#include <VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/KeypointManager.h>
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Point2D | get2D () const |
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FramedPositionPtr | get3D () const |
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float | getConfidence () const |
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DrawColor24Bit | getDominantColor () const |
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unsigned int | getId () const |
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std::string | getName () const |
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std::pair< Point2D, Point2D > | getStereo2D () const |
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bool | is3DSet () const |
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bool | isStereo () const |
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| Keypoint ()=delete |
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| Keypoint (const Keypoint &p) |
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| Keypoint (const Point2D &left, const Point2D &right, unsigned int id, const std::string &name, float confidence=0.0f) |
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| Keypoint (const Point2D &point, unsigned int id, const std::string &name, float confidence=0.0f) |
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| Keypoint (float x, float y, unsigned int id, const std::string &name, float confidence=0.0f) |
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void | set2D (const Point2D &point) |
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void | set3D (FramedPositionPtr pose) |
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void | setConfidence (float confidence) |
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void | setDominantColor (const DrawColor24Bit &color) |
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void | setStereo2D (const Point2D &left, const Point2D &right) |
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std::string | toString2D () const |
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| ~Keypoint () |
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Definition at line 67 of file KeypointManager.h.
◆ Keypoint() [1/5]
◆ Keypoint() [2/5]
◆ Keypoint() [3/5]
◆ Keypoint() [4/5]
Keypoint |
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const Point2D & |
point, |
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unsigned int |
id, |
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const std::string & |
name, |
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float |
confidence = 0.0f |
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) |
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◆ Keypoint() [5/5]
◆ ~Keypoint()
◆ get2D()
◆ get3D()
◆ getConfidence()
float getConfidence |
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const |
◆ getDominantColor()
DrawColor24Bit getDominantColor |
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const |
◆ getId()
unsigned int getId |
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const |
◆ getName()
std::string getName |
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const |
◆ getStereo2D()
◆ is3DSet()
◆ isStereo()
◆ set2D()
void set2D |
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const Point2D & |
point | ) |
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◆ set3D()
◆ setConfidence()
void setConfidence |
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float |
confidence | ) |
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◆ setDominantColor()
void setDominantColor |
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const DrawColor24Bit & |
color | ) |
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◆ setStereo2D()
◆ toString2D()
std::string toString2D |
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const |
The documentation for this class was generated from the following files:
- VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/KeypointManager.h
- VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/KeypointManager.cpp