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CSpaceBasePtr | clone (bool loadVisualizationModel) override |
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armarx::CSpaceBasePtr | clone (const Ice::Current &) override |
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VirtualRobot::SceneObjectPtr | createGridObstacle () const |
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void | initCollisionTest (const Ice::Current &) override |
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| VoxelGridCSpace (visionx::VoxelGridProviderInterfacePrx voxelGridProvider, memoryx::CommonStorageInterfacePrx cs, bool loadVisualizationModel=false, float stationaryObjectMargin=0.0f) |
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virtual void | addObjectsFromWorkingMemory (memoryx::WorkingMemoryInterfacePrx workingMemoryPrx, const std::vector< std::string > &excludedInstancesIds=std::vector< std::string >()) |
| Adds all objects except the ones with ids specified in the parameter excludedInstancesIds from the working memory to the cspace. More...
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virtual void | addPlanarObject (const std::vector< Eigen::Vector3f > &convexHull) |
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void | addStationaryObject (const StationaryObject &obj, const Ice::Current &=Ice::emptyCurrent) override |
| Adds a stationary object to the cspace. More...
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virtual Saba::CSpaceSampledPtr | createSimoxCSpace () const |
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const AgentPlanningInformation & | getAgent () const |
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virtual Ice::StringSeq | getAgentJointNames () const |
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const VirtualRobot::RobotPtr & | getAgentSceneObj () const |
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VirtualRobot::CDManager & | getCD () |
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Ice::Long | getDimensionality (const Ice::Current &=Ice::emptyCurrent) const override |
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FloatRangeSeq | getDimensionsBounds (const Ice::Current &=Ice::emptyCurrent) const override |
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float | getStationaryObjectMargin () const |
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const StationaryObjectList & | getStationaryObjects () const |
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const VirtualRobot::SceneObjectSetPtr & | getStationaryObjectSet () const |
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std::vector< armarx::DebugDrawerLineSet > | getTraceVisu (const Path &p, const std::vector< std::string > &nodeNames, float traceStepSize=std::numeric_limits< float >::infinity()) |
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std::vector< armarx::DebugDrawerLineSet > | getTraceVisu (const PathWithCost &p, const std::vector< std::string > &nodeNames, float traceStepSize=std::numeric_limits< float >::infinity()) |
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std::vector< armarx::DebugDrawerLineSet > | getTraceVisu (const VectorXfSeq &vecs, const std::vector< std::string > &nodeNames, float traceStepSize=std::numeric_limits< float >::infinity()) |
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void | ice_postUnmarshal () override |
| Initializes basic structures after transmission through ice. More...
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void | initCollisionTest (const Ice::Current &=Ice::emptyCurrent) override |
| Initializes the collision test. More...
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bool | isCollisionFree (const ::std::pair< const Ice::Float *, const Ice::Float * > &cfg, const Ice::Current &=Ice::emptyCurrent) override |
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bool | isCollisionFree (const ::std::pair< const Ice::Float *, const Ice::Float * > &config, const Ice::Current &=Ice::emptyCurrent) override=0 |
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virtual bool | isCollisionFree (const Ice::Float *first, const Ice::Float *last) |
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virtual bool | isCollisionFree (const VectorXf &config) |
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VectorXf | jointMapToVector (const std::map< std::string, float > &jointMap, bool checkForNonexistenJointsInCspace=false) const |
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virtual TrajectoryPtr | pathToTrajectory (const Path &p) const |
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virtual TrajectoryPtr | pathToTrajectory (const PathWithCost &p) const |
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virtual TrajectoryPtr | pathToTrajectory (const VectorXfSeq &p) const |
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void | setAgent (const AgentPlanningInformation &agentInfo, const Ice::Current &=Ice::emptyCurrent) override |
| Adds a stationary agent to the cspace. More...
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virtual void | setConfig (const float *&&it) |
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virtual void | setConfig (const float *&it) |
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virtual void | setConfig (const std::vector< float > cfg) |
| Sets a configuration to check for. More...
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void | setStationaryObjectMargin (float stationaryObjectMargin) |
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virtual void | setStationaryObjects (const StationaryObjectList &objList) |
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| SimoxCSpace (memoryx::CommonStorageInterfacePrx commonStoragePrx, bool loadVisualizationModel=false, float stationaryObjectMargin=0.0f) |
| ctor More...
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void | initCollisionTest (const Ice::Current &=Ice::emptyCurrent) override |
| Initializes collision checking. More...
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virtual bool | isCollisionFree (const Ice::Float *first, const Ice::Float *last) |
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virtual bool | isCollisionFree (const VectorXf &config) |
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bool | isValidConfiguration (const ::std::pair< const Ice::Float *, const Ice::Float * > &config, const Ice::Current &=Ice::emptyCurrent) const override |
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virtual bool | isValidConfiguration (const VectorXf &config) const |
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virtual bool | usesInternalScaling () |
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static SimoxCSpacePtr | PrefetchWorkingMemoryObjects (memoryx::WorkingMemoryInterfacePrx workingMemoryPrx, memoryx::CommonStorageInterfacePrx commonStoragePrx, RobotStateComponentInterfacePrx rsc) |
| Load objects from WorkingMemory and puts them into the mesh cache. More...
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AgentData | getAgentDataAndLoadRobot () const |
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AgentData | getAgentDataFromRobot (VirtualRobot::RobotPtr robotPtr) const |
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const std::vector< VirtualRobot::RobotNodePtr > & | getAgentJoints () const |
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VirtualRobot::ManipulationObjectPtr | getMovedSimoxManipulatorObject (const memoryx::ObjectClassBasePtr &object, const armarx::PoseBasePtr &pose, memoryx::GridFileManagerPtr &fileManager) const |
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VirtualRobot::ManipulationObjectPtr | getSimoxManipulatorObject (const memoryx::ObjectClassBasePtr &object, const memoryx::GridFileManagerPtr &fileManager, bool inflate=true, VirtualRobot::CollisionCheckerPtr const &colChecker=VirtualRobot::CollisionCheckerPtr {}) const |
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void | initAgent () |
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void | initAgent (AgentData agentData) |
| Initializes an agent. More...
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void | initAgent (VirtualRobot::RobotPtr robotPtr) |
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void | initStationaryObjects () |
| Initializes stationary objects for collision checking. More...
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| SimoxCSpace ()=default |
| Default ctor. More...
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std::vector< VirtualRobot::RobotNodePtr > | agentJoints |
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VirtualRobot::RobotPtr | agentSceneObj |
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VirtualRobot::CDManager | cd |
| The collision checker. More...
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memoryx::GridFileManagerPtr | fileManager |
| The file manager used to load objects. More...
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bool | isInitialized {false} |
| Whether the collision check is initialized. More...
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bool | loadVisualizationModel {false} |
| Whether the visualization model of objects/agents sould be loaded. More...
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GlobalCache< VirtualRobot::ManipulationObjectPtr, std::pair< int, std::string > > | meshCache |
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GlobalCache< RobotPoolPtr, std::pair< VirtualRobot::RobotIO::RobotDescription, std::string > > | robotCache |
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VirtualRobot::SceneObjectSetPtr | stationaryObjectSet {new VirtualRobot::SceneObjectSet{"StationaryObjectSet"}} |
| The scene objects for stationary objects. More...
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std::vector< std::vector< Eigen::Vector3f > > | stationaryPlanes |
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Definition at line 33 of file VoxelGridCSpace.h.