ArmarXPhysicsWorldVisualization Class Reference

The ArmarXPhysicsWorldVisualization class organizes the Coin3D visualization of the physics scene. It connects to the SimulatorVisuUpdate topic in order to retrieve the visualization stream of the current simulated environment. All scene changes (new objects / removed objects) are handled by checking the current setup with the retrieved one. More...

#include <ArmarXSimulation/components/ArmarXPhysicsWorldVisualization/ArmarXPhysicsWorldVisualization.h>

+ Inheritance diagram for ArmarXPhysicsWorldVisualization:

Public Types

using RecursiveLockPtr = std::shared_ptr< std::unique_lock< std::recursive_mutex > >
 
- Public Types inherited from ManagedIceObject
using PeriodicTaskPtr = IceUtil::Handle< SimplePeriodicTask< std::function< void(void)> >>
 

Public Member Functions

void addFloorVisualization (Eigen::Vector3f floorPos, Eigen::Vector3f floorUp, float floorExtendMM, std::string floorTexture)
 
void addVisualization (VirtualRobot::RobotPtr ro, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full)
 
void addVisualization (VirtualRobot::SceneObjectPtr so, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full)
 
 ArmarXPhysicsWorldVisualization ()
 
SoNode * buildVisu (VirtualRobot::RobotPtr ro, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full)
 buildVisu Creates visualization with increased ref counter. More...
 
SoNode * buildVisu (VirtualRobot::SceneObjectPtr o, VirtualRobot::SceneObject::VisualizationType visuType=VirtualRobot::SceneObject::Full)
 buildVisu Creates visualization with increased ref counter. More...
 
PropertyDefinitionsPtr createPropertyDefinitions () override
 
void enableVisuType (bool fullModel)
 
std::string getDefaultName () const override
 Retrieve default name of component. More...
 
VirtualRobot::SceneObjectPtr getObject (const std::string &name)
 
std::vector< VirtualRobot::SceneObjectPtr > getObjects () const
 
VirtualRobot::RobotPtr getRobot (const std::string &name)
 
std::vector< VirtualRobot::RobotPtrgetRobots () const
 
RecursiveLockPtr getScopedDataLock ()
 
RecursiveLockPtr getScopedLock ()
 
Ice::Long getSyncTimestamp () const
 getSyncTimestamp More...
 
float getSyncVisuTime ()
 
SoSeparator * getViewableScene ()
 Returns the scene without floor (allows for better viewAll handling) More...
 
SoSeparator * getVisualization ()
 getVisu returns the visualization that is synchronized with ArmarXPhysicsWorld More...
 
void onConnectComponent () override
 Pure virtual hook for the subclass. More...
 
void onDisconnectComponent () override
 Hook for subclass. More...
 
void onExitComponent () override
 Hook for subclass. More...
 
void onInitComponent () override
 Pure virtual hook for the subclass. More...
 
void releaseResources ()
 
void removeObjectVisualization (const std::string &name)
 
void removeRobotVisualization (const std::string &name)
 
void removeVisualization (VirtualRobot::RobotPtr r)
 
void removeVisualization (VirtualRobot::SceneObjectPtr so)
 
void reportSceneUpdated (const ::armarx::SceneVisuData &actualData, const ::Ice::Current &=Ice::emptyCurrent) override
 
void setMutex (std::shared_ptr< std::recursive_mutex > const &m)
 
void showBaseCoord (bool enable, float scale=5.0f)
 
bool synchronizeVisualizationData ()
 Show/hide contacts. More...
 
 ~ArmarXPhysicsWorldVisualization () override
 
- Public Member Functions inherited from Component
virtual void componentPropertiesUpdated (const std::set< std::string > &changedProperties)
 Implement this function if you would like to react to changes in the properties. More...
 
void forceComponentCreatedByComponentCreateFunc ()
 forces the flag to be set to true that the object instance was created by the Component::create function More...
 
std::vector< PropertyUserPtrgetAdditionalPropertyUsers () const
 
template<typename PropertyType >
Property< PropertyType > getProperty (const std::string &name)
 
template<typename PropertyType >
Property< PropertyType > getProperty (const std::string &name) const
 
template<class T >
void getProperty (std::atomic< T > &val, const std::string &name) const
 
template<class T >
void getProperty (T &val, const std::string &name) const
 
template<class ProxyType >
ProxyType getProxyFromProperty (const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true)
 Get a proxy whose name is specified by the given property. More...
 
template<class ProxyType >
void getProxyFromProperty (ProxyType &proxy, const std::string &propertyName, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true)
 
template<class TopicProxyType >
TopicProxyType getTopicFromProperty (const std::string &propertyName)
 Get a topic proxy whose name is specified by the given property. More...
 
template<class TopicProxyType >
void getTopicFromProperty (TopicProxyType &top, const std::string &propertyName)
 
void initializeProperties (const std::string &configName, Ice::PropertiesPtr const &properties, const std::string &configDomain)
 initializes the properties of this component. More...
 
void injectPropertyDefinitions (PropertyDefinitionsPtr &props) override
 
void offeringTopicFromProperty (const std::string &propertyName)
 Offer a topic whose name is specified by the given property. More...
 
virtual void preOnConnectComponent () override
 
virtual void preOnInitComponent () override
 
bool usingProxyFromProperty (const std::string &propertyName, const std::string &endpoints="")
 Use a proxy whose name is specified by the given property. More...
 
void usingTopicFromProperty (const std::string &propertyName, bool orderedPublishing=false)
 Use a topic whose name is specified by the given property. More...
 
- Public Member Functions inherited from ManagedIceObject
void enableProfiler (bool enable)
 setProfiler allows setting ManagedIceObject::profiler to a new instance (if the new instance is actually not a null pointer) More...
 
std::string generateSubObjectName (const std::string &subObjectName)
 Generates a unique name for a sub object from a general name. More...
 
ArmarXManagerPtr getArmarXManager () const
 Returns the ArmarX manager used to add and remove components. More...
 
ManagedIceObjectConnectivity getConnectivity () const
 Retrieve connectivity of the object (topcis as well as proxies) More...
 
IceManagerPtr getIceManager () const
 Returns the IceManager. More...
 
VariantBasePtr getMetaInfo (const std::string &id)
 
StringVariantBaseMap getMetaInfoMap () const
 
std::string getName () const
 Retrieve name of object. More...
 
Ice::ObjectAdapterPtr getObjectAdapter () const
 Returns object's Ice adapter. More...
 
ArmarXObjectSchedulerPtr getObjectScheduler () const
 
PeriodicTaskPtr getPeriodicTask (const std::string &name)
 
Profiler::ProfilerPtr getProfiler () const
 getProfiler returns an instance of armarx::Profiler More...
 
template<class ProxyTarg , class... Args>
void getProxy (const char *name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&...args)
 
template<class ProxyType >
ProxyType getProxy (const std::string &name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true)
 Retrieves a proxy object. More...
 
template<class ProxyTarg , class... Args>
void getProxy (const std::string &name, IceInternal::ProxyHandle< ProxyTarg > &proxy, Args &&...args)
 
template<class ProxyTarg , class... Args>
void getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const char *name, Args &&...args)
 
template<class ProxyTarg , class... Args>
void getProxy (IceInternal::ProxyHandle< ProxyTarg > &proxy, const std::string &name, Args &&...args)
 Assigns a proxy to proxy. More...
 
Ice::ObjectPrx getProxy (long timeoutMs=0, bool waitForScheduler=true) const
 Returns the proxy of this object (optionally it waits for the proxy) More...
 
template<class Prx >
Prx getProxy (long timeoutMs=0, bool waitForScheduler=true) const
 
template<class ProxyType >
void getProxy (ProxyType &proxy, const char *name, bool addToDependencies=false, const std::string &endpoints="", bool throwOnProxyError=true)
 Overload to allow using string literals as name (solve ambiguous overload). More...
 
template<class Prx >
void getProxy (Prx &prx, long timeoutMs=0, bool waitForScheduler=true) const
 
int getState () const
 Retrieve current state of the ManagedIceObject. More...
 
template<class TopicProxyType >
TopicProxyType getTopic (const std::string &name)
 Returns a proxy of the specified topic. More...
 
template<class TopicProxyType >
void getTopic (TopicProxyType &topicProxy, const std::string &name)
 Assigns a proxy of the specified topic to topicProxy. More...
 
std::vector< std::string > getUnresolvedDependencies () const
 returns the names of all unresolved dependencies More...
 
 ManagedIceObject (ManagedIceObject const &other)
 
void offeringTopic (const std::string &name)
 Registers a topic for retrival after initialization. More...
 
void preambleGetTopic (std::string const &name)
 
void setMetaInfo (const std::string &id, const VariantBasePtr &value)
 Allows to set meta information that can be queried live via Ice interface on the ArmarXManager. More...
 
void startPeriodicTask (const std::string &uniqueName, std::function< void(void)> f, int periodMs, bool assureMeanInterval=false, bool forceSystemTime=true)
 
bool stopPeriodicTask (const std::string &name)
 
bool unsubscribeFromTopic (const std::string &name)
 Unsubscribe from a topic. More...
 
bool usingProxy (const std::string &name, const std::string &endpoints="")
 Registers a proxy for retrieval after initialization and adds it to the dependency list. More...
 
void usingTopic (const std::string &name, bool orderedPublishing=false)
 Registers a proxy for subscription after initialization. More...
 
void waitForObjectScheduler ()
 Waits until the ObjectScheduler could resolve all dependencies. More...
 
void waitForProxy (std::string const &name, bool addToDependencies)
 
- Public Member Functions inherited from Logging
SpamFilterDataPtr deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const
 disables the logging for the current line for the given amount of seconds. More...
 
MessageTypeT getEffectiveLoggingLevel () const
 
 Logging ()
 
void setLocalMinimumLoggingLevel (MessageTypeT level)
 With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More...
 
void setTag (const LogTag &tag)
 
void setTag (const std::string &tagName)
 
virtual ~Logging ()
 
- Public Member Functions inherited from PropertyUser
std::vector< std::string > getComponentProxyNames ()
 
Ice::PropertiesPtr getIceProperties () const
 Returns the set of Ice properties. More...
 
template<typename PropertyType >
Property< PropertyType > getProperty (const std::string &name)
 Property creation and retrieval. More...
 
template<typename PropertyType >
Property< PropertyType > getProperty (const std::string &name) const
 Hack to allow using getProperty in const-modified methods. More...
 
template<class T >
void getProperty (std::atomic< T > &val, const std::string &name) const
 
template<class T >
void getProperty (T &val, const std::string &name) const
 
template<class T >
std::vector< TgetPropertyAsCSV (const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true)
 
template<class ContainerT >
void getPropertyAsCSV (ContainerT &val, const std::string &name, const std::string &splitBy=",;", bool trimElements=true, bool removeEmptyElements=true)
 
PropertyDefinitionsPtr getPropertyDefinitions ()
 Returns the component's property definition container. More...
 
std::vector< std::string > getSubscribedTopicNames ()
 
std::vector< std::string > getTopicProxyNames ()
 
bool hasProperty (const std::string &name)
 
 PropertyUser ()
 
virtual void setIceProperties (Ice::PropertiesPtr properties)
 Sets the Ice properties. More...
 
bool tryAddProperty (const std::string &propertyName, const std::string &value)
 
virtual void updateIceProperties (const std::map< std::string, std::string > &changes)
 
void updateProperties ()
 
void updateProxies (IceManagerPtr)
 
 ~PropertyUser () override
 

Protected Member Functions

bool createPrimitiveObject (ObjectVisuPrimitivePtr objectPrimitiveData, const std::string &name)
 
bool loadObject (const ObjectVisuData &obj)
 
bool loadObject (const std::string &objectFile, const std::string &project, const std::string &instanceName)
 
bool loadRobot (const std::string &robotName, const std::string &robotFile, const std::string &project, float scaling, bool colModel)
 
void removeFloorVisualization ()
 
bool synchronizeFloor ()
 
bool synchronizeObjects ()
 
bool synchronizeRobots ()
 
bool synchronizeSceneObjectPoses (NamePoseMap &objMap, NameValueMap &jvMap, VirtualRobot::SceneObjectPtr currentObjVisu)
 
- Protected Member Functions inherited from Component
void addPropertyUser (const PropertyUserPtr &subPropertyUser)
 Add additional property users here that should show up in the application help text. More...
 
 Component ()
 Protected default constructor. Used for virtual inheritance. Use createManagedIceObject() instead. More...
 
std::string getConfigDomain ()
 Retrieve config domain for this component as set in constructor. More...
 
std::string getConfigIdentifier ()
 Retrieve config identifier for this component as set in constructor. More...
 
std::string getConfigName ()
 Retrieve config name for this component as set in constructor. More...
 
virtual void icePropertiesInitialized ()
 
- Protected Member Functions inherited from ManagedIceObject
template<class PluginT , class... ParamsT>
PluginT * addPlugin (const std::string prefix="", ParamsT &&...params)
 
template<class PluginT , class... ParamsT>
void addPlugin (PluginT *&targ, const std::string prefix="", ParamsT &&...params)
 
template<class PluginT , class... ParamsT>
void addPlugin (std::experimental::observer_ptr< PluginT > &targ, const std::string prefix="", ParamsT &&...params)
 
Ice::CommunicatorPtr getCommunicator () const
 
std::unique_ptr< ManagedIceObjectPlugin > & getPluginPointer (std::type_info const &type, std::string const &prefix)
 
 ManagedIceObject ()
 Protected default constructor. More...
 
virtual void postOnConnectComponent ()
 
virtual void postOnDisconnectComponent ()
 
virtual void postOnExitComponent ()
 
virtual void postOnInitComponent ()
 
virtual void preOnDisconnectComponent ()
 
virtual void preOnExitComponent ()
 
bool removeProxyDependency (const std::string &name)
 This function removes the dependency of this object on the in parameter name specified object. More...
 
void setName (std::string name)
 Override name of well-known object. More...
 
void terminate ()
 Initiates termination of this IceManagedObject. More...
 
 ~ManagedIceObject () override
 
- Protected Member Functions inherited from Logging
bool checkLogLevel (MessageTypeT level) const
 
const LogSenderPtrgetLogSender () const
 Retrieve log sender. More...
 
LogSenderPtr loghelper (const char *file, int line, const char *function) const
 

Protected Attributes

std::map< VirtualRobot::RobotPtr, SoNode * > addedRobotVisualizations
 
std::map< VirtualRobot::SceneObjectPtr, SoNode * > addedVisualizations
 
SoSeparator * baseCoordVisu
 
SoSeparator * coinVisu
 
SceneVisuData currentSceneData
 
SoSeparator * dynamicsVisu
 
SoSeparator * floorVisu
 
SceneVisuData lastSceneData
 
VirtualRobot::SceneObject::VisualizationType modelType
 
std::shared_ptr< std::recursive_mutex > mutex
 mutex to protect access to visualization models More...
 
std::shared_ptr< std::recursive_mutex > mutexData
 mutex to process SceneData More...
 
SoSeparator * sceneViewableSep
 
float synchronize2TimeMS
 
- Protected Attributes inherited from Logging
MessageTypeT minimumLoggingLevel
 
SpamFilterDataPtr spamFilter
 
LogTag tag
 

Additional Inherited Members

- Static Public Member Functions inherited from Component
template<class T , class TPtr = IceInternal::Handle<T>>
static TPtr create (Ice::PropertiesPtr properties=Ice::createProperties(), const std::string &configName="", const std::string &configDomain="ArmarX")
 Factory method for a component. More...
 
- Static Public Member Functions inherited from ManagedIceObject
static std::string generateSubObjectName (const std::string &superObjectName, const std::string &subObjectName)
 Generates a unique name for a sub object from a general name and unique name. More...
 
static std::string GetObjectStateAsString (int state)
 
- Static Public Attributes inherited from ManagedIceObject
static const ManagedIceObjectPtr NullPtr
 A nullptr to be used when a const ref to a nullptr is required. More...
 

