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void | abortTask (const Ice::Current &=Ice::emptyCurrent) override |
| Aborts the task. More...
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PathWithCostSeq | getAllPathsWithCost (const Ice::Current &=Ice::emptyCurrent) const override |
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PathWithCost | getBestPath (const Ice::Current &=Ice::emptyCurrent) const override |
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Ice::Int | getMaxCpus (const Ice::Current &=Ice::emptyCurrent) const override |
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Ice::Long | getNodeCount (const Ice::Current &=Ice::emptyCurrent) const override |
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Path | getNthPath (Ice::Long n, const Ice::Current &=Ice::emptyCurrent) const override |
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PathWithCost | getNthPathWithCost (Ice::Long index, const Ice::Current &=Ice::emptyCurrent) const override |
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Path | getPath (const Ice::Current &=Ice::emptyCurrent) const override |
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Ice::Long | getPathCount (const Ice::Current &=Ice::emptyCurrent) const override |
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PathWithCost | getPathWithCost (const Ice::Current &=Ice::emptyCurrent) const override |
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void | run (const RemoteObjectNodePrxList &remoteNodes, const Ice::Current &=Ice::emptyCurrent) override |
| Runs the task. More...
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void | setMaxCpus (Ice::Int maxCpus, const Ice::Current &=Ice::emptyCurrent) override |
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void | setPaths (const PathWithCostSeq &newPathList, const Ice::Current &=Ice::emptyCurrent) override |
| Used by the manager to store its found paths. More...
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| Task (CSpaceBasePtr cspace, const cprs::ComputingPowerRequestStrategyBasePtr &planningComputingPowerRequestStrategy, VectorXf startCfg, VectorXf goalCfg, const std::string &taskName="ADDIRRTStarTask", Ice::Long maximalPlanningTimeInSeconds=300, AdaptiveDynamicDomainParameters addParams=generateADDParamsFromDCDStepsize(0.01f), float targetCost=0, float dcdStep=0.01f, Ice::Long batchSize=10, Ice::Long nodeCountDeltaForGoalConnectionTries=50, Ice::Long initialWorkerCount=1, Ice::Long maximalWorkerCount=std::numeric_limits< Ice::Long >::max()) |
| Ctor. More...
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| CPRSAwareMotionPlanningTask (const VectorXf &startCfg, const VectorXf &goalCfg, const CSpaceBasePtr &cspace, Ice::Float dcdStep, Ice::Long maximalPlanningTimeInSeconds, const cprs::ComputingPowerRequestStrategyBasePtr &planningComputingPowerRequestStrategy, const std::string &taskName) |
| ctor More...
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CSpaceBasePtr | getCSpace (const Ice::Current &=Ice::emptyCurrent) const override |
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float | getDcdStep (const Ice::Current &=Ice::emptyCurrent) const override |
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VectorXf | getGoal (const Ice::Current &=Ice::emptyCurrent) const override |
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Ice::Long | getMaximalPlanningTimeInSeconds (const Ice::Current &=Ice::emptyCurrent) const override |
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VectorXf | getStart (const Ice::Current &=Ice::emptyCurrent) const override |
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| MotionPlanningTaskWithDefaultMembers (const VectorXf &startCfg, const VectorXf &goalCfg, const CSpaceBasePtr &cspace, Ice::Float dcdStep, Ice::Long maximalPlanningTimeInSeconds, const std::string &taskName) |
| ctor More...
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void | addTaskStatusCallback (std::function< void(TaskStatus::Status)> cb) |
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Ice::Long | getPlanningTime (const Ice::Current &) const override |
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MotionPlanningTaskBasePrx & | getProxy () |
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Ice::Long | getRefiningTime (const Ice::Current &) const override |
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Ice::Long | getRunningTime (const Ice::Current &) const override |
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std::string | getTaskName (const Ice::Current &=Ice::emptyCurrent) const override |
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TaskStatus::Status | getTaskStatus (const Ice::Current &=Ice::emptyCurrent) const override |
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| MotionPlanningTask ()=default |
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virtual void | onPlanningDone () |
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virtual void | onRefiningDone () |
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virtual void | postEnqueueing () |
| Called by the planning server after the task was enqueued. More...
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virtual void | registerAtIceAdapter (Ice::ObjectAdapterPtr &adapter, const Ice::Identity ident) |
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bool | setTaskStatus (TaskStatus::Status newTaskStatus, const Ice::Current &=Ice::emptyCurrent) override |
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| ~MotionPlanningTask () override=default |
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bool | finishedRunning (const Ice::Current &=Ice::emptyCurrent) const override |
| Returns whether the task has finished planning. More...
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bool | isRunning (const Ice::Current &=Ice::emptyCurrent) const override |
| Returns whether the task is currently planning. More...
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void | waitForFinishedPlanning_async (const AMD_MotionPlanningTaskControlInterface_waitForFinishedPlanningPtr &cb, const Ice::Current &=Ice::emptyCurrent) override |
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void | waitForFinishedRunning_async (const AMD_MotionPlanningTaskControlInterface_waitForFinishedRunningPtr &cb, const Ice::Current &=Ice::emptyCurrent) override |
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PathSeq | getAllPaths (const Ice::Current &=Ice::emptyCurrent) const override |
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Path | getNthPath (Ice::Long n, const Ice::Current &=Ice::emptyCurrent) const override |
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Path | getPath (const Ice::Current &=Ice::emptyCurrent) const override |
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PathWithCost | getPathWithCost (const Ice::Current &=Ice::emptyCurrent) const override |
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Path | getPath (const Ice::Current &=Ice::emptyCurrent) const override |
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Path | getPath (const Ice::Current &=Ice::emptyCurrent) const override |
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An addirrt* task.
The olanning algorithm used is a combination of:
- bulk distributed rrt.
- informed rrt*
- adaptive dynamic domain
bulks and batches are used as synonyms.
Definition at line 59 of file Task.h.