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SceneEditor brief description. More...
#include <MemoryX/gui-plugins/SceneEditor/SceneEditor.h>
Public Member Functions | |
SceneEditor () | |
All widgets exposed by this plugin are added in the constructor via calls to addWidget() More... | |
Public Member Functions inherited from ArmarXGuiPlugin | |
template<typename ArmarXWidgetType > | |
std::enable_if< !HasGetWidgetName< ArmarXWidgetType >::value >::type | addWidget () |
template<typename ArmarXWidgetType > | |
std::enable_if< HasGetWidgetName< ArmarXWidgetType >::value >::type | addWidget () |
ARMARX_META_MAKE_HAS_MEMBER_FNC_CHECK (HasGetWidgetName, GetWidgetName, QString(*)()) | |
WidgetCreatorMap | getProvidedWidgets () override |
Public Member Functions inherited from ArmarXGuiInterface | |
virtual QString | getPluginName () |
virtual | ~ArmarXGuiInterface () |
SceneEditor | ( | ) |
All widgets exposed by this plugin are added in the constructor via calls to addWidget()
Definition at line 29 of file SceneEditor.cpp.