SceneEditor.cpp
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/*
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* This file is part of ArmarX.
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*
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* Copyright (C) 2012-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @package MemoryX::gui-plugins::SceneEditor
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* @author Adrian Knobloch ( adrian dot knobloch at student dot kit dot edu )
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* @date 2015
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#include "
SceneEditor.h
"
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#include "
gui/SceneEditorMainWindowController.h
"
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armarx::SceneEditor::SceneEditor
()
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{
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addWidget < gui::SceneEditorMainWindowController > ();
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}
SceneEditorMainWindowController.h
armarx::SceneEditor::SceneEditor
SceneEditor()
All widgets exposed by this plugin are added in the constructor via calls to addWidget()
Definition:
SceneEditor.cpp:29
SceneEditor.h
MemoryX
gui-plugins
SceneEditor
SceneEditor.cpp
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