#include <RobotAPI/libraries/GraspingUtility/grasp_candidate_drawer.h>
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void | draw (const armarx::GraspCandidateHelper &gch, armarx::viz::Layer &l) |
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void | draw (const armarx::GraspCandidateHelper &gch, armarx::viz::Layer &l, const armarx::viz::Color &color) |
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void | draw (const armarx::grasping::GraspCandidatePtr &gc, armarx::viz::Layer &l) |
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void | draw (const armarx::grasping::GraspCandidatePtr &gc, armarx::viz::Layer &l, const armarx::viz::Color &color) |
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void | draw (const box_to_grasp_candidates::side_data &side, armarx::viz::Layer &l, const Eigen::Matrix4f &gpose, float ax_len=300, float ax_width=5, const armarx::viz::Color &color_up={255, 0, 0}, const armarx::viz::Color &color_trans={0, 255, 0}) |
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void | draw (const box_to_grasp_candidates::side_data &side, armarx::viz::Layer &l, float ax_len=300, float ax_width=5, const armarx::viz::Color &color_up={255, 0, 0}, const armarx::viz::Color &color_trans={0, 255, 0}) |
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void | draw (const std::string &name, const box_to_grasp_candidates::side_data &side, armarx::viz::Layer &l, const Eigen::Matrix4f &gpose, float ax_len=300, float ax_width=5, const armarx::viz::Color &color_up={255, 0, 0}, const armarx::viz::Color &color_trans={0, 255, 0}) |
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void | draw (const std::string &name, const box_to_grasp_candidates::side_data &side, armarx::viz::Layer &l, float ax_len=300, float ax_width=5, const armarx::viz::Color &color_up={255, 0, 0}, const armarx::viz::Color &color_trans={0, 255, 0}) |
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| grasp_candidate_drawer (armarx::RobotNameHelperPtr rnh, const VirtualRobot::RobotPtr &robot) |
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void | reset_colors () |
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Definition at line 14 of file grasp_candidate_drawer.h.
◆ grasp_candidate_drawer()
◆ draw() [1/8]
◆ draw() [2/8]
◆ draw() [3/8]
◆ draw() [4/8]
◆ draw() [5/8]
void draw |
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const box_to_grasp_candidates::side_data & |
side, |
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armarx::viz::Layer & |
l, |
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const Eigen::Matrix4f & |
gpose, |
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float |
ax_len = 300 , |
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float |
ax_width = 5 , |
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const armarx::viz::Color & |
color_up = {255, 0, 0} , |
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const armarx::viz::Color & |
color_trans = {0, 255, 0} |
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) |
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◆ draw() [6/8]
◆ draw() [7/8]
void draw |
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const std::string & |
name, |
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const box_to_grasp_candidates::side_data & |
side, |
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armarx::viz::Layer & |
l, |
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const Eigen::Matrix4f & |
gpose, |
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float |
ax_len = 300 , |
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float |
ax_width = 5 , |
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const armarx::viz::Color & |
color_up = {255, 0, 0} , |
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const armarx::viz::Color & |
color_trans = {0, 255, 0} |
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) |
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◆ draw() [8/8]
void draw |
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const std::string & |
name, |
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const box_to_grasp_candidates::side_data & |
side, |
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armarx::viz::Layer & |
l, |
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float |
ax_len = 300 , |
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float |
ax_width = 5 , |
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const armarx::viz::Color & |
color_up = {255, 0, 0} , |
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const armarx::viz::Color & |
color_trans = {0, 255, 0} |
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) |
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◆ reset_colors()
◆ length_approach
float length_approach = 300 |
◆ rnh
◆ robot
◆ width_approach
The documentation for this struct was generated from the following files: