#include "SceneArmarX.h"
#include "PrimitiveSetArmarX.h"
#include <AffordanceKit/affordances/PlatformGraspAffordance.h>
#include <AffordanceKit/affordances/PrismaticGraspAffordance.h>
#include <AffordanceKit/affordances/GraspAffordance.h>
#include <AffordanceKit/affordances/SupportAffordance.h>
#include <AffordanceKit/affordances/LeanAffordance.h>
#include <AffordanceKit/affordances/HoldAffordance.h>
#include <AffordanceKit/affordances/LiftAffordance.h>
#include <AffordanceKit/affordances/TurnAffordance.h>
#include <AffordanceKit/affordances/PushAffordance.h>
#include <AffordanceKit/affordances/PullAffordance.h>
#include <AffordanceKit/affordances/BimanualPlatformGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualPrismaticGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualOpposedGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualAlignedGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualOpposedPlatformGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualOpposedPrismaticGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualAlignedPlatformGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualAlignedPrismaticGraspAffordance.h>
#include <AffordanceKit/affordances/BimanualTurnAffordance.h>
#include <AffordanceKit/affordances/BimanualLiftAffordance.h>
#include <ArmarXCore/util/variants/eigen3/MatrixVariant.h>
#include <ArmarXCore/observers/variant/TimestampVariant.h>
#include <RobotAPI/interface/core/PoseBase.h>
#include <MemoryX/libraries/memorytypes/segment/AffordanceSegment.h>
#include <MemoryX/libraries/memorytypes/segment/EnvironmentalPrimitiveSegment.h>
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