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The DebugDrawerComponent class. More...
#include <RobotAPI/components/DebugDrawer/DebugDrawerComponent.h>
Classes | |
struct | ArrowData |
struct | BoxData |
struct | CircleData |
struct | Colored24BitPointCloudData |
struct | ColoredPointCloudData |
struct | CoordData |
struct | CylinderData |
struct | DrawData |
struct | Layer |
Contains data for a layer. More... | |
struct | LineData |
struct | LineSetData |
struct | PointCloudData |
struct | PolygonData |
struct | RobotData |
struct | SphereData |
struct | TextData |
struct | TriMeshData |
struct | UpdateData |
Public Types | |
using | RecursiveMutex = std::recursive_mutex |
using | RecursiveMutexLock = std::unique_lock< RecursiveMutex > |
using | RecursiveMutexLockPtr = std::shared_ptr< RecursiveMutexLock > |
using | RecursiveMutexPtr = std::shared_ptr< RecursiveMutex > |
Public Types inherited from ManagedIceObject | |
using | PeriodicTaskPtr = IceUtil::Handle< SimplePeriodicTask< std::function< void(void)> >> |
Public Member Functions | |
void | clearAll (const ::Ice::Current &=Ice::emptyCurrent) override |
void | clearDebugLayer (const ::Ice::Current &=Ice::emptyCurrent) override |
void | clearLayer (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | clearSelections (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
PropertyDefinitionsPtr | createPropertyDefinitions () override |
DebugDrawerComponent () | |
DebugDrawerComponent Constructs a debug drawer. More... | |
void | deselect (const std::string &layerName, const std::string &elementName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | deselectionCallback () |
void | disableAllLayers (const ::Ice::Current &=Ice::emptyCurrent) override |
void | disableSelections (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | enableAllLayers (const ::Ice::Current &=Ice::emptyCurrent) override |
void | enableDebugLayerVisu (bool visible, const ::Ice::Current &=Ice::emptyCurrent) override |
void | enableLayerVisu (const std::string &layerName, bool visible, const ::Ice::Current &=Ice::emptyCurrent) override |
void | enableSelections (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | exportLayer (const std::string &filename, const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | exportScene (const std::string &filename, const ::Ice::Current &=Ice::emptyCurrent) override |
std::map< std::string, bool > | getAllDefaultLayerVisibilities () const |
bool | getDefaultLayerVisibility () const |
bool | getDefaultLayerVisibility (const std::string &layerName) const |
std::string | getDefaultName () const override |
Retrieve default name of component. More... | |
RecursiveMutexLockPtr | getScopedVisuLock () |
getScopedLock If using the coin visualization it must be ensured that all rendering calls are protected with this mutex More... | |
DebugDrawerSelectionList | getSelections (const ::Ice::Current &=Ice::emptyCurrent) override |
SoSeparator * | getVisualization () |
getVisualization Ensure that all access to this node is protected with the scoped lock mutex. More... | |
bool | hasLayer (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | installSelectionCallbacks () |
::armarx::LayerInformationSequence | layerInformation (const ::Ice::Current &=Ice::emptyCurrent) override |
::Ice::StringSeq | layerNames (const ::Ice::Current &=Ice::emptyCurrent) override |
void | onConnectComponent () override |
Pure virtual hook for the subclass. More... | |
void | onDisconnectComponent () override |
Hook for subclass. More... | |
void | onExitComponent () override |
Hook for subclass. More... | |
void | onInitComponent () override |
Pure virtual hook for the subclass. More... | |
void | remove24BitColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | remove24BitColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeArrowDebugLayerVisu (const std::string &arrowName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeArrowVisu (const std::string &layerName, const std::string &arrowName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeBoxDebugLayerVisu (const std::string &boxName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeBoxVisu (const std::string &layerName, const std::string &boxName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeCircleDebugLayerVisu (const std::string &circleName, const Ice::Current &=Ice::emptyCurrent) override |
void | removeCircleVisu (const std::string &layerName, const std::string &circleName, const Ice::Current &=Ice::emptyCurrent) override |
void | removeColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeCylinderDebugLayerVisu (const std::string &cylinderName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeCylinderVisu (const std::string &layerName, const std::string &cylinderName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeDefaultLayerVisibility (const std::string &layerName) |
void | removeLayer (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeLineDebugLayerVisu (const std::string &lineName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeLineSetDebugLayerVisu (const std::string &lineSetName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeLineSetVisu (const std::string &layerName, const std::string &lineSetName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeLineVisu (const std::string &layerName, const std::string &lineName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removePointCloudDebugLayerVisu (const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removePointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removePolygonDebugLayerVisu (const std::string &polygonName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removePolygonVisu (const std::string &layerName, const std::string &polygonName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removePoseDebugLayerVisu (const std::string &poseName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removePoseVisu (const std::string &layerName, const std::string &poseName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeRobotVisu (const std::string &layerName, const std::string &robotName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeSelectionCallbacks () |
void | removeSphereDebugLayerVisu (const std::string &sphereName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeSphereVisu (const std::string &layerName, const std::string &sphereName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeTextDebugLayerVisu (const std::string &textName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeTextVisu (const std::string &layerName, const std::string &textName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeTriMeshDebugLayerVisu (const std::string &triMeshName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | removeTriMeshVisu (const std::string &layerName, const std::string &triMeshName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | reportSelectionChanged (const DebugDrawerSelectionList &selectedElements, const ::Ice::Current &=Ice::emptyCurrent) override |
void | select (const std::string &layerName, const std::string &elementName, const ::Ice::Current &=Ice::emptyCurrent) override |
void | selectionCallback () |
void | set24BitColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const DebugDrawer24BitColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
void | set24BitColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const DebugDrawer24BitColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setArrowDebugLayerVisu (const std::string &arrowName, const ::armarx::Vector3BasePtr &position, const ::armarx::Vector3BasePtr &direction, const DrawColor &color, float length, float width, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setArrowVisu (const std::string &layerName, const std::string &arrowName, const ::armarx::Vector3BasePtr &position, const ::armarx::Vector3BasePtr &direction, const DrawColor &color, float length, float width, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setBoxDebugLayerVisu (const std::string &boxName, const ::armarx::PoseBasePtr &globalPose, const ::armarx::Vector3BasePtr &dimensions, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setBoxVisu (const std::string &layerName, const std::string &boxName, const ::armarx::PoseBasePtr &globalPose, const ::armarx::Vector3BasePtr &dimensions, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setCircleArrowVisu (const std::string &layerName, const std::string &circleName, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override |
void | setCircleDebugLayerVisu (const std::string &circleName, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override |
virtual void | setColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const DebugDrawerColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) |
void | setColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const DebugDrawerColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setCylinderDebugLayerVisu (const std::string &cylinderName, const ::armarx::Vector3BasePtr &globalPosition, const ::armarx::Vector3BasePtr &direction, float length, float radius, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setCylinderVisu (const std::string &layerName, const std::string &cylinderName, const ::armarx::Vector3BasePtr &globalPosition, const ::armarx::Vector3BasePtr &direction, float length, float radius, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setDefaultLayerVisibility (bool defaultLayerVisibility) |
void | setDefaultLayerVisibility (const std::string &layerName, bool defaultLayerVisibility) |
void | setLineDebugLayerVisu (const std::string &lineName, const ::armarx::Vector3BasePtr &globalPosition1, const ::armarx::Vector3BasePtr &globalPosition2, float lineWidth, const ::armarx::DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setLineSetDebugLayerVisu (const std::string &lineSetName, const DebugDrawerLineSet &lineSet, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setLineSetVisu (const std::string &layerName, const std::string &lineSetName, const DebugDrawerLineSet &lineSet, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setLineVisu (const std::string &layerName, const std::string &lineName, const ::armarx::Vector3BasePtr &globalPosition1, const ::armarx::Vector3BasePtr &globalPosition2, float lineWidth, const ::armarx::DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setMutex (RecursiveMutexPtr const &m) |
void | setPointCloudDebugLayerVisu (const std::string &pointCloudName, const DebugDrawerPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const DebugDrawerPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setPolygonDebugLayerVisu (const std::string &polygonName, const std::vector< ::armarx::Vector3BasePtr > &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, float lineWidth, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setPolygonVisu (const std::string &layerName, const std::string &polygonName, const std::vector< ::armarx::Vector3BasePtr > &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, float lineWidth, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setPoseDebugLayerVisu (const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setPoseVisu (const std::string &layerName, const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setRobotVisu (const std::string &layerName, const std::string &robotName, const std::string &robotFile, const std::string &armarxProject, DrawStyle drawStyle, const ::Ice::Current &=Ice::emptyCurrent) override |
setRobotVisu Initializes a robot visualization More... | |
void | setScaledPoseDebugLayerVisu (const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Float scale, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setScaledPoseVisu (const std::string &layerName, const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Float scale, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setSphereDebugLayerVisu (const std::string &sphereName, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, float radius, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setSphereVisu (const std::string &layerName, const std::string &sphereName, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, float radius, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setTextDebugLayerVisu (const std::string &textName, const std::string &text, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, int size, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setTextVisu (const std::string &layerName, const std::string &textName, const std::string &text, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, int size, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setTriMeshDebugLayerVisu (const std::string &triMeshName, const DebugDrawerTriMesh &triMesh, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setTriMeshVisu (const std::string &layerName, const std::string &triMeshName, const DebugDrawerTriMesh &triMesh, const ::Ice::Current &=Ice::emptyCurrent) override |
void | setVisuUpdateTime (float visuUpdatesPerSec) |
setVisuUpdateTime Specifies how often the accumulated draw commands should be applied to the visualization (default 30). Has to be called before init. More... | |
void | updateRobotColor (const std::string &layerName, const std::string &robotName, const armarx::DrawColor &c, const ::Ice::Current &=Ice::emptyCurrent) override |
updateRobotColor Colorizes the robot visualization More... | |
void | updateRobotConfig (const std::string &layerName, const std::string &robotName, const std::map< std::string, float > &configuration, const ::Ice::Current &=Ice::emptyCurrent) override |
void | updateRobotNodeColor (const std::string &layerName, const std::string &robotName, const std::string &robotNodeName, const armarx::DrawColor &c, const ::Ice::Current &=Ice::emptyCurrent) override |
void | updateRobotPose (const std::string &layerName, const std::string &robotName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Current &=Ice::emptyCurrent) override |
~DebugDrawerComponent () override | |
Public Member Functions inherited from Component | |
virtual void | componentPropertiesUpdated (const std::set< std::string > &changedProperties) |
Implement this function if you would like to react to changes in the properties. More... | |
void | forceComponentCreatedByComponentCreateFunc () |
forces the flag to be set to true that the object instance was created by the Component::create function More... | |
std::vector< PropertyUserPtr > | getAdditionalPropertyUsers () const |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) const |
template<class T > | |
void | getProperty (std::atomic< T > &val, const std::string &name) const |
template<class T > | |
void | getProperty (T &val, const std::string &name) const |
template<class ProxyType > | |
ProxyType | getProxyFromProperty (const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
Get a proxy whose name is specified by the given property. More... | |
template<class ProxyType > | |
void | getProxyFromProperty (ProxyType &proxy, const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
template<class TopicProxyType > | |
TopicProxyType | getTopicFromProperty (const std::string &propertyName) |
Get a topic proxy whose name is specified by the given property. More... | |
template<class TopicProxyType > | |
void | getTopicFromProperty (TopicProxyType &top, const std::string &propertyName) |
void | initializeProperties (const std::string &configName, Ice::PropertiesPtr const &properties, const std::string &configDomain) |
initializes the properties of this component. More... | |
void | injectPropertyDefinitions (PropertyDefinitionsPtr &props) override |
void | offeringTopicFromProperty (const std::string &propertyName) |
Offer a topic whose name is specified by the given property. More... | |
virtual void | preOnConnectComponent () override |
virtual void | preOnInitComponent () override |
bool | usingProxyFromProperty (const std::string &propertyName, const std::string &endpoints="") |
Use a proxy whose name is specified by the given property. More... | |
void | usingTopicFromProperty (const std::string &propertyName, bool orderedPublishing=false) |
Use a topic whose name is specified by the given property. More... | |
Public Member Functions inherited from ManagedIceObject | |
void | enableProfiler (bool enable) |
setProfiler allows setting ManagedIceObject::profiler to a new instance (if the new instance is actually not a null pointer) More... | |
std::string | generateSubObjectName (const std::string &subObjectName) |
Generates a unique name for a sub object from a general name. More... | |
ArmarXManagerPtr | getArmarXManager () const |
Returns the ArmarX manager used to add and remove components. More... | |
ManagedIceObjectConnectivity | getConnectivity () const |
Retrieve connectivity of the object (topcis as well as proxies) More... | |
IceManagerPtr | getIceManager () const |
Returns the IceManager. More... | |
VariantBasePtr | getMetaInfo (const std::string &id) |
StringVariantBaseMap | getMetaInfoMap () const |
std::string | getName () const |
Retrieve name of object. More... | |
Ice::ObjectAdapterPtr | getObjectAdapter () const |
Returns object's Ice adapter. More... | |
ArmarXObjectSchedulerPtr | getObjectScheduler () const |
PeriodicTaskPtr | getPeriodicTask (const std::string &name) |
Profiler::ProfilerPtr | getProfiler () const |
getProfiler returns an instance of armarx::Profiler More... | |
template<class ProxyTarg , class... Args> | |
void | getProxy (const char *name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&...args) |
template<class ProxyType > | |
ProxyType | getProxy (const std::string &name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
Retrieves a proxy object. More... | |
template<class ProxyTarg , class... Args> | |
void | getProxy (const std::string &name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&...args) |
template<class ProxyTarg , class... Args> | |
void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const char *name, Args &&...args) |
template<class ProxyTarg , class... Args> | |
void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const std::string &name, Args &&...args) |
Assigns a proxy to proxy . More... | |
Ice::ObjectPrx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
Returns the proxy of this object (optionally it waits for the proxy) More... | |
template<class Prx > | |
Prx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
template<class ProxyType > | |
void | getProxy (ProxyType &proxy, const char *name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
Overload to allow using string literals as name (solve ambiguous overload). More... | |
template<class Prx > | |
void | getProxy (Prx &prx, long timeoutMs=0, bool waitForScheduler=true) const |
int | getState () const |
Retrieve current state of the ManagedIceObject. More... | |
template<class TopicProxyType > | |
TopicProxyType | getTopic (const std::string &name) |
Returns a proxy of the specified topic. More... | |
template<class TopicProxyType > | |
void | getTopic (TopicProxyType &topicProxy, const std::string &name) |
Assigns a proxy of the specified topic to topicProxy . More... | |
std::vector< std::string > | getUnresolvedDependencies () const |
returns the names of all unresolved dependencies More... | |
ManagedIceObject (ManagedIceObject const &other) | |
void | offeringTopic (const std::string &name) |
Registers a topic for retrival after initialization. More... | |
void | preambleGetTopic (std::string const &name) |
void | setMetaInfo (const std::string &id, const VariantBasePtr &value) |
Allows to set meta information that can be queried live via Ice interface on the ArmarXManager. More... | |
void | startPeriodicTask (const std::string &uniqueName, std::function< void(void)> f, int periodMs, bool assureMeanInterval=false, bool forceSystemTime=true) |
bool | stopPeriodicTask (const std::string &name) |
bool | unsubscribeFromTopic (const std::string &name) |
Unsubscribe from a topic. More... | |
bool | usingProxy (const std::string &name, const std::string &endpoints="") |
Registers a proxy for retrieval after initialization and adds it to the dependency list. More... | |
void | usingTopic (const std::string &name, bool orderedPublishing=false) |
Registers a proxy for subscription after initialization. More... | |
void | waitForObjectScheduler () |
Waits until the ObjectScheduler could resolve all dependencies. More... | |
void | waitForProxy (std::string const &name, bool addToDependencies) |
Public Member Functions inherited from Logging | |
SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
disables the logging for the current line for the given amount of seconds. More... | |
MessageTypeT | getEffectiveLoggingLevel () const |
Logging () | |
void | setLocalMinimumLoggingLevel (MessageTypeT level) |
With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More... | |
void | setTag (const LogTag &tag) |
void | setTag (const std::string &tagName) |
virtual | ~Logging () |
Public Member Functions inherited from PropertyUser | |
std::vector< std::string > | getComponentProxyNames () |
Ice::PropertiesPtr | getIceProperties () const |
Returns the set of Ice properties. More... | |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) |
Property creation and retrieval. More... | |
template<typename PropertyType > | |
Property< PropertyType > | getProperty (const std::string &name) const |
Hack to allow using getProperty in const -modified methods. More... | |
template<class T > | |
void | getProperty (std::atomic< T > &val, const std::string &name) const |
template<class T > | |
void | getProperty (T &val, const std::string &name) const |
template<class T > | |
std::vector< T > | getPropertyAsCSV (const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
template<class ContainerT > | |
void | getPropertyAsCSV (ContainerT &val, const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
PropertyDefinitionsPtr | getPropertyDefinitions () |
Returns the component's property definition container. More... | |
std::vector< std::string > | getSubscribedTopicNames () |
std::vector< std::string > | getTopicProxyNames () |
bool | hasProperty (const std::string &name) |
PropertyUser () | |
virtual void | setIceProperties (Ice::PropertiesPtr properties) |
Sets the Ice properties. More... | |
bool | tryAddProperty (const std::string &propertyName, const std::string &value) |
virtual void | updateIceProperties (const std::map< std::string, std::string > &changes) |
void | updateProperties () |
void | updateProxies (IceManagerPtr) |
~PropertyUser () override | |
Protected Member Functions | |
void | clearLayerQt (const std::string &layerName) |
void | draw24BitColoredPointCloud (const Colored24BitPointCloudData &d) |
void | drawArrow (const ArrowData &d) |
void | drawBox (const BoxData &d) |
void | drawCircle (const DebugDrawerComponent::CircleData &d) |
void | drawColoredPointCloud (const ColoredPointCloudData &d) |
void | drawCoordSystem (const CoordData &d) |
void | drawCylinder (const CylinderData &d) |
void | drawLine (const LineData &d) |
void | drawLineSet (const LineSetData &d) |
void | drawPointCloud (const PointCloudData &d) |
void | drawPolygon (const PolygonData &d) |
void | drawRobot (const RobotData &d) |
void | drawSphere (const SphereData &d) |
void | drawText (const TextData &d) |
void | drawTriMesh (const TriMeshData &d) |
void | ensureExistingRobotNodes (DebugDrawerComponent::RobotData &d) |
ensureExistingRobotNodes Checks if all robotnodes of configuration exist in robot. If not the specific configuration entry is removed from the list. More... | |
RecursiveMutexLockPtr | getScopedAccumulatedDataLock () |
virtual void | onRemoveAccumulatedData (const std::string &layerName) |
virtual void | onUpdateVisualization () |
onUpdateVisualization derived methods can overwrite this method to update custom visualizations. More... | |
void | remove24BitColoredPointCloud (const std::string &layerName, const std::string &name) |
void | removeAccumulatedData (const std::string &layerName) |
void | removeArrow (const std::string &layerName, const std::string &name) |
void | removeBox (const std::string &layerName, const std::string &name) |
void | removeCircle (const std::string &layerName, const std::string &name) |
void | removeColoredPointCloud (const std::string &layerName, const std::string &name) |
void | removeCoordSystem (const std::string &layerName, const std::string &name) |
virtual void | removeCustomVisu (const std::string &layerName, const std::string &name) |
void | removeCylinder (const std::string &layerName, const std::string &name) |
void | removeLayerQt (const std::string &layerName) |
void | removeLine (const std::string &layerName, const std::string &name) |
void | removeLineSet (const std::string &layerName, const std::string &name) |
void | removePointCloud (const std::string &layerName, const std::string &name) |
void | removePolygon (const std::string &layerName, const std::string &name) |
void | removeRobot (const std::string &layerName, const std::string &name) |
void | removeSphere (const std::string &layerName, const std::string &name) |
void | removeText (const std::string &layerName, const std::string &name) |
void | removeTriMesh (const std::string &layerName, const std::string &name) |
Layer & | requestLayer (const std::string &layerName) |
If a layer with layerName exists it is returned. Otherwise a new layer with given name is created and returned. More... | |
VirtualRobot::RobotPtr | requestRobot (const RobotData &d) |
void | setLayerVisibility (const std::string &layerName, bool visible) |
void | updateVisualization () |
Protected Member Functions inherited from Component | |
void | addPropertyUser (const PropertyUserPtr &subPropertyUser) |
Add additional property users here that should show up in the application help text. More... | |
Component () | |
Protected default constructor. Used for virtual inheritance. Use createManagedIceObject() instead. More... | |
std::string | getConfigDomain () |
Retrieve config domain for this component as set in constructor. More... | |
std::string | getConfigIdentifier () |
Retrieve config identifier for this component as set in constructor. More... | |
std::string | getConfigName () |
Retrieve config name for this component as set in constructor. More... | |
virtual void | icePropertiesInitialized () |
Protected Member Functions inherited from ManagedIceObject | |
template<class PluginT , class... ParamsT> | |
PluginT * | addPlugin (const std::string prefix="", ParamsT &&...params) |
template<class PluginT , class... ParamsT> | |
void | addPlugin (PluginT *&targ, const std::string prefix="", ParamsT &&...params) |
template<class PluginT , class... ParamsT> | |
void | addPlugin (std::experimental::observer_ptr< PluginT > &targ, const std::string prefix="", ParamsT &&...params) |
Ice::CommunicatorPtr | getCommunicator () const |
std::unique_ptr< ManagedIceObjectPlugin > & | getPluginPointer (std::type_info const &type, std::string const &prefix) |
ManagedIceObject () | |
Protected default constructor. More... | |
virtual void | postOnConnectComponent () |
virtual void | postOnDisconnectComponent () |
virtual void | postOnExitComponent () |
virtual void | postOnInitComponent () |
virtual void | preOnDisconnectComponent () |
virtual void | preOnExitComponent () |
bool | removeProxyDependency (const std::string &name) |
This function removes the dependency of this object on the in parameter name specified object. More... | |
void | setName (std::string name) |
Override name of well-known object. More... | |
void | terminate () |
Initiates termination of this IceManagedObject. More... | |
~ManagedIceObject () override | |
Protected Member Functions inherited from Logging | |
bool | checkLogLevel (MessageTypeT level) const |
const LogSenderPtr & | getLogSender () const |
Retrieve log sender. More... | |
LogSenderPtr | loghelper (const char *file, int line, const char *function) const |
Static Protected Member Functions | |
static void | updateVisualizationCB (void *data, SoSensor *sensor) |
Protected Attributes | |
UpdateData | accumulatedUpdateData |
std::map< std::string, VirtualRobot::RobotPtr > | activeRobots |
SoSeparator * | coinVisu |
float | cycleTimeMS |
RecursiveMutexPtr | dataUpdateMutex |
The data update mutex. More... | |
bool | defaultLayerVisibility |
std::map< std::string, bool > | defaultLayerVisibilityPerLayer |
SoSeparator * | layerMainNode |
Main node for all layers. More... | |
std::map< const std::string, Layer > | layers |
All existing layers. More... | |
DebugDrawerListenerPrx | listenerPrx |
std::map< std::string, VirtualRobot::RobotPtr > | loadedRobots |
RecursiveMutexPtr | mutex |
The coin mutex. More... | |
std::set< std::string > | selectableLayers |
SoSelection * | selectionNode |
SoTimerSensor * | timerSensor |
std::mutex | timerSensorMutex |
RecursiveMutexPtr | topicMutex |
bool | verbose |
Protected Attributes inherited from Logging | |
MessageTypeT | minimumLoggingLevel |
SpamFilterDataPtr | spamFilter |
LogTag | tag |
Static Protected Attributes | |
static std::recursive_mutex | selectionMutex |
Additional Inherited Members | |
Static Public Member Functions inherited from Component | |
template<class T , class TPtr = IceInternal::Handle<T>> | |
static TPtr | create (Ice::PropertiesPtr properties=Ice::createProperties(), const std::string &configName="", const std::string &configDomain="ArmarX") |
Factory method for a component. More... | |
Static Public Member Functions inherited from ManagedIceObject | |
static std::string | generateSubObjectName (const std::string &superObjectName, const std::string &subObjectName) |
Generates a unique name for a sub object from a general name and unique name. More... | |
static std::string | GetObjectStateAsString (int state) |
Static Public Attributes inherited from ManagedIceObject | |
static const ManagedIceObjectPtr | NullPtr |
A nullptr to be used when a const ref to a nullptr is required. More... | |
The DebugDrawerComponent class.
