SplinePath.h
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1 /*
2  * This file is part of ArmarX.
3  *
4  * Copyright (C) 2011-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5  *
6  * ArmarX is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License version 2 as
8  * published by the Free Software Foundation.
9  *
10  * ArmarX is distributed in the hope that it will be useful, but
11  * WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  *
18  * @package
19  * @author
20  * @date
21  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
22  * GNU General Public License
23  */
24 #pragma once
25 
26 #include <array>
27 
28 #include <QPainterPath>
29 #include <QPointF>
30 
31 #include "../layout/GraphvizConverter.h"
32 
33 namespace armarx
34 {
35 
36  using QPoint2Array = std::array<QPointF, 2>;
37  using QPoint4Array = std::array<QPointF, 4>;
38 
39  class SplinePath
40  {
41  public:
42  SplinePath();
43 
44  /**
45  * @brief simplePath Constructs a cubic Beziercurve with an arbitrary number of control points.
46  * @param simpleControlPoints The given control points
47  * @return A cubic Beziercurve in the convex hull of the simpleControlPoints.
48  */
49  static QPainterPath simplePath(QPointList simpleControlPoints);
50  /**
51  * @brief complexPath Constructs a cubic Beziercurve with a correctly specified vector of control points.
52  * @param fullControlPoints The control points of the curve. Their size needs to be equal to 1 mod 3.
53  * @return Beziercurve as implied by fullControlPoints.
54  */
55  static QPainterPath complexPath(QPointList fullControlPoints);
56 
57  private:
58  /**
59  * @brief relativeDistance Factor needed for calculation of smooth transitions.
60  */
61  static constexpr float relativeDistance = 0.5;
62 
63  /**
64  * @brief line Turns the given two points into three control points, by putting one in the middle of the
65  * straight line between start and end.
66  * @param start
67  * @param end
68  * @return The last two points of the three calculated points. That is: middle, end.
69  */
70  static QPoint2Array line(QPointF start, QPointF end);
71  /**
72  * @brief smoothTransition Takes three simple control points of which one is at the transition of two
73  * partial splines. Adds one point between start and middle and one between middle and end. All given
74  * and calculated points are returned except start.
75  * @param start
76  * @param middle
77  * @param end
78  * @return The last four of the five calculated points. That is: new1, middle, new2, end.
79  */
80  static QPoint4Array smoothTransition(QPointF start, QPointF middle, QPointF end);
81 
82  static void pathToString(QPainterPath path);
83  };
84 } //armarx
85 
armarx::QPointList
QList< QPointF > QPointList
Definition: Transition.h:39
armarx::SplinePath::SplinePath
SplinePath()
Definition: SplinePath.cpp:30
armarx::SplinePath::simplePath
static QPainterPath simplePath(QPointList simpleControlPoints)
simplePath Constructs a cubic Beziercurve with an arbitrary number of control points.
Definition: SplinePath.cpp:35
armarx::QPoint2Array
std::array< QPointF, 2 > QPoint2Array
Definition: SplinePath.h:36
armarx::SplinePath
Definition: SplinePath.h:39
armarx::SplinePath::complexPath
static QPainterPath complexPath(QPointList fullControlPoints)
complexPath Constructs a cubic Beziercurve with a correctly specified vector of control points.
Definition: SplinePath.cpp:104
armarx::QPoint4Array
std::array< QPointF, 4 > QPoint4Array
Definition: SplinePath.h:37
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition: ArmarXTimeserver.cpp:28