > getIndices (const std::map< KeyT, ValT > &c)
 
template<class KeyT , class ValT >
std::vector< KeyT > getIndices (const std::unordered_map< KeyT, ValT > &c)
 
template<class ValT >
std::vector< std::size_t > getIndices (const std::vector< ValT > &c)
 
template<class MapType >
std::vector< typename MapType::key_type > getMapKeys (const MapType &map)
 
template<class MapType , class OutputIteratorType >
void getMapKeys (const MapType &map, OutputIteratorType it)
 
template<class MapType , template< class... > class ContainerT = std::vector>
ContainerT< typename MapType::mapped_type > getMapValues (const MapType &map)
 
template<class MapType , class OutputIteratorType >
void getMapValues (const MapType &map, OutputIteratorType it)
 
Eigen::Vector3f GetOrthonormalVectors (Eigen::Vector3f vec, Eigen::Vector3f &dir1, Eigen::Vector3f &dir2)
 
RobotUnitgetRobotUnit (RobotUnitModule::ControllerManagement *cmngr)
 
VariantContainerBasePtr GetSelectedProfileValue (RapidXmlReaderNode parameterNode, StatechartProfilePtr selectedProfile, Ice::CommunicatorPtr ic, std::string defaultValueJsonString="")
 
template<typename T >
const std::string & GetTypeString (bool withoutNamespaceSpecifier=false)
 
std::string GetTypeString (const std::type_index &tind, bool withoutNamespaceSpecifier=false)
 
std::string GetTypeString (const std::type_info &tinf, bool withoutNamespaceSpecifier=false)
 
template<typename T >
std::string GetTypeString (const T &t, bool withoutNamespaceSpecifier=false)
 
template<class T >
GreaterEqualPredicate< TgreaterEqualPredicate (T t)
 
template<class T >
GreaterPredicate< TgreaterPredicate (T t)
 
QColor green ()
 
void handleExceptions ()
 
template<class... Ts>
std::size_t hash_all (const Ts &...ts)
 Returns the hash of all parameters. More...
 
template<class T >
T iceBlobToObject (const std::string_view &sv)
 
template<class T >
void iceBlobToObject (T &result, const std::string_view &sv)
 
void incrementAll ()
 Increment all given parameter using the pre-increment operator. More...
 
template<typename It0 , typename ... It>
void incrementAll (It0 &it0, It &...it)
 
template<typename T >
Interval< Tinterval (T lo, T hi)
 
void intrusive_ptr_add_ref (SoTransformerManip *obj)
 
void intrusive_ptr_release (SoTransformerManip *obj)
 
template<class T >
bool isNullptr (const T &p)
 
std::string joinStrings (std::vector< std::string > const &input, std::string const &seperator)
 
template<class T >
LessEqualPredicate< TlessEqualPredicate (T t)
 
template<class T >
LessPredicate< TlessPredicate (T t)
 
void lidarCallback (const crl::multisense::lidar::Header &header, void *userDataP)
 
bool LoadLibFromAbsolutePath (const std::string &path)
 
ScopedFileLockPtr lockCMake ()
 
template<>
ARMARXCORE_IMPORT_EXPORT LogSenderLogSender::operator<<< LogSender::ConsoleColor > (const LogSender::ConsoleColor &colorCode)
 Changes the current message color. More...
 
template<>
LogSenderLogSender::operator<<< LogSender::manipulator > (const manipulator &manipulator)
 Executes a manipulator like flush on the stream. More...
 
std::ostream LogSender_errbuf (std::cerr.rdbuf())
 
std::ostream LogSender_outbuf (std::cout.rdbuf())
 
void lumaCallback (const crl::multisense::image::Header &header, void *userDataP)
 
 make_ControlTarget1DoFActuator (float, ControllerConstants::ValueNotSetNaN, ControlTarget1DoFActuatorCurrent, current, ControlModes::Current1DoF)
 
 make_ControlTarget1DoFActuator (float, ControllerConstants::ValueNotSetNaN, ControlTarget1DoFActuatorPosition, position, ControlModes::Position1DoF)
 
 make_ControlTarget1DoFActuator (float, ControllerConstants::ValueNotSetNaN, ControlTarget1DoFActuatorTorque, torque, ControlModes::Torque1DoF)
 
 make_ControlTarget1DoFActuator (float, ControllerConstants::ValueNotSetNaN, ControlTarget1DoFActuatorVelocity, velocity, ControlModes::Velocity1DoF)
 
 make_ControlTarget1DoFActuator (float, ControllerConstants::ValueNotSetNaN, ControlTarget1DoFActuatorZeroTorque, torque, ControlModes::ZeroTorque1DoF)
 
 make_DummyControlTarget (EmergencyStop, ControlModes::EmergencyStop)
 
 make_DummyControlTarget (StopMovement, ControlModes::StopMovement)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorAcceleration, acceleration)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorCurrent, motorCurrent)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorFilteredVelocity, filteredvelocity)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorMotorTemperature, motorTemperature)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorPosition, position)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorTorque, torque)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFActuatorVelocity, velocity)
 
 make_SensorValue1DoFActuator (float, SensorValue1DoFGravityTorque, gravityTorque)
 
 make_SensorValue1DoFActuator (std::int16_t, SensorValue1DoFMotorPWM, motorPWM)
 
template<class T , class... Args>
auto make_shared (Args &&...args)
 
template<class Container , class... Containers>
auto MakeIndexedContainer (Container &c, Containers &...cs)
 
template<class Container >
auto MakeReversedRange (Container &c)
 
template<class ScalarType >
Eigen::Matrix< ScalarType, Eigen::Dynamic, 1 > MakeVectorX (std::initializer_list< ScalarType > ilist)
 
template<class ScalarType , class... Ts>
Eigen::Matrix< ScalarType, Eigen::Dynamic, 1 > MakeVectorX (Ts &&...ts)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2, float f3)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2, float f3, float f4)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2, float f3, float f4, float f5)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2, float f3, float f4, float f5, float f6)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2, float f3, float f4, float f5, float f6, float f7)
 
Eigen::Matrix< float, Eigen::Dynamic, 1 > MakeVectorXf (float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8)
 
Eigen::Matrix< float<