Detailed Description

The ArmarXPhysicsWorldVisualization class organizes the Coin3D visualization of the physics scene. It connects to the SimulatorVisuUpdate topic in order to retrieve the visualization stream of the current simulated environment. All scene changes (new objects / removed objects) are handled by checking the current setup with the retrieved one.

Definition at line 66 of file ArmarXPhysicsWorldVisualization.h.

Member Typedef Documentation

◆ RecursiveLockPtr

using RecursiveLockPtr = std::shared_ptr<std::unique_lock<std::recursive_mutex> >

Definition at line 148 of file ArmarXPhysicsWorldVisualization.h.

Constructor & Destructor Documentation

◆ ArmarXPhysicsWorldVisualization()

◆ ~ArmarXPhysicsWorldVisualization()

Definition at line 73 of file ArmarXPhysicsWorldVisualization.cpp.

Member Function Documentation

◆ addFloorVisualization()

void addFloorVisualization ( Eigen::Vector3f  floorPos,
Eigen::Vector3f  floorUp,
float  floorExtendMM,
std::string  floorTexture 
)

Definition at line 233 of file ArmarXPhysicsWorldVisualization.cpp.

◆ addVisualization() [1/2]

void addVisualization ( VirtualRobot::RobotPtr  ro,
VirtualRobot::SceneObject::VisualizationType  visuType = VirtualRobot::SceneObject::Full 
)

Definition at line 210 of file ArmarXPhysicsWorldVisualization.cpp.

◆ addVisualization() [2/2]

void addVisualization ( VirtualRobot::SceneObjectPtr  so,
VirtualRobot::SceneObject::VisualizationType  visuType = VirtualRobot::SceneObject::Full 
)

◆ buildVisu() [1/2]

SoNode * buildVisu ( VirtualRobot::RobotPtr  ro,
VirtualRobot::SceneObject::VisualizationType  visuType = VirtualRobot::SceneObject::Full 
)

buildVisu Creates visualization with increased ref counter.

Parameters
ro
visuType
Returns

Definition at line 162 of file ArmarXPhysicsWorldVisualization.cpp.

◆ buildVisu() [2/2]

SoNode* buildVisu ( VirtualRobot::SceneObjectPtr  o,
VirtualRobot::SceneObject::VisualizationType  visuType = VirtualRobot::SceneObject::Full 
)

buildVisu Creates visualization with increased ref counter.

Parameters
o
visuType
Returns

◆ createPrimitiveObject()

bool createPrimitiveObject ( ObjectVisuPrimitivePtr  objectPrimitiveData,
const std::string &  name 
)
protected

Definition at line 1065 of file ArmarXPhysicsWorldVisualization.cpp.

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◆ createPropertyDefinitions()

PropertyDefinitionsPtr createPropertyDefinitions ( )
inlineoverridevirtual
See also
PropertyUser::createPropertyDefinitions()

Reimplemented from Component.

Definition at line 110 of file ArmarXPhysicsWorldVisualization.h.

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◆ enableVisuType()

void enableVisuType ( bool  fullModel)

Definition at line 391 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getDefaultName()

std::string getDefaultName ( ) const
inlineoverridevirtual

Retrieve default name of component.

Implement this method in each IceManagedObject. The default name of a is used if no name is specified in the factory method.

Returns
default name of the component (e.g. "KinematicUnit")

Implements ManagedIceObject.

Definition at line 79 of file ArmarXPhysicsWorldVisualization.h.

◆ getObject()

SceneObjectPtr getObject ( const std::string &  name)

Definition at line 1018 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getObjects()

std::vector< SceneObjectPtr > getObjects ( ) const

Definition at line 1045 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getRobot()

RobotPtr getRobot ( const std::string &  name)

Definition at line 1163 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getRobots()

std::vector< RobotPtr > getRobots ( ) const

Definition at line 1032 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getScopedDataLock()

auto getScopedDataLock ( )

Definition at line 482 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getScopedLock()

auto getScopedLock ( )

Definition at line 475 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getSyncTimestamp()

Ice::Long getSyncTimestamp ( ) const

getSyncTimestamp

Returns
time in microseconds

Definition at line 1058 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getSyncVisuTime()

float getSyncVisuTime ( )

Definition at line 838 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getViewableScene()

SoSeparator * getViewableScene ( )

Returns the scene without floor (allows for better viewAll handling)

Returns

Definition at line 143 of file ArmarXPhysicsWorldVisualization.cpp.

◆ getVisualization()

SoSeparator * getVisualization ( )

getVisu returns the visualization that is synchronized with ArmarXPhysicsWorld

Returns

Definition at line 137 of file ArmarXPhysicsWorldVisualization.cpp.

◆ loadObject() [1/2]

bool loadObject ( const ObjectVisuData &  obj)
protected

Definition at line 844 of file ArmarXPhysicsWorldVisualization.cpp.

◆ loadObject() [2/2]

bool loadObject ( const std::string &  objectFile,
const std::string &  project,
const std::string &  instanceName 
)
protected

Definition at line 945 of file ArmarXPhysicsWorldVisualization.cpp.

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◆ loadRobot()

bool loadRobot ( const std::string &  robotName,
const std::string &  robotFile,
const std::string &  project,
float  scaling,
bool  colModel 
)
protected

Definition at line 865 of file ArmarXPhysicsWorldVisualization.cpp.

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◆ onConnectComponent()

void onConnectComponent ( )
overridevirtual

Pure virtual hook for the subclass.

Is called once all dependencies of the object have been resolved and Ice connection is established. This hook is called whenever the dependencies are found. That means if the a depedency crashes or shuts down, the ManagedIceObject goes into disconnected state. When the dependencies are found again, this hook is called again.

See also
onDisconnectComponent()

Implements ManagedIceObject.

Definition at line 113 of file ArmarXPhysicsWorldVisualization.cpp.

◆ onDisconnectComponent()

void onDisconnectComponent ( )
overridevirtual

Hook for subclass.

Is called if a dependency of the object got lost (crash, network error, stopped, ...). This hook should be the inverse to onConnectComponent(). So that onDisconnectComponent() and onConnectComponent() can be called alternatingly and the ManagedIceObject remains in valid states. *

See also
onConnectComponent

Reimplemented from ManagedIceObject.

Definition at line 118 of file ArmarXPhysicsWorldVisualization.cpp.

◆ onExitComponent()

void onExitComponent ( )
overridevirtual

Hook for subclass.

Is called once the component terminates. Use for cleanup. Only called once.

Reimplemented from ManagedIceObject.

Definition at line 123 of file ArmarXPhysicsWorldVisualization.cpp.

◆ onInitComponent()

void onInitComponent ( )
overridevirtual

Pure virtual hook for the subclass.

Is called once initialization of the ManagedIceObject is done. This hook is called in the implenting class once and never again during the lifecyle of the object. This function is called as soon as the ManagedIceObject was added to the ArmarXManager. Called in an own thread and not the thread it was created in.

Implements ManagedIceObject.

Definition at line 104 of file ArmarXPhysicsWorldVisualization.cpp.

◆ releaseResources()

void releaseResources ( )

Definition at line 90 of file ArmarXPhysicsWorldVisualization.cpp.

◆ removeFloorVisualization()

void removeFloorVisualization ( )
protected

Definition at line 252 of file ArmarXPhysicsWorldVisualization.cpp.

◆ removeObjectVisualization()

void removeObjectVisualization ( const std::string &  name)

Definition at line 325 of file ArmarXPhysicsWorldVisualization.cpp.

◆ removeRobotVisualization()

void removeRobotVisualization ( const std::string &  name)

Definition at line 349 of file ArmarXPhysicsWorldVisualization.cpp.

◆ removeVisualization() [1/2]

void removeVisualization ( VirtualRobot::RobotPtr  r)

Definition at line 371 of file ArmarXPhysicsWorldVisualization.cpp.

◆ removeVisualization() [2/2]

void removeVisualization ( VirtualRobot::SceneObjectPtr  so)

◆ reportSceneUpdated()

void reportSceneUpdated ( const ::armarx::SceneVisuData &  actualData,
const ::Ice::Current &  = Ice::emptyCurrent 
)
override

Inherited from SimulatorListenerInterface. This method is called when the simulator publishes a scene update. For now the complete scene is described in the SyeneVisuData format.

