A brief description.
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#include <VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/KeypointManager.h>
A brief description.
Detailed Description
Definition at line 166 of file KeypointManager.h.
◆ KeypointManager() [1/2]
◆ KeypointManager() [2/2]
◆ ~KeypointManager()
◆ filterToNearestN()
void filterToNearestN |
( |
unsigned int |
n | ) |
|
◆ getData()
◆ getIdNameMap()
◆ matchWith()
◆ toIce2D()
Keypoint2DMapList toIce2D |
( |
| ) |
const |
◆ toIce2D_normalized()
Keypoint2DMapList toIce2D_normalized |
( |
int |
width, |
|
|
int |
height |
|
) |
| const |
◆ toIce3D()
The documentation for this class was generated from the following files:
- VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/KeypointManager.h
- VisionX/components/image_processor/OpenPoseEstimation/_LegacyOpenPoseEstimation/KeypointManager.cpp