30 #include "../scene3D/SceneGroup.h"
34 oldGroupName(oldGroupName),
35 newGroupName(newGroupName),
38 if (oldGroupName.empty() || oldGroupName ==
"" || newGroupName.empty() || newGroupName ==
"")
46 std::shared_ptr<controller::Operation> inverseOperation(
new controller::RenameGroupOperation(getMemoryXController(), getScene(), newGroupName, oldGroupName));
47 return inverseOperation;
59 std::shared_ptr<scene3D::Scene> scene = getScene();
61 scene->getGroupManager()->renameGroup(group, newGroupName);