SelectNextObject.cpp
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/*
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* This file is part of ArmarX.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @package RobotSkillTemplates::ObjectLocalization
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* @author Markus Grotz ( markus dot grotz at kit dot edu )
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* @date 2018
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#include "
SelectNextObject.h
"
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//#include <ArmarXCore/core/time/TimeUtil.h>
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//#include <ArmarXCore/observers/variant/DatafieldRef.h>
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using namespace
armarx
;
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using namespace
ObjectLocalization;
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// DO NOT EDIT NEXT LINE
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SelectNextObject::SubClassRegistry
SelectNextObject::Registry
(SelectNextObject::GetName(), &
SelectNextObject::CreateInstance
);
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void
SelectNextObject::onEnter
()
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{
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size_t
pos = in.isPosSet() ? in.getPos() : 0;
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if
(pos < in.getObjectNames().size())
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{
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out.setObjectName(in.getObjectNames().at(pos));
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out.setPos(++pos);
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emitSuccess();
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}
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else
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{
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emitDone();
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}
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// put your user code for the enter-point here
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// execution time should be short (<100ms)
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}
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//void SelectNextObject::run()
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//{
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// // put your user code for the execution-phase here
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// // runs in seperate thread, thus can do complex operations
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// // should check constantly whether isRunningTaskStopped() returns true
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//
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//// uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
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// while (!isRunningTaskStopped()) // stop run function if returning true
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// {
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// // do your calculations
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// }
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//}
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//void SelectNextObject::onBreak()
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//{
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// // put your user code for the breaking point here
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// // execution time should be short (<100ms)
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//}
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void
SelectNextObject::onExit
()
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{
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// put your user code for the exit point here
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// execution time should be short (<100ms)
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}
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// DO NOT EDIT NEXT FUNCTION
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XMLStateFactoryBasePtr
SelectNextObject::CreateInstance
(
XMLStateConstructorParams
stateData)
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{
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return
XMLStateFactoryBasePtr
(
new
SelectNextObject
(stateData));
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}
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armarx::ObjectLocalization::SelectNextObject::SelectNextObject
SelectNextObject(const XMLStateConstructorParams &stateData)
Definition:
SelectNextObject.h:32
armarx::ObjectLocalization::SelectNextObject::Registry
static SubClassRegistry Registry
Definition:
SelectNextObject.h:45
armarx::ObjectLocalization::SelectNextObject::onExit
void onExit() override
Definition:
SelectNextObject.cpp:72
SelectNextObject.h
armarx::XMLStateConstructorParams
Definition:
XMLState.h:50
IceInternal::Handle
Definition:
forward_declarations.h:8
armarx::ObjectLocalization::SelectNextObject::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition:
SelectNextObject.cpp:80
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition:
XMLState.h:65
armarx::ObjectLocalization::SelectNextObject::onEnter
void onEnter() override
Definition:
SelectNextObject.cpp:36
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition:
ArmarXTimeserver.cpp:28
RobotSkillTemplates
statecharts
ObjectLocalization
substates
SelectNextObject.cpp
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