MissingAttributeFusion.h
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/*
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* This file is part of ArmarX.
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*
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* Copyright (C) 2011-2017, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @package ArmarX
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* @author Mirko Waechter( mirko.waechter at kit dot edu)
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* @date 2017
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#pragma once
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#include <
MemoryX/libraries/workingmemory/fusion/EntityFusionMethod.h
>
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namespace
memoryx
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{
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/**
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* @brief Copies attributes that are missing in the new entity from the old entity into the new entity.
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*/
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class
MissingAttributeFusion
:
public
EntityFusionMethod
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{
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public
:
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MissingAttributeFusion
();
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// EntityFusionMethodBase interface
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public
:
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EntityBasePtr
fuseEntity
(
const
EntityBasePtr& oldEntity,
const
EntityBasePtr& newEntity,
const
Ice::Current&)
override
;
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};
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}
// namespace memoryx
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memoryx::MissingAttributeFusion::fuseEntity
EntityBasePtr fuseEntity(const EntityBasePtr &oldEntity, const EntityBasePtr &newEntity, const Ice::Current &) override
Definition:
MissingAttributeFusion.cpp:35
memoryx
VirtualRobot headers.
Definition:
CommonPlacesTester.cpp:48
memoryx::EntityFusionMethod
Interface for fusion methods used for entities in working memory.
Definition:
EntityFusionMethod.h:43
memoryx::MissingAttributeFusion::MissingAttributeFusion
MissingAttributeFusion()
Definition:
MissingAttributeFusion.cpp:29
memoryx::MissingAttributeFusion
Copies attributes that are missing in the new entity from the old entity into the new entity.
Definition:
MissingAttributeFusion.h:33
EntityFusionMethod.h
MemoryX
components
WorkingMemory
MissingAttributeFusion.h
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