Definition at line 128 of file ArmarXPhysicsWorldVisualization.cpp.

◆ setMutex()

void setMutex ( std::shared_ptr< std::recursive_mutex > const &  m)

Definition at line 469 of file ArmarXPhysicsWorldVisualization.cpp.

◆ showBaseCoord()

void showBaseCoord ( bool  enable,
float  scale = 5.0f 
)

Definition at line 260 of file ArmarXPhysicsWorldVisualization.cpp.

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◆ synchronizeFloor()

bool synchronizeFloor ( )
protected

Definition at line 557 of file ArmarXPhysicsWorldVisualization.cpp.

◆ synchronizeObjects()

bool synchronizeObjects ( )
protected

Definition at line 683 of file ArmarXPhysicsWorldVisualization.cpp.

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◆ synchronizeRobots()

bool synchronizeRobots ( )
protected

Definition at line 581 of file ArmarXPhysicsWorldVisualization.cpp.

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◆ synchronizeSceneObjectPoses()

bool synchronizeSceneObjectPoses ( NamePoseMap &  objMap,
NameValueMap &  jvMap,
VirtualRobot::SceneObjectPtr  currentObjVisu 
)
protected

Definition at line 495 of file ArmarXPhysicsWorldVisualization.cpp.

◆ synchronizeVisualizationData()

bool synchronizeVisualizationData ( )

Show/hide contacts.

Parameters
enable

Update the contact visualization Draws an arrow at each contact Does nothing if enableContacts is false

synchronizeVisualizationData Updates world poses of all objects of the visualization according to the current state of the physics engine.

Returns
True on success.

Definition at line 772 of file ArmarXPhysicsWorldVisualization.cpp.

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Member Data Documentation

◆ addedRobotVisualizations

std::map<VirtualRobot::RobotPtr, SoNode*> addedRobotVisualizations
protected

Definition at line 201 of file ArmarXPhysicsWorldVisualization.h.

◆ addedVisualizations

std::map<VirtualRobot::SceneObjectPtr, SoNode*> addedVisualizations
protected

Definition at line 200 of file ArmarXPhysicsWorldVisualization.h.

◆ baseCoordVisu

SoSeparator* baseCoordVisu
protected

Definition at line 195 of file ArmarXPhysicsWorldVisualization.h.

◆ coinVisu

SoSeparator* coinVisu
protected

Definition at line 193 of file ArmarXPhysicsWorldVisualization.h.

◆ currentSceneData

SceneVisuData currentSceneData
protected

Definition at line 213 of file ArmarXPhysicsWorldVisualization.h.

◆ dynamicsVisu

SoSeparator* dynamicsVisu
protected

Definition at line 194 of file ArmarXPhysicsWorldVisualization.h.

◆ floorVisu

SoSeparator* floorVisu
protected

Definition at line 198 of file ArmarXPhysicsWorldVisualization.h.

◆ lastSceneData

SceneVisuData lastSceneData
protected

Definition at line 214 of file ArmarXPhysicsWorldVisualization.h.

◆ modelType

VirtualRobot::SceneObject::VisualizationType modelType
protected

Definition at line 216 of file ArmarXPhysicsWorldVisualization.h.

◆ mutex

std::shared_ptr<std::recursive_mutex> mutex
protected

mutex to protect access to visualization models

Definition at line 208 of file ArmarXPhysicsWorldVisualization.h.

◆ mutexData

std::shared_ptr<std::recursive_mutex> mutexData
protected

mutex to process SceneData

Definition at line 211 of file ArmarXPhysicsWorldVisualization.h.

◆ sceneViewableSep

SoSeparator* sceneViewableSep
protected

Definition at line 197 of file ArmarXPhysicsWorldVisualization.h.

◆ synchronize2TimeMS

float synchronize2TimeMS
protected

Definition at line 203 of file ArmarXPhysicsWorldVisualization.h.


The documentation for this class was generated from the following files: