RenameGroupOperation.h
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/*
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* This file is part of ArmarX.
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*
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* Copyright (C) 2012-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @package MemoryX::gui-plugins::SceneEditor
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* @date 2015
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#pragma once
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// std
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#include <exception>
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#include <string>
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// local
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#include "../scene3D/Scene.h"
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#include "
Operation.h
"
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namespace
controller
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{
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/**
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* A operation to rename a group.
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*
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* @see controller::Operation
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*/
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class
RenameGroupOperation
:
public
Operation
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{
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public
:
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/**
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* Creates a new operation, which renames a group.
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*
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* @param memoryXController The MemoryXController to rename the group on. (This is currently not used.)
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* @param scene The scene to rename the group on.
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* @param oldGroupName The old name of the group.
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* @param newGroupName The new name of the group.
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*
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* @see controller::Operation::Operation
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*/
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RenameGroupOperation
(
const
std::shared_ptr<memoryxcontroller::MemoryXController>& memoryXController,
const
std::shared_ptr<scene3D::Scene>& scene,
const
std::string& oldGroupName,
const
std::string& newGroupName);
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/**
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* Returns a new operation, which reverts the renameing of the group.
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*
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* @return The operation, which reverts the renameing of the group.
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*
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* @see controller::Operation::createInverseOperation
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*/
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const
OperationPtr
createInverseOperation
()
const override
;
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protected
:
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/**
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* Because the WorkingMemory does not support groups, nothing is done here.
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*
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* @see controller::Operation::executeOnWorkingMemory
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*/
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void
executeOnWorkingMemory
()
override
;
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/**
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* Renames the group.
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*
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* @see controller::Operation::executeOnScene
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*/
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void
executeOnScene
()
override
;
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private
:
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std::string oldGroupName;
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std::string newGroupName;
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bool
failed;
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};
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}
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Operation.h
controller
Definition:
AddOperation.h:39
controller::RenameGroupOperation
A operation to rename a group.
Definition:
RenameGroupOperation.h:41
controller::RenameGroupOperation::executeOnScene
void executeOnScene() override
Renames the group.
Definition:
RenameGroupOperation.cpp:55
controller::RenameGroupOperation::RenameGroupOperation
RenameGroupOperation(const std::shared_ptr< memoryxcontroller::MemoryXController > &memoryXController, const std::shared_ptr< scene3D::Scene > &scene, const std::string &oldGroupName, const std::string &newGroupName)
Creates a new operation, which renames a group.
Definition:
RenameGroupOperation.cpp:32
controller::RenameGroupOperation::executeOnWorkingMemory
void executeOnWorkingMemory() override
Because the WorkingMemory does not support groups, nothing is done here.
Definition:
RenameGroupOperation.cpp:50
controller::OperationPtr
std::shared_ptr< Operation > OperationPtr
Definition:
ClassDefinitions.h:54
controller::RenameGroupOperation::createInverseOperation
const OperationPtr createInverseOperation() const override
Returns a new operation, which reverts the renameing of the group.
Definition:
RenameGroupOperation.cpp:44
controller::Operation
An abstract class, which offers methods to run operations on the WorkingMemory and the Scene.
Definition:
Operation.h:44
MemoryX
gui-plugins
SceneEditor
controller
RenameGroupOperation.h
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