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26 #include <QFileDialog>
28 #include "../EntityEditDialog.h"
37 class ObjectClassEditDialog;
60 Ui::ObjectClassEditDialog* ui;
~ObjectClassEditDialog() override
This tab allows to change the motion model attributes of an objectclass entity.
ObjectClassEditDialog(armarx::RobotStateComponentInterfacePrx robotStateComponent, QWidget *parent=0)
void updateGui(const EntityPtr &entity) override
Pure virtual method.
The entity edit dialog is a superclass for all edit dialogs used to set attributes of entites.
This tab allows to change the simox attributes of an objectclass entity.
void setClassNameEditable(bool editable)
void updateEntity(const EntityPtr &entity, std::string filesDBName) override
Pure virtual method.
This tab allows to change the recognition attributes of an objectclass entity.
This widget allows to view and edit data entries in the prior memory.