ObjectClassEditDialog.h
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/*
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* This file is part of ArmarX.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @package ArmarX::MemoryX::PriorMemoryEditorPlugin
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* @author Alexey Kozlov (kozlov at kit dot edu)
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* @author Kai Welke (welke at kit dot edu)
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* @date 2012
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#pragma once
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#include "../EntityEditDialog.h"
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#include "
ManipulationAttributesEditTab.h
"
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#include "
RecognitionAttributesEditTab.h
"
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#include "
MotionAttributesEditTab.h
"
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#include "
GraspEditorDialog.h
"
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#include <
MemoryX/core/entity/Entity.h
>
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#include <QFileDialog>
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namespace
Ui
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{
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class
ObjectClassEditDialog;
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}
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namespace
memoryx
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{
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class
ObjectClassEditDialog
:
public
EntityEditDialog
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{
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Q_OBJECT
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public
:
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explicit
ObjectClassEditDialog
(
armarx::RobotStateComponentInterfacePrx
robotStateComponent, QWidget* parent = 0);
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~ObjectClassEditDialog
()
override
;
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void
setClassNameEditable
(
bool
editable);
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void
updateGui
(
const
EntityPtr
& entity)
override
;
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void
updateEntity
(
const
EntityPtr
& entity, std::string filesDBName)
override
;
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public
slots:
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private
:
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Ui::ObjectClassEditDialog* ui;
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// tabs
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ManipulationAttributesEditTab
* manipulationAttributesEditTab;
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RecognitionAttributesEditTab
* recognitionAttributesEditTab;
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MotionAttributesEditTab
* motionAttributesEditTab;
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armarx::RobotStateComponentInterfacePrx
robotStateComponent;
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friend
class
PriorEditorController
;
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};
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}
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memoryx::ObjectClassEditDialog::~ObjectClassEditDialog
~ObjectClassEditDialog() override
Definition:
ObjectClassEditDialog.cpp:55
memoryx::MotionAttributesEditTab
This tab allows to change the motion model attributes of an objectclass entity.
Definition:
MotionAttributesEditTab.h:42
GraspEditorDialog.h
memoryx::ObjectClassEditDialog::ObjectClassEditDialog
ObjectClassEditDialog(armarx::RobotStateComponentInterfacePrx robotStateComponent, QWidget *parent=0)
Definition:
ObjectClassEditDialog.cpp:35
memoryx::ObjectClassEditDialog
Definition:
ObjectClassEditDialog.h:45
memoryx
VirtualRobot headers.
Definition:
CommonPlacesTester.cpp:48
IceInternal::Handle
Definition:
forward_declarations.h:8
memoryx::ObjectClassEditDialog::updateGui
void updateGui(const EntityPtr &entity) override
Pure virtual method.
Definition:
ObjectClassEditDialog.cpp:65
MotionAttributesEditTab.h
memoryx::EntityEditDialog
The entity edit dialog is a superclass for all edit dialogs used to set attributes of entites.
Definition:
EntityEditDialog.h:35
memoryx::ManipulationAttributesEditTab
This tab allows to change the simox attributes of an objectclass entity.
Definition:
ManipulationAttributesEditTab.h:41
Ui
ArmarX Headers.
Definition:
ArmarXMainWindow.h:54
memoryx::ObjectClassEditDialog::setClassNameEditable
void setClassNameEditable(bool editable)
Definition:
ObjectClassEditDialog.cpp:60
ManipulationAttributesEditTab.h
RecognitionAttributesEditTab.h
Entity.h
IceInternal::ProxyHandle<::IceProxy::armarx::RobotStateComponentInterface >
memoryx::ObjectClassEditDialog::updateEntity
void updateEntity(const EntityPtr &entity, std::string filesDBName) override
Pure virtual method.
Definition:
ObjectClassEditDialog.cpp:83
memoryx::RecognitionAttributesEditTab
This tab allows to change the recognition attributes of an objectclass entity.
Definition:
RecognitionAttributesEditTab.h:41
memoryx::PriorEditorController
This widget allows to view and edit data entries in the prior memory.
Definition:
PriorMemoryEditorPlugin.h:120
MemoryX
gui-plugins
PriorMemoryEditor
ObjectClassEditDialog
ObjectClassEditDialog.h
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