SceneEditor Class Reference

SceneEditor brief description. More...

#include <MemoryX/gui-plugins/SceneEditor/SceneEditor.h>

+ Inheritance diagram for SceneEditor:

Public Member Functions

 SceneEditor ()
 All widgets exposed by this plugin are added in the constructor via calls to addWidget() More...
 
- Public Member Functions inherited from ArmarXGuiPlugin
template<typename ArmarXWidgetType >
std::enable_if< !HasGetWidgetName< ArmarXWidgetType >::value >::type addWidget ()
 
template<typename ArmarXWidgetType >
std::enable_if< HasGetWidgetName< ArmarXWidgetType >::value >::type addWidget ()
 
 ARMARX_META_MAKE_HAS_MEMBER_FNC_CHECK (HasGetWidgetName, GetWidgetName, QString(*)())
 
WidgetCreatorMap getProvidedWidgets () override
 
- Public Member Functions inherited from ArmarXGuiInterface
virtual QString getPluginName ()
 
virtual ~ArmarXGuiInterface ()
 

Detailed Description

SceneEditor brief description.

Detailed description

Definition at line 39 of file SceneEditor.h.

Constructor & Destructor Documentation

◆ SceneEditor()

All widgets exposed by this plugin are added in the constructor via calls to addWidget()

Definition at line 29 of file SceneEditor.cpp.


The documentation for this class was generated from the following files: