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armarx::PropertyDefinitionsPtr | createPropertyDefinitions () override |
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| EntityDrawerComponent () |
| EntityDrawerComponent Constructs a debug drawer. More...
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std::string | getDefaultName () const override |
| Retrieve default name of component. More...
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void | onConnectComponent () override |
| Pure virtual hook for the subclass. More...
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void | onDisconnectComponent () override |
| Hook for subclass. More...
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void | onExitComponent () override |
| Hook for subclass. More...
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void | onInitComponent () override |
| Pure virtual hook for the subclass. More...
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void | removeObjectVisu (const std::string &layerName, const std::string &objectName, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setObjectVisu (const std::string &layerName, const std::string &objectName, const memoryx::ObjectClassBasePtr &objectClassBase, const armarx::PoseBasePtr &globalPose, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setObjectVisuByName (const std::string &layerName, const std::string &customObjectName, const std::string &objectClassName, const armarx::PoseBasePtr &globalPose, const Ice::Current &c=Ice::emptyCurrent) override |
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void | updateObjectColor (const std::string &layerName, const std::string &objectName, const armarx::DrawColor &color, const Ice::Current &c=Ice::emptyCurrent) override |
| updateObjectColor Colorizes the object visualization More...
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void | updateObjectPose (const std::string &layerName, const std::string &objectName, const armarx::PoseBasePtr &globalPose, const Ice::Current &c=Ice::emptyCurrent) override |
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void | updateObjectTransparency (const std::string &layerName, const std::string &objectName, float alpha, const Ice::Current &c=Ice::emptyCurrent) override |
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| ~EntityDrawerComponent () override |
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void | clearAll (const ::Ice::Current &=Ice::emptyCurrent) override |
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void | clearDebugLayer (const ::Ice::Current &=Ice::emptyCurrent) override |
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void | clearLayer (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | clearSelections (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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| DebugDrawerComponent () |
| DebugDrawerComponent Constructs a debug drawer. More...
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void | deselect (const std::string &layerName, const std::string &elementName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | deselectionCallback () |
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void | disableAllLayers (const ::Ice::Current &=Ice::emptyCurrent) override |
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void | disableSelections (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | enableAllLayers (const ::Ice::Current &=Ice::emptyCurrent) override |
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void | enableDebugLayerVisu (bool visible, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | enableLayerVisu (const std::string &layerName, bool visible, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | enableSelections (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | exportLayer (const std::string &filename, const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | exportScene (const std::string &filename, const ::Ice::Current &=Ice::emptyCurrent) override |
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std::map< std::string, bool > | getAllDefaultLayerVisibilities () const |
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bool | getDefaultLayerVisibility () const |
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bool | getDefaultLayerVisibility (const std::string &layerName) const |
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RecursiveMutexLockPtr | getScopedVisuLock () |
| getScopedLock If using the coin visualization it must be ensured that all rendering calls are protected with this mutex More...
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DebugDrawerSelectionList | getSelections (const ::Ice::Current &=Ice::emptyCurrent) override |
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SoSeparator * | getVisualization () |
| getVisualization Ensure that all access to this node is protected with the scoped lock mutex. More...
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bool | hasLayer (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | installSelectionCallbacks () |
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::armarx::LayerInformationSequence | layerInformation (const ::Ice::Current &=Ice::emptyCurrent) override |
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::Ice::StringSeq | layerNames (const ::Ice::Current &=Ice::emptyCurrent) override |
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void | remove24BitColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | remove24BitColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeArrowDebugLayerVisu (const std::string &arrowName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeArrowVisu (const std::string &layerName, const std::string &arrowName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeBoxDebugLayerVisu (const std::string &boxName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeBoxVisu (const std::string &layerName, const std::string &boxName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeCircleDebugLayerVisu (const std::string &circleName, const Ice::Current &=Ice::emptyCurrent) override |
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void | removeCircleVisu (const std::string &layerName, const std::string &circleName, const Ice::Current &=Ice::emptyCurrent) override |
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void | removeColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeCylinderDebugLayerVisu (const std::string &cylinderName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeCylinderVisu (const std::string &layerName, const std::string &cylinderName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeDefaultLayerVisibility (const std::string &layerName) |
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void | removeLayer (const std::string &layerName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeLineDebugLayerVisu (const std::string &lineName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeLineSetDebugLayerVisu (const std::string &lineSetName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeLineSetVisu (const std::string &layerName, const std::string &lineSetName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeLineVisu (const std::string &layerName, const std::string &lineName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removePointCloudDebugLayerVisu (const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removePointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removePolygonDebugLayerVisu (const std::string &polygonName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removePolygonVisu (const std::string &layerName, const std::string &polygonName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removePoseDebugLayerVisu (const std::string &poseName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removePoseVisu (const std::string &layerName, const std::string &poseName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeRobotVisu (const std::string &layerName, const std::string &robotName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeSelectionCallbacks () |
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void | removeSphereDebugLayerVisu (const std::string &sphereName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeSphereVisu (const std::string &layerName, const std::string &sphereName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeTextDebugLayerVisu (const std::string &textName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeTextVisu (const std::string &layerName, const std::string &textName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeTriMeshDebugLayerVisu (const std::string &triMeshName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | removeTriMeshVisu (const std::string &layerName, const std::string &triMeshName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | reportSelectionChanged (const DebugDrawerSelectionList &selectedElements, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | select (const std::string &layerName, const std::string &elementName, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | selectionCallback () |
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void | set24BitColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const DebugDrawer24BitColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | set24BitColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const DebugDrawer24BitColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setArrowDebugLayerVisu (const std::string &arrowName, const ::armarx::Vector3BasePtr &position, const ::armarx::Vector3BasePtr &direction, const DrawColor &color, float length, float width, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setArrowVisu (const std::string &layerName, const std::string &arrowName, const ::armarx::Vector3BasePtr &position, const ::armarx::Vector3BasePtr &direction, const DrawColor &color, float length, float width, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setBoxDebugLayerVisu (const std::string &boxName, const ::armarx::PoseBasePtr &globalPose, const ::armarx::Vector3BasePtr &dimensions, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setBoxVisu (const std::string &layerName, const std::string &boxName, const ::armarx::PoseBasePtr &globalPose, const ::armarx::Vector3BasePtr &dimensions, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setCircleArrowVisu (const std::string &layerName, const std::string &circleName, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override |
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void | setCircleDebugLayerVisu (const std::string &circleName, const Vector3BasePtr &globalPosition, const Vector3BasePtr &directionVec, Ice::Float radius, Ice::Float circleCompletion, Ice::Float width, const DrawColor &color, const Ice::Current &=Ice::emptyCurrent) override |
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virtual void | setColoredPointCloudDebugLayerVisu (const std::string &pointCloudName, const DebugDrawerColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) |
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void | setColoredPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const DebugDrawerColoredPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setCylinderDebugLayerVisu (const std::string &cylinderName, const ::armarx::Vector3BasePtr &globalPosition, const ::armarx::Vector3BasePtr &direction, float length, float radius, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setCylinderVisu (const std::string &layerName, const std::string &cylinderName, const ::armarx::Vector3BasePtr &globalPosition, const ::armarx::Vector3BasePtr &direction, float length, float radius, const DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setDefaultLayerVisibility (bool defaultLayerVisibility) |
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void | setDefaultLayerVisibility (const std::string &layerName, bool defaultLayerVisibility) |
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void | setLineDebugLayerVisu (const std::string &lineName, const ::armarx::Vector3BasePtr &globalPosition1, const ::armarx::Vector3BasePtr &globalPosition2, float lineWidth, const ::armarx::DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setLineSetDebugLayerVisu (const std::string &lineSetName, const DebugDrawerLineSet &lineSet, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setLineSetVisu (const std::string &layerName, const std::string &lineSetName, const DebugDrawerLineSet &lineSet, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setLineVisu (const std::string &layerName, const std::string &lineName, const ::armarx::Vector3BasePtr &globalPosition1, const ::armarx::Vector3BasePtr &globalPosition2, float lineWidth, const ::armarx::DrawColor &color, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setMutex (RecursiveMutexPtr const &m) |
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void | setPointCloudDebugLayerVisu (const std::string &pointCloudName, const DebugDrawerPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setPointCloudVisu (const std::string &layerName, const std::string &pointCloudName, const DebugDrawerPointCloud &pointCloud, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setPolygonDebugLayerVisu (const std::string &polygonName, const std::vector< ::armarx::Vector3BasePtr > &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, float lineWidth, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setPolygonVisu (const std::string &layerName, const std::string &polygonName, const std::vector< ::armarx::Vector3BasePtr > &polygonPoints, const DrawColor &colorInner, const DrawColor &colorBorder, float lineWidth, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setPoseDebugLayerVisu (const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setPoseVisu (const std::string &layerName, const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setRobotVisu (const std::string &layerName, const std::string &robotName, const std::string &robotFile, const std::string &armarxProject, DrawStyle drawStyle, const ::Ice::Current &=Ice::emptyCurrent) override |
| setRobotVisu Initializes a robot visualization More...
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void | setScaledPoseDebugLayerVisu (const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Float scale, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setScaledPoseVisu (const std::string &layerName, const std::string &poseName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Float scale, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setSphereDebugLayerVisu (const std::string &sphereName, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, float radius, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setSphereVisu (const std::string &layerName, const std::string &sphereName, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, float radius, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setTextDebugLayerVisu (const std::string &textName, const std::string &text, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, int size, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setTextVisu (const std::string &layerName, const std::string &textName, const std::string &text, const ::armarx::Vector3BasePtr &globalPosition, const DrawColor &color, int size, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setTriMeshDebugLayerVisu (const std::string &triMeshName, const DebugDrawerTriMesh &triMesh, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setTriMeshVisu (const std::string &layerName, const std::string &triMeshName, const DebugDrawerTriMesh &triMesh, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | setVisuUpdateTime (float visuUpdatesPerSec) |
| setVisuUpdateTime Specifies how often the accumulated draw commands should be applied to the visualization (default 30). Has to be called before init. More...
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void | updateRobotColor (const std::string &layerName, const std::string &robotName, const armarx::DrawColor &c, const ::Ice::Current &=Ice::emptyCurrent) override |
| updateRobotColor Colorizes the robot visualization More...
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void | updateRobotConfig (const std::string &layerName, const std::string &robotName, const std::map< std::string, float > &configuration, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | updateRobotNodeColor (const std::string &layerName, const std::string &robotName, const std::string &robotNodeName, const armarx::DrawColor &c, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | updateRobotPose (const std::string &layerName, const std::string &robotName, const ::armarx::PoseBasePtr &globalPose, const ::Ice::Current &=Ice::emptyCurrent) override |
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| ~DebugDrawerComponent () override |
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virtual void | componentPropertiesUpdated (const std::set< std::string > &changedProperties) |
| Implement this function if you would like to react to changes in the properties. More...
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void | forceComponentCreatedByComponentCreateFunc () |
| forces the flag to be set to true that the object instance was created by the Component::create function More...
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std::vector< PropertyUserPtr > | getAdditionalPropertyUsers () const |
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template<typename PropertyType > |
Property< PropertyType > | getProperty (const std::string &name) |
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template<typename PropertyType > |
Property< PropertyType > | getProperty (const std::string &name) const |
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template<class T > |
void | getProperty (std::atomic< T > &val, const std::string &name) const |
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template<class T > |
void | getProperty (T &val, const std::string &name) const |
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template<class ProxyType > |
ProxyType | getProxyFromProperty (const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| Get a proxy whose name is specified by the given property. More...
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|
template<class ProxyType > |
void | getProxyFromProperty (ProxyType &proxy, const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
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template<class TopicProxyType > |
TopicProxyType | getTopicFromProperty (const std::string &propertyName) |
| Get a topic proxy whose name is specified by the given property. More...
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template<class TopicProxyType > |
void | getTopicFromProperty (TopicProxyType &top, const std::string &propertyName) |
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void | initializeProperties (const std::string &configName, Ice::PropertiesPtr const &properties, const std::string &configDomain) |
| initializes the properties of this component. More...
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void | injectPropertyDefinitions (PropertyDefinitionsPtr &props) override |
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void | offeringTopicFromProperty (const std::string &propertyName) |
| Offer a topic whose name is specified by the given property. More...
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virtual void | preOnConnectComponent () override |
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virtual void | preOnInitComponent () override |
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bool | usingProxyFromProperty (const std::string &propertyName, const std::string &endpoints="") |
| Use a proxy whose name is specified by the given property. More...
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void | usingTopicFromProperty (const std::string &propertyName, bool orderedPublishing=false) |
| Use a topic whose name is specified by the given property. More...
|
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void | enableProfiler (bool enable) |
| setProfiler allows setting ManagedIceObject::profiler to a new instance (if the new instance is actually not a null pointer) More...
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std::string | generateSubObjectName (const std::string &subObjectName) |
| Generates a unique name for a sub object from a general name. More...
|
|
ArmarXManagerPtr | getArmarXManager () const |
| Returns the ArmarX manager used to add and remove components. More...
|
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ManagedIceObjectConnectivity | getConnectivity () const |
| Retrieve connectivity of the object (topcis as well as proxies) More...
|
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IceManagerPtr | getIceManager () const |
| Returns the IceManager. More...
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VariantBasePtr | getMetaInfo (const std::string &id) |
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StringVariantBaseMap | getMetaInfoMap () const |
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std::string | getName () const |
| Retrieve name of object. More...
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Ice::ObjectAdapterPtr | getObjectAdapter () const |
| Returns object's Ice adapter. More...
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ArmarXObjectSchedulerPtr | getObjectScheduler () const |
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PeriodicTaskPtr | getPeriodicTask (const std::string &name) |
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Profiler::ProfilerPtr | getProfiler () const |
| getProfiler returns an instance of armarx::Profiler More...
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|
template<class ProxyTarg , class... Args> |
void | getProxy (const char *name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&...args) |
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template<class ProxyType > |
ProxyType | getProxy (const std::string &name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| Retrieves a proxy object. More...
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|
template<class ProxyTarg , class... Args> |
void | getProxy (const std::string &name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&...args) |
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template<class ProxyTarg , class... Args> |
void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const char *name, Args &&...args) |
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template<class ProxyTarg , class... Args> |
void | getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const std::string &name, Args &&...args) |
| Assigns a proxy to proxy . More...
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|
Ice::ObjectPrx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
| Returns the proxy of this object (optionally it waits for the proxy) More...
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|
template<class Prx > |
Prx | getProxy (long timeoutMs=0, bool waitForScheduler=true) const |
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template<class ProxyType > |
void | getProxy (ProxyType &proxy, const char *name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true) |
| Overload to allow using string literals as name (solve ambiguous overload). More...
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|
template<class Prx > |
void | getProxy (Prx &prx, long timeoutMs=0, bool waitForScheduler=true) const |
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int | getState () const |
| Retrieve current state of the ManagedIceObject. More...
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|
template<class TopicProxyType > |
TopicProxyType | getTopic (const std::string &name) |
| Returns a proxy of the specified topic. More...
|
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template<class TopicProxyType > |
void | getTopic (TopicProxyType &topicProxy, const std::string &name) |
| Assigns a proxy of the specified topic to topicProxy . More...
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std::vector< std::string > | getUnresolvedDependencies () const |
| returns the names of all unresolved dependencies More...
|
|
| ManagedIceObject (ManagedIceObject const &other) |
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void | offeringTopic (const std::string &name) |
| Registers a topic for retrival after initialization. More...
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void | preambleGetTopic (std::string const &name) |
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void | setMetaInfo (const std::string &id, const VariantBasePtr &value) |
| Allows to set meta information that can be queried live via Ice interface on the ArmarXManager. More...
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void | startPeriodicTask (const std::string &uniqueName, std::function< void(void)> f, int periodMs, bool assureMeanInterval=false, bool forceSystemTime=true) |
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bool | stopPeriodicTask (const std::string &name) |
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bool | unsubscribeFromTopic (const std::string &name) |
| Unsubscribe from a topic. More...
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bool | usingProxy (const std::string &name, const std::string &endpoints="") |
| Registers a proxy for retrieval after initialization and adds it to the dependency list. More...
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void | usingTopic (const std::string &name, bool orderedPublishing=false) |
| Registers a proxy for subscription after initialization. More...
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void | waitForObjectScheduler () |
| Waits until the ObjectScheduler could resolve all dependencies. More...
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void | waitForProxy (std::string const &name, bool addToDependencies) |
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SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
| disables the logging for the current line for the given amount of seconds. More...
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MessageTypeT | getEffectiveLoggingLevel () const |
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| Logging () |
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void | setLocalMinimumLoggingLevel (MessageTypeT level) |
| With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More...
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void | setTag (const LogTag &tag) |
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void | setTag (const std::string &tagName) |
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virtual | ~Logging () |
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std::vector< std::string > | getComponentProxyNames () |
|
Ice::PropertiesPtr | getIceProperties () const |
| Returns the set of Ice properties. More...
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|
template<typename PropertyType > |
Property< PropertyType > | getProperty (const std::string &name) |
| Property creation and retrieval. More...
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|
template<typename PropertyType > |
Property< PropertyType > | getProperty (const std::string &name) const |
| Hack to allow using getProperty in const -modified methods. More...
|
|
template<class T > |
void | getProperty (std::atomic< T > &val, const std::string &name) const |
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template<class T > |
void | getProperty (T &val, const std::string &name) const |
|
template<class T > |
std::vector< T > | getPropertyAsCSV (const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
|
template<class ContainerT > |
void | getPropertyAsCSV (ContainerT &val, const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true) |
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PropertyDefinitionsPtr | getPropertyDefinitions () |
| Returns the component's property definition container. More...
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std::vector< std::string > | getSubscribedTopicNames () |
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std::vector< std::string > | getTopicProxyNames () |
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bool | hasProperty (const std::string &name) |
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| PropertyUser () |
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virtual void | setIceProperties (Ice::PropertiesPtr properties) |
| Sets the Ice properties. More...
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bool | tryAddProperty (const std::string &propertyName, const std::string &value) |
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virtual void | updateIceProperties (const std::map< std::string, std::string > &changes) |
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void | updateProperties () |
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void | updateProxies (IceManagerPtr) |
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| ~PropertyUser () override |
|