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template<class EventClass > |
EventPtr | createEvent () |
| Utility function to create a new Event. More...
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EventPtr | createEvent (const std::string &eventName, const StringVariantContainerBaseMap &properties=StringVariantContainerBaseMap()) |
| Utility function to create a new Event. More...
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bool | __applyMappings (const StateControllerPtr &srcState, const TransitionIceBase &t, const EventPtr &event, TransitionError &error) |
| Apply the mappings during a transitions. More...
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virtual bool | __breakActiveSubstate (const EventPtr event) |
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bool | __checkExistenceOfTransition (const TransitionIceBase &transition) |
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virtual void | __enqueueEvent (const EventPtr event) |
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virtual void | __finalize (const EventPtr event) |
| Function that gets called, when a state enters a FinalSubstate. Virtual function, so that RemoteStateWrapper can override it. More...
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bool | __findValidTransition (const EventPtr &event, const StateIceBasePtr &sourceState, TransitionIceBase &resultTransition, TransitionError &error) const |
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StateControllerPtr | __getParentState () const |
| Getter function that automatically casts the parentState member of StateBase into StateControllerPtr. More...
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virtual unsigned int | __getUnbreakableBufferSize () const |
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virtual bool | __getUnbreakableBufferStati () const |
| Before:Function to get the unbreakable-buffer status of all parent state - recursively. More...
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virtual void | __notifyEventBufferedDueToUnbreakableState (bool eventBuffered=true) |
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void | __printTransitionError (const TransitionError &transitionError, const EventPtr &event) const |
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virtual void | __processBufferedEvents () |
| Processes buffered events, that could not be processed immediately due to unbreakable substates. More...
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virtual void | __processEvent (const EventPtr event, bool buffered=false) |
| Main function to control the statemachine/state. More...
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virtual void | __substatesFinished (const EventPtr ev) |
| Function that gets called, when a state enters a FinalSubstate. Virtual function, so that RemoteStateWrapper can override it. More...
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TransitionError | __validateTransition (const TransitionIceBase &transition, const EventPtr event, const StateIceBasePtr &sourceState, const StateIceBasePtr &destinationState) const |
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void | __waitForRemoteStates () const |
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virtual bool | _baseOnBreak (const EventPtr evt) |
| Called by StateControllerprocessEvent()-function or parentstate. Must NOT be called by user. More...
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virtual void | _baseOnEnter () |
| Called by StateControllerprocessEvent()-function or parentstate. More...
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virtual void | _baseOnExit () |
| Called by StateController::processEvent()-function or parentstate. Must NOT be called by user. More...
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virtual void | _baseRun () |
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virtual void | _startRun () |
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void | addProfilerRecursive (Profiler::ProfilerPtr profiler, int recursiveLevels=0) |
| addProfilerRecursive recursively adds a new armarx::Profiler::Profiler object as armarx::StateController::localProfiler(the default one does not do anything at all). More...
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void | addTransitionFunction (const TransitionIceBase &t, transitionFunction function) |
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void | disableRunFunction () |
| disableRunFunction sets useRunFunction to false and waits (blocking) for the current StateBase::run() function to complete. More...
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void | disableStateReporting (bool disable=true) |
| Disables the reporting to profilers for this states during state visits. More...
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void | enter (const StringVariantContainerBaseMap &tempInputParameters=StringVariantContainerBaseMap()) |
| Function to set the statemachine in the first state and call OnEnter(). More...
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bool | findTransition (const std::string &eventName, const std::string sourceStateName, TransitionIceBase &transition) |
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std::string | getTransitionID (const std::string &eventName, const std::string sourceStateName) const |
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std::string | getTransitionID (const TransitionIceBase &t) const |
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bool | isFinished () const |
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bool | isRunningTaskFinished () const |
| Checks whether the run() function has already finished. More...
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bool | isRunningTaskStopped () const |
| isRunningTaskStopped checks whether the RunningTask, that executes run() is requested to stop. More...
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void | removeProfilerRecursive (Profiler::ProfilerPtr profiler, int recursiveLevels=0) |
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| StateController () |
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| StateController (const StateController &source) |
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void | waitForRunningTaskToFinish () const |
| Waits until the run-function has finished. More...
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void | waitForStateToFinish (int timeoutMs=-1) const |
| waitForStateToFinish waits until this thread has finished (i.e. More...
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| ~StateController () override |
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void | __checkPhase (const std::vector< StatePhase > &allowedTypes, const char *functionName) const |
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void | __checkPhase (StatePhase allowedType, const char *functionName) const |
| Helper function for checking if a function was called in valid position of the statechart. More...
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void | __checkPhaseMin (StatePhase allowedType, const char *functionName) const |
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void | __copyDefaultValuesToInput () |
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StringVariantContainerBaseMap | __getSetInputAndLocalParameters () const |
| Combines both maps to one map and returns a new map of only the set parameters. More...
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virtual bool | __hasActiveSubstate () |
| Virtual function to indicate wheter a state has an active substate or not. To be overridden by RemoteState to deligate the call to the real state. More...
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virtual bool | __hasSubstates () |
| Virtual function to indicate wheter a state has substates or not. To be overridden by RemoteState to deligate the call to the real state. More...
