NullStrategy.hpp
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1 namespace GfxTL
2 {
3 
4  template< class Base >
6  {}
7 
8  template< class Base >
10  {}
11 
12  template< class Base >
14  const CellType& cell) const
15  {
16  return false;
17  }
18 
19  template< class Base >
21  {}
22 
23  template< class Base >
26  {}
27 
28 };
GfxTL::NullStrategy::StrategyBase::InitCellData
void InitCellData(CellType *)
Definition: NullStrategy.hpp:20
GfxTL::NullStrategy::StrategyBase::ShouldSubdivide
bool ShouldSubdivide(const CellType &cell) const
Definition: NullStrategy.hpp:13
GfxTL::NullStrategy::StrategyBase::InitLevelDependentCellData
void InitLevelDependentCellData(CellType *)
Definition: NullStrategy.hpp:25
GfxTL
Definition: AABox.h:8
GfxTL::NullStrategy::StrategyBase::StopPointInfoCache
void StopPointInfoCache()
Definition: NullStrategy.hpp:9
GfxTL::NullStrategy::StrategyBase::CellType
Base::CellType CellType
Definition: NullStrategy.h:19
GfxTL::NullStrategy::StrategyBase::StartPointInfoCache
void StartPointInfoCache()
Definition: NullStrategy.hpp:5