HumanPoseMMMBody68.h
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1 #pragma once
2 
3 
4 #include <map>
5 #include <string>
6 #include <vector>
7 
9 
12 
13 
15 {
17  HumanPoseLayers& layers,
18  const std::string& prefix);
19 
20 } // namespace armarx::viz::mmm_body_68
armarx::viz::mmm_body_68
Definition: HumanPoseMMMBody68.h:14
armarx::viz::mmm_body_68::addPoseToLayer
void addPoseToLayer(const armarx::armem::human::HumanPose &pose, HumanPoseLayers &layers, const std::string &prefix)
Definition: HumanPoseMMMBody68.cpp:14
Layer.h
types.h
HumanPose.h
armarx::armem::human::HumanPose
Definition: types.h:30
armarx::viz::HumanPoseLayers
Definition: HumanPose.h:15