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void | __setParentState (StateBase *parentState) |
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void | __throwUnknownParameter (const StateParameterMap ¶mMap, const std::string &key) const |
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void | __updateGlobalStateId () |
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virtual void | __updateGlobalStateIdRecursive () |
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bool | addParameter (StateParameterMap ¶mMap, const std::string &key, VariantTypeId type, bool optional, VariantPtr defaultValue=VariantPtr()) const |
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bool | addParameterContainer (StateParameterMap ¶mMap, const std::string &key, const ContainerType &containerType, bool optional, VariantContainerBasePtr defaultValue=VariantContainerBasePtr()) const |
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void | clearSelfPointer () |
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virtual StateBasePtr | clone () const =0 |
| Pure virtual function to clone of the derived class type. More...
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virtual StateBasePtr | createEmptyCopy () const =0 |
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virtual void | deepCopy (const StateBase &sourceState, bool reset=true) |
| Function to copy the states with all it substates and transitions. More...
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virtual void | defineParameters () |
| Virtual function, in which input/local/output parameters can be specified. More...
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virtual void | defineState () |
| Virtual function, in which this state can be configured. More...
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virtual void | defineSubstates () |
| Virtual function, in which substates, transition and mappings can be added. More...
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StateBasePtr | findSubstateByName (const std::string &substateName) |
| Utility function to find a substate of this state by the name. More...
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template<typename ContextType > |
ContextType * | getContext () const |
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StatechartContextInterface * | getContext (bool checkNULL=true) const |
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std::string | getGlobalHierarchyString () const |
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virtual StateParameterMap | getInputParameters ()=0 |
| Not const because RemoteState implementation gets the current parameters via Ice and sets them. More...
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std::string | getLocalHierarchyString () const |
| Function to get a string that contains als parent states and this state. (e.g. "Robot->Functional->Idling") More...
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Ice::Int | getLocalUniqueId () const |
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virtual StateParameterMap & | getOutputParameters () |
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void | getParameter (const StateParameterMap ¶mMap, const std::string &key, VariantPtr &value) const |
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void | getParameterContainer (const StateParameterMap ¶mMap, const std::string &key, VariantContainerBasePtr &valueContainer) const |
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const std::string & | getStateClassName () const |
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std::string | getStateName () const |
| getStateName More...
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StatePhase | getStatePhase () const |
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EventPtr | getTriggeredEndstateEvent () const |
| This function returns the event that was triggered by entering an endstate. More...
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void | inheritInputParameters () |
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bool | init (StatechartContextInterface *context, StatechartManager *manager) |
| Function to initialize this state. Must be called in the highest level of the hierarchy - and only there. More...
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virtual bool | isInitialized () const |
| Returns the status of this state. Only if a state is initialized, it can be used. More...
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bool | isParameterSet (const StateParameterMap ¶mMap, const std::string &key) const |
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virtual void | onBreak () |
| Virtual function, in which the behaviour of state is defined, when it is abnormally exited. Can be overridden, but it is optional.
An abnormal exit only occurs in hierarchy-levels greater 1.
When a parent state is left before the substates are finished, the OnBreak()-function is called in the active substate and in all it's active substates.
If this function is not implemented, the normal OnExit()-function is called.
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virtual void | onEnter () |
| Virtual function, in which the behaviour of state is defined, when it is entered.
Can be overridden, but it is optional. More...
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virtual void | onExit () |
| Virtual function, in which the behaviour of state is defined, when it is exited. Can be overridden, but it is optional. More...
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StateBase & | operator= (const StateBase &source) |
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virtual void | refetchSubstates () |
| This functions updates the substates. More...
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void | reset () |
| Function to reset the state: clear name, clear substatesList, clear transition etc. More...
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virtual void | run () |
| Virtual function, that can be reimplemented to calculate complex operations. More...
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void | setContext (StatechartContextInterface *context) |
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void | setInitialized (bool enable) |
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void | setParameter (StateParameterMap ¶mMap, const std::string &key, const Variant &variant) |
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void | setParameterContainer (StateParameterMap ¶mMap, const std::string &key, const VariantContainerBase &valueContainer) |
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void | setParameterContainer (StateParameterMap ¶mMap, const std::string &key, const VariantContainerBasePtr &valueContainer) |
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void | setStateClassName (std::string className) |
| setStateClassName() sets the string, that contains a stringrepresentation of this class. Should not be called usually. The classname gets automatically set in the constructor of the derived class StateTemplate<T>. More...
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void | setStatePhase (StatePhase newPhase) |
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| StateBase () |
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| StateBase (const StateBase &source) |
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virtual bool | waitForInitialization (int timeoutMS=-1) const |
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| ~StateBase () override |
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SpamFilterDataPtr | deactivateSpam (float deactivationDurationSec=10.0f, const std::string &identifier="", bool deactivate=true) const |
| disables the logging for the current line for the given amount of seconds. More...
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MessageTypeT | getEffectiveLoggingLevel () const |
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| Logging () |
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void | setLocalMinimumLoggingLevel (MessageTypeT level) |
| With setLocalMinimumLoggingLevel the minimum verbosity-level of log-messages can be set. More...
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void | setTag (const LogTag &tag) |
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void | setTag (const std::string &tagName) |
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virtual | ~Logging () |
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This class provides utility functions for statechart-implementing-users to communicate with other distributed components like observers. These functions should only be used in the onEnter(), onBreak() and onExit() functions.
Definition at line 47 of file StateUtil.h.