#include <RobotAPI/drivers/GamepadUnit/Joystick.h>
Definition at line 39 of file Joystick.h.
◆ close()
◆ executeEffect()
void executeEffect |
( |
int |
gain = 100 , |
|
|
const int |
nTimes = 1 |
|
) |
| |
|
inline |
◆ open()
bool open |
( |
std::string const & |
deviceName, |
|
|
std::string const & |
deviceEventName |
|
) |
| |
|
inline |
◆ opened()
◆ pollEvent()
◆ axis
std::vector<int16_t> axis |
◆ buttonsPressed
std::vector<bool> buttonsPressed |
◆ name
◆ numberOfAxis
◆ numberOfButtons
The documentation for this class was generated from the following file: