29 using namespace HandGroup;
43 HandUnitInterfacePrx handUnit = getContext<HandGroupStatechartContext>()->getHandUnit(in.getHandName());
44 handUnit->setJointAngles(in.getJointAngles());
45 if (in.getWaitTimeMs() > 0)
47 setTimeoutEvent(in.getWaitTimeMs(), this->createEventDone());