The Vector3 class.
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#include <RobotAPI/libraries/core/Pose.h>
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VariantDataClassPtr | clone (const Ice::Current &c=Ice::emptyCurrent) const override |
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void | deserialize (const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) override |
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VariantTypeId | getType (const Ice::Current &=Ice::emptyCurrent) const override |
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Ice::ObjectPtr | ice_clone () const override |
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void | operator= (const Eigen::Vector3f &vec) |
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std::string | output (const Ice::Current &c=Ice::emptyCurrent) const override |
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void | serialize (const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) const override |
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virtual Eigen::Vector3f | toEigen () const |
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bool | validate (const Ice::Current &=Ice::emptyCurrent) override |
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| Vector3 () |
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| Vector3 (::Ice::Float x, ::Ice::Float y, ::Ice::Float z) |
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| Vector3 (const Eigen::Matrix4f &) |
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| Vector3 (const Eigen::Vector3f &) |
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The Vector3 class.
Definition at line 112 of file Pose.h.
◆ Vector3() [1/4]
◆ Vector3() [2/4]
Vector3 |
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const Eigen::Vector3f & |
v | ) |
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◆ Vector3() [3/4]
Vector3 |
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const Eigen::Matrix4f & |
m | ) |
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◆ Vector3() [4/4]
Vector3 |
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::Ice::Float |
x, |
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::Ice::Float |
y, |
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::Ice::Float |
z |
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) |
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◆ clone()
VariantDataClassPtr clone |
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const Ice::Current & |
c = Ice::emptyCurrent | ) |
const |
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inlineoverride |
◆ deserialize()
void deserialize |
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const armarx::ObjectSerializerBasePtr & |
serializer, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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override |
◆ getType()
VariantTypeId getType |
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const Ice::Current & |
= Ice::emptyCurrent | ) |
const |
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inlineoverride |
◆ ice_clone()
Ice::ObjectPtr ice_clone |
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const |
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inlineoverride |
◆ operator=()
void operator= |
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const Eigen::Vector3f & |
vec | ) |
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◆ output()
std::string output |
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const Ice::Current & |
c = Ice::emptyCurrent | ) |
const |
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override |
◆ serialize()
void serialize |
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const armarx::ObjectSerializerBasePtr & |
serializer, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
| const |
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override |
◆ toEigen()
Eigen::Vector3f toEigen |
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const |
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virtual |
◆ validate()
bool validate |
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const Ice::Current & |
= Ice::emptyCurrent | ) |
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inlineoverride |
◆ operator<<
std::ostream& operator<< |
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std::ostream & |
stream, |
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const Vector3 & |
rhs |
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) |
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friend |
The documentation for this class was generated from the following files: