SimoxCSpace.h File Reference
#include <array>
#include <Eigen/Core>
#include <VirtualRobot/CollisionDetection/CDManager.h>
#include <VirtualRobot/SceneObjectSet.h>
#include <VirtualRobot/Robot.h>
#include <MotionPlanning/CSpace/CSpace.h>
#include <ArmarXCore/core/system/FactoryCollectionBase.h>
#include <RobotAPI/libraries/core/Trajectory.h>
#include <RobotAPI/interface/visualization/DebugDrawerInterface.h>
#include <MemoryX/core/GridFileManager.h>
#include <MemoryX/interface/components/WorkingMemoryInterface.h>
#include <RobotComponents/interface/components/MotionPlanning/CSpace/SimoxCSpace.h>
#include "GlobalCache.h"
#include <VirtualRobot/XML/RobotIO.h>
#include <atomic>
#include <RobotAPI/libraries/core/RobotPool.h>
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Classes

class  SimoxCSpace
 The SimoxCSpace contains a set of stationary obstacles and an agent. More...
 
struct  SimoxCSpace::AgentData
 Contains information about an agent. More...
 
class  SimoxCSpaceWith2DPose
 Similar to armarx::SimoxCSpace, but prepends dimensions for translation in x and y and a rotation around z. More...
 
class  SimoxCSpaceWith3DPose
 Similar to armarx::SimoxCSpace, but prepends dimensions for translation in x, y and z and rotations around x, y and z. More...
 

Namespaces

 armarx
 This file offers overloads of toIce() and fromIce() functions for STL container types.
 

Typedefs

using SimoxCSpacePtr = IceInternal::Handle< SimoxCSpace >
 An ice handle for a SimoxCSpace. More...
 
using SimoxCSpaceWith2DPosePtr = IceInternal::Handle< SimoxCSpaceWith2DPose >
 
using SimoxCSpaceWith3DPosePtr = IceInternal::Handle< SimoxCSpaceWith3DPose >