TimedTrajectory.cpp
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1 #include "TimedTrajectory.h"
2 
3 #include <memory.h>
4 
6  std::vector<double> userPoints)
7 {
8  this->trajectory = trajectory;
9  this->userPoints = userPoints;
10 }
11 
14 {
15  return trajectory;
16 }
17 
18 std::vector<double>
20 {
21  return userPoints;
22 }
armarx::TimedTrajectory::TimedTrajectory
TimedTrajectory(armarx::TrajectoryPtr trajectory, std::vector< double > userPoints)
Creates a TimedTrajectory out of the supplied Trajectory and userpoints.
Definition: TimedTrajectory.cpp:5
armarx::TimedTrajectory::getUserPoints
std::vector< double > getUserPoints() const
Returns the userPoints.
Definition: TimedTrajectory.cpp:19
IceInternal::Handle< Trajectory >
armarx::TimedTrajectory::getTrajectory
const armarx::TrajectoryPtr getTrajectory() const
Returns the contained Trajectory.
Definition: TimedTrajectory.cpp:13
TimedTrajectory.h
memory.h