Definition at line 108 of file DebugDrawerComponent.h.
using RecursiveMutex = std::recursive_mutex |
Definition at line 278 of file DebugDrawerComponent.h.
using RecursiveMutexLock = std::unique_lock<RecursiveMutex> |
Definition at line 280 of file DebugDrawerComponent.h.
using RecursiveMutexLockPtr = std::shared_ptr<RecursiveMutexLock> |
Definition at line 281 of file DebugDrawerComponent.h.
using RecursiveMutexPtr = std::shared_ptr<RecursiveMutex> |
Definition at line 279 of file DebugDrawerComponent.h.
DebugDrawerComponent Constructs a debug drawer.
Definition at line 97 of file DebugDrawerComponent.cpp.
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Definition at line 343 of file DebugDrawerComponent.cpp.
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Definition at line 2229 of file DebugDrawerComponent.cpp.
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Definition at line 2355 of file DebugDrawerComponent.cpp.
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Definition at line 2237 of file DebugDrawerComponent.cpp.
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QT safe version, should not be called from an ICE thread
Definition at line 2248 of file DebugDrawerComponent.cpp.
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Definition at line 147 of file DebugDrawerComponent.cpp.
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Reimplemented from Component.
Reimplemented in EntityDrawerComponent.
Definition at line 140 of file DebugDrawerComponent.h.
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Definition at line 199 of file DebugDrawerComponent.cpp.
void deselectionCallback | ( | ) |
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Definition at line 1651 of file DebugDrawerComponent.cpp.
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Definition at line 132 of file DebugDrawerComponent.cpp.
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Definition at line 1007 of file DebugDrawerComponent.cpp.
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Definition at line 926 of file DebugDrawerComponent.cpp.
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Definition at line 1661 of file DebugDrawerComponent.cpp.
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Definition at line 2619 of file DebugDrawerComponent.cpp.
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Definition at line 2614 of file DebugDrawerComponent.cpp.
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Definition at line 124 of file DebugDrawerComponent.cpp.
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ensureExistingRobotNodes Checks if all robotnodes of configuration exist in robot. If not the specific configuration entry is removed from the list.
d |
Definition at line 1032 of file DebugDrawerComponent.cpp.
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Definition at line 472 of file DebugDrawerComponent.cpp.
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Definition at line 324 of file DebugDrawerComponent.h.
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Definition at line 311 of file DebugDrawerComponent.h.
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Definition at line 315 of file DebugDrawerComponent.h.
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Retrieve default name of component.
Implement this method in each IceManagedObject. The default name of a is used if no name is specified in the factory method.
Implements ManagedIceObject.
Reimplemented in EntityDrawerComponent.
Definition at line 126 of file DebugDrawerComponent.h.
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Definition at line 2382 of file DebugDrawerComponent.cpp.
auto getScopedVisuLock | ( | ) |
getScopedLock If using the coin visualization it must be ensured that all rendering calls are protected with this mutex
Definition at line 2365 of file DebugDrawerComponent.cpp.
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Definition at line 273 of file DebugDrawerComponent.cpp.
SoSeparator * getVisualization | ( | ) |
getVisualization Ensure that all access to this node is protected with the scoped lock mutex.
Definition at line 2388 of file DebugDrawerComponent.cpp.
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Definition at line 2533 of file DebugDrawerComponent.cpp.
void installSelectionCallbacks | ( | ) |
Definition at line 236 of file DebugDrawerComponent.cpp.
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Definition at line 2637 of file DebugDrawerComponent.cpp.
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Definition at line 2624 of file DebugDrawerComponent.cpp.
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Pure virtual hook for the subclass.
Is called once all dependencies of the object have been resolved and Ice connection is established. This hook is called whenever the dependencies are found. That means if the a depedency crashes or shuts down, the ManagedIceObject goes into disconnected state. When the dependencies are found again, this hook is called again.
Implements ManagedIceObject.
Reimplemented in EntityDrawerComponent.
Definition at line 394 of file DebugDrawerComponent.cpp.
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Hook for subclass.
Is called if a dependency of the object got lost (crash, network error, stopped, ...). This hook should be the inverse to onConnectComponent(). So that onDisconnectComponent() and onConnectComponent() can be called alternatingly and the ManagedIceObject remains in valid states. *
Reimplemented from ManagedIceObject.
Reimplemented in EntityDrawerComponent.
Definition at line 401 of file DebugDrawerComponent.cpp.
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Hook for subclass.
