#include "util.h"
#include <string>
#include <Eigen/Geometry>
#include <VirtualRobot/ManipulationObject.h>
#include <VirtualRobot/SceneObjectSet.h>
#include <RobotAPI/libraries/ArmarXObjects/ObjectFinder.h>
Go to the source code of this file.
|
VirtualRobot::ManipulationObjectPtr | asManipulationObject (const objpose::ObjectPose &objectPose) |
|
VirtualRobot::SceneObjectSetPtr | asSceneObjects (const objpose::ObjectPoseSeq &objectPoses) |
|
objpose::ObjectPoseSeq | filterObjects (objpose::ObjectPoseSeq objects, const std::vector< std::string > &datasetBlocklist) |
|