SetHandJointAngles.cpp
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1 /*
2  * This file is part of ArmarX.
3  *
4  * Copyright (C) 2014-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
5  *
6  * ArmarX is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License version 2 as
8  * published by the Free Software Foundation.
9  *
10  * ArmarX is distributed in the hope that it will be useful, but
11  * WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program. If not, see <http://www.gnu.org/licenses/>.
17  *
18  * @package RobotSkillTemplates::HandGroup
19  * @author Simon Ottenhaus ( simon dot ottenhaus at kit dot edu )
20  * @date 2015
21  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
22  * GNU General Public License
23  */
24 
26 #include "SetHandJointAngles.h"
27 
28 using namespace armarx;
29 using namespace HandGroup;
30 
31 // DO NOT EDIT NEXT LINE
32 SetHandJointAngles::SubClassRegistry SetHandJointAngles::Registry(SetHandJointAngles::GetName(), &SetHandJointAngles::CreateInstance);
33 
34 
35 
37  XMLStateTemplate < SetHandJointAngles > (stateData), SetHandJointAnglesGeneratedBase < SetHandJointAngles > (stateData)
38 {
39 }
40 
42 {
43  HandUnitInterfacePrx handUnit = getContext<HandGroupStatechartContext>()->getHandUnit(in.getHandName());
44  handUnit->setJointAngles(in.getJointAngles());
45  if (in.getWaitTimeMs() > 0)
46  {
47  setTimeoutEvent(in.getWaitTimeMs(), this->createEventDone());
48  }
49  else
50  {
51  emitDone();
52  }
53 }
54 
55 //void SetHandJointAngles::run()
56 //{
57 // // put your user code for the execution-phase here
58 // // runs in seperate thread, thus can do complex operations
59 // // should check constantly whether isRunningTaskStopped() returns true
60 
61 //// uncomment this if you need a continous run function. Make sure to use sleep or use blocking wait to reduce cpu load.
62 //// while (!isRunningTaskStopped()) // stop run function if returning true
63 //// {
64 //// // do your calculations
65 //// }
66 
67 //}
68 
69 //void SetHandJointAngles::onBreak()
70 //{
71 // // put your user code for the breaking point here
72 // // execution time should be short (<100ms)
73 //}
74 
76 {
77  // put your user code for the exit point here
78  // execution time should be short (<100ms)
79 
80 }
81 
82 
83 // DO NOT EDIT NEXT FUNCTION
85 {
86  return XMLStateFactoryBasePtr(new SetHandJointAngles(stateData));
87 }
88 
armarx::XMLStateConstructorParams
Definition: XMLState.h:50
armarx::HandGroup::SetHandJointAngles::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition: SetHandJointAngles.cpp:84
armarx::HandGroup::SetHandJointAngles::Registry
static SubClassRegistry Registry
Definition: SetHandJointAngles.h:45
HandGroupStatechartContext.h
IceInternal::Handle
Definition: forward_declarations.h:8
armarx::HandGroup::SetHandJointAngles::onExit
void onExit() override
Definition: SetHandJointAngles.cpp:75
armarx::XMLStateTemplate
Class for legacy to stay compatible with old statecharts.
Definition: XMLState.h:137
SetHandJointAngles.h
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition: XMLState.h:65
armarx::HandGroup::SetHandJointAngles::onEnter
void onEnter() override
Definition: SetHandJointAngles.cpp:41
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition: ArmarXTimeserver.cpp:28
armarx::HandGroup::SetHandJointAngles::SetHandJointAngles
SetHandJointAngles(const XMLStateConstructorParams &stateData)
Definition: SetHandJointAngles.cpp:36
armarx::HandGroup::SetHandJointAngles
Definition: SetHandJointAngles.h:31