Is called once the component terminates. Use for cleanup. Only called once.
Reimplemented from ManagedIceObject.
Reimplemented in EntityDrawerComponent.
Definition at line 419 of file DebugDrawerComponent.cpp.
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Pure virtual hook for the subclass.
Is called once initialization of the ManagedIceObject is done. This hook is called in the implenting class once and never again during the lifecyle of the object. This function is called as soon as the ManagedIceObject was added to the ArmarXManager. Called in an own thread and not the thread it was created in.
Implements ManagedIceObject.
Reimplemented in EntityDrawerComponent.
Definition at line 352 of file DebugDrawerComponent.cpp.
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Reimplemented in EntityDrawerComponent.
Definition at line 496 of file DebugDrawerComponent.h.
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onUpdateVisualization derived methods can overwrite this method to update custom visualizations.
Reimplemented in EntityDrawerComponent.
Definition at line 495 of file DebugDrawerComponent.h.
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Definition at line 2843 of file DebugDrawerComponent.cpp.
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Definition at line 2893 of file DebugDrawerComponent.cpp.
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Definition at line 2881 of file DebugDrawerComponent.cpp.
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Definition at line 2591 of file DebugDrawerComponent.cpp.
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Definition at line 1529 of file DebugDrawerComponent.cpp.
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Definition at line 2107 of file DebugDrawerComponent.cpp.
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Definition at line 2095 of file DebugDrawerComponent.cpp.
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Definition at line 1369 of file DebugDrawerComponent.cpp.
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Definition at line 1832 of file DebugDrawerComponent.cpp.
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Definition at line 1820 of file DebugDrawerComponent.cpp.
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Definition at line 1449 of file DebugDrawerComponent.cpp.
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Definition at line 2933 of file DebugDrawerComponent.cpp.
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Definition at line 2921 of file DebugDrawerComponent.cpp.
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Definition at line 2727 of file DebugDrawerComponent.cpp.
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Definition at line 2777 of file DebugDrawerComponent.cpp.
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Definition at line 2765 of file DebugDrawerComponent.cpp.
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Definition at line 1603 of file DebugDrawerComponent.cpp.
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Reimplemented in EntityDrawerComponent.
Definition at line 498 of file DebugDrawerComponent.h.
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Definition at line 1429 of file DebugDrawerComponent.cpp.
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Definition at line 1949 of file DebugDrawerComponent.cpp.
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Definition at line 1937 of file DebugDrawerComponent.cpp.
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Definition at line 307 of file DebugDrawerComponent.h.
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Definition at line 2539 of file DebugDrawerComponent.cpp.
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Definition at line 2549 of file DebugDrawerComponent.cpp.
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Definition at line 1329 of file DebugDrawerComponent.cpp.
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Definition at line 1755 of file DebugDrawerComponent.cpp.
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Definition at line 1349 of file DebugDrawerComponent.cpp.
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Definition at line 1791 of file DebugDrawerComponent.cpp.
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Definition at line 1779 of file DebugDrawerComponent.cpp.
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Definition at line 1743 of file DebugDrawerComponent.cpp.
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Definition at line 1469 of file DebugDrawerComponent.cpp.
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Definition at line 1985 of file DebugDrawerComponent.cpp.
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Definition at line 1973 of file DebugDrawerComponent.cpp.
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Definition at line 1489 of file DebugDrawerComponent.cpp.
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Definition at line 2033 of file DebugDrawerComponent.cpp.
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Definition at line 2021 of file DebugDrawerComponent.cpp.
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Definition at line 1714 of file DebugDrawerComponent.cpp.
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Definition at line 1702 of file DebugDrawerComponent.cpp.
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Definition at line 1549 of file DebugDrawerComponent.cpp.
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Definition at line 2217 of file DebugDrawerComponent.cpp.
void removeSelectionCallbacks | ( | ) |
Definition at line 243 of file DebugDrawerComponent.cpp.
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Definition at line 1409 of file DebugDrawerComponent.cpp.
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Definition at line 1909 of file DebugDrawerComponent.cpp.
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Definition at line 1897 of file DebugDrawerComponent.cpp.
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Definition at line 1389 of file DebugDrawerComponent.cpp.
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Definition at line 1871 of file DebugDrawerComponent.cpp.
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Definition at line 1859 of file DebugDrawerComponent.cpp.
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Definition at line 1509 of file DebugDrawerComponent.cpp.
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Definition at line 2068 of file DebugDrawerComponent.cpp.
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Definition at line 2056 of file DebugDrawerComponent.cpp.
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If a layer with layerName exists it is returned. Otherwise a new layer with given name is created and returned.
layerName | The layer. |
Definition at line 2393 of file DebugDrawerComponent.cpp.
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Definition at line 174 of file DebugDrawerComponent.cpp.
void selectionCallback | ( | ) |
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Definition at line 2876 of file DebugDrawerComponent.cpp.
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Definition at line 2863 of file DebugDrawerComponent.cpp.
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Definition at line 2090 of file DebugDrawerComponent.cpp.
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Definition at line 2073 of file DebugDrawerComponent.cpp.
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Definition at line 1815 of file DebugDrawerComponent.cpp.
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Definition at line 1796 of file DebugDrawerComponent.cpp.
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Definition at line 2898 of file DebugDrawerComponent.cpp.
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Definition at line 2916 of file DebugDrawerComponent.cpp.
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Definition at line 2760 of file DebugDrawerComponent.cpp.
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Definition at line 2747 of file DebugDrawerComponent.cpp.
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Definition at line 1932 of file DebugDrawerComponent.cpp.
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Definition at line 1914 of file DebugDrawerComponent.cpp.
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Definition at line 299 of file DebugDrawerComponent.h.
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Definition at line 303 of file DebugDrawerComponent.h.
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Definition at line 1623 of file DebugDrawerComponent.cpp.
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Definition at line 1738 of file DebugDrawerComponent.cpp.
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Definition at line 1774 of file DebugDrawerComponent.cpp.
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Definition at line 1760 of file DebugDrawerComponent.cpp.
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Definition at line 1719 of file DebugDrawerComponent.cpp.
void setMutex | ( | RecursiveMutexPtr const & | m | ) |
Definition at line 2360 of file DebugDrawerComponent.cpp.
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Definition at line 1968 of file DebugDrawerComponent.cpp.
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Definition at line 1954 of file DebugDrawerComponent.cpp.
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Definition at line 2016 of file DebugDrawerComponent.cpp.
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Definition at line 1990 of file DebugDrawerComponent.cpp.
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Definition at line 1697 of file DebugDrawerComponent.cpp.
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Definition at line 1692 of file DebugDrawerComponent.cpp.
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setRobotVisu Initializes a robot visualization
layerName | The layer |
robotName | The identifier of the robot |
robotFile | The filename of the robot. The robot must be locally present in a project. |
DrawStyle | Either FullModel ior CollisionModel. |
armarxProject | Additional armarx project that should be used to search the robot. Must be locally available and accessible through the armarx cmake search procedure. |
Definition at line 2112 of file DebugDrawerComponent.cpp.
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Definition at line 1687 of file DebugDrawerComponent.cpp.
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Definition at line 1671 of file DebugDrawerComponent.cpp.
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Definition at line 1892 of file DebugDrawerComponent.cpp.
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Definition at line 1876 of file DebugDrawerComponent.cpp.
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Definition at line 1854 of file DebugDrawerComponent.cpp.
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Definition at line 1837 of file DebugDrawerComponent.cpp.
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Definition at line 2051 of file DebugDrawerComponent.cpp.
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Definition at line 2038 of file DebugDrawerComponent.cpp.
void setVisuUpdateTime | ( | float | visuUpdatesPerSec | ) |
setVisuUpdateTime Specifies how often the accumulated draw commands should be applied to the visualization (default 30). Has to be called before init.
visuUpdatesPerSec | All topic requests are collected asynchronously. This parameter specifies how often the rendering should be updated according to the accumulated updates. |
Definition at line 325 of file DebugDrawerComponent.cpp.
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updateRobotColor Colorizes the robot visualization
layerName | The layer |
robotName | The robot identifyer |
c | The draw color, if all is set to 0, the colorization is disabled (i.e. the original vizaulization shows up) |
Definition at line 2166 of file DebugDrawerComponent.cpp.
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Definition at line 2145 of file DebugDrawerComponent.cpp.
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Definition at line 2191 of file DebugDrawerComponent.cpp.
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Definition at line 2128 of file DebugDrawerComponent.cpp.
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Definition at line 2416 of file DebugDrawerComponent.cpp.
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Definition at line 487 of file DebugDrawerComponent.h.
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Definition at line 582 of file DebugDrawerComponent.h.
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Definition at line 583 of file DebugDrawerComponent.h.
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Definition at line 613 of file DebugDrawerComponent.h.
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The data update mutex.
Definition at line 602 of file DebugDrawerComponent.h.
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Definition at line 621 of file DebugDrawerComponent.h.
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Definition at line 622 of file DebugDrawerComponent.h.
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Main node for all layers.
Definition at line 591 of file DebugDrawerComponent.h.
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All existing layers.
Definition at line 596 of file DebugDrawerComponent.h.
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Definition at line 611 of file DebugDrawerComponent.h.
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Definition at line 619 of file DebugDrawerComponent.h.
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The coin mutex.
Definition at line 599 of file DebugDrawerComponent.h.
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Definition at line 607 of file DebugDrawerComponent.h.
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Definition at line 606 of file DebugDrawerComponent.h.
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Definition at line 584 of file DebugDrawerComponent.h.
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Definition at line 615 of file DebugDrawerComponent.h.
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Definition at line 616 of file DebugDrawerComponent.h.
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Definition at line 604 of file DebugDrawerComponent.h.
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Definition at line 586 of file DebugDrawerComponent.h.