all_colormaps.h
Go to the documentation of this file.
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/**
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* This file was automatically created with "create_c++_header.sh".
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* Do not edit manually.
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*/
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#include "
./IDL/16_Level.h
"
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#include "
./IDL/Beach.h
"
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#include "
./IDL/Black-White_Linear.h
"
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#include "
./IDL/Blue-Green-Red-Yellow.h
"
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#include "
./IDL/Blue-Pastel-Red.h
"
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#include "
./IDL/Blue-Red.h
"
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#include "
./IDL/Blue-Red_2.h
"
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#include "
./IDL/Blue-White_Linear.h
"
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#include "
./IDL/Blue_Waves.h
"
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#include "
./IDL/CB-Accent.h
"
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#include "
./IDL/CB-Blues.h
"
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#include "
./IDL/CB-BrBG.h
"
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#include "
./IDL/CB-BuGn.h
"
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#include "
./IDL/CB-BuPu.h
"
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#include "
./IDL/CB-Dark2.h
"
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#include "
./IDL/CB-GnBu.h
"
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#include "
./IDL/CB-Greens.h
"
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#include "
./IDL/CB-Greys.h
"
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#include "
./IDL/CB-OrRd.h
"
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#include "
./IDL/CB-Oranges.h
"
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#include "
./IDL/CB-PRGn.h
"
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#include "
./IDL/CB-Paired.h
"
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#include "
./IDL/CB-Pastel1.h
"
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#include "
./IDL/CB-Pastel2.h
"
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#include "
./IDL/CB-PiYG.h
"
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#include "
./IDL/CB-PuBu.h
"
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#include "
./IDL/CB-PuBuGn.h
"
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#include "
./IDL/CB-PuOr.h
"
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#include "
./IDL/CB-PuRd.h
"
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#include "
./IDL/CB-Purples.h
"
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#include "
./IDL/CB-RdBu.h
"
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#include "
./IDL/CB-RdGy.h
"
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#include "
./IDL/CB-RdPu.h
"
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#include "
./IDL/CB-RdYiBu.h
"
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#include "
./IDL/CB-RdYiGn.h
"
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#include "
./IDL/CB-Reds.h
"
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#include "
./IDL/CB-Set1.h
"
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#include "
./IDL/CB-Set2.h
"
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#include "
./IDL/CB-Set3.h
"
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#include "
./IDL/CB-Spectral.h
"
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#include "
./IDL/CB-YIGn.h
"
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#include "
./IDL/CB-YIGnBu.h
"
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#include "
./IDL/CB-YIOrBr.h
"
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#include "
./IDL/Eos_A.h
"
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#include "
./IDL/Eos_B.h
"
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#include "
./IDL/Green-Pink.h
"
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#include "
./IDL/Green-Red-Blue-White.h
"
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#include "
./IDL/Green-White_Exponential.h
"
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#include "
./IDL/Green-White_Linear.h
"
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#include "
./IDL/Hardcandy.h
"
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#include "
./IDL/Haze.h
"
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#include "
./IDL/Hue_Sat_Lightness_1.h
"
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#include "
./IDL/Hue_Sat_Lightness_2.h
"
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#include "
./IDL/Hue_Sat_Value_1.h
"
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#include "
./IDL/Hue_Sat_Value_2.h
"
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#include "
./IDL/Mac_Style.h
"
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#include "
./IDL/Nature.h
"
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#include "
./IDL/Ocean.h
"
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#include "
./IDL/Pastels.h
"
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#include "
./IDL/Peppermint.h
"
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#include "
./IDL/Plasma.h
"
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#include "
./IDL/Prism.h
"
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#include "
./IDL/Purple-Red+Stripes.h
"
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#include "
./IDL/Rainbow+Black.h
"
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#include "
./IDL/Rainbow+White.h
"
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#include "
./IDL/Rainbow.h
"
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#include "
./IDL/Rainbow_18.h
"
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#include "
./IDL/Rainbow_2.h
"
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#include "
./IDL/Red-Purple.h
"
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#include "
./IDL/Red_Temperature.h
"
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#include "
./IDL/Standard_Gamma-II.h
"
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#include "
./IDL/Steps.h
"
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#include "
./IDL/Stern_Special.h
"
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#include "
./IDL/Volcano.h
"
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#include "
./IDL/Waves.h
"
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#include "
./MATLAB/autumn.h
"
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#include "
./MATLAB/bone.h
"
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#include "
./MATLAB/cool.h
"
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#include "
./MATLAB/copper.h
"
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#include "
./MATLAB/hot.h
"
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#include "
./MATLAB/hsv.h
"
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#include "
./MATLAB/jet.h
"
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#include "
./MATLAB/parula.h
"
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#include "
./MATLAB/pink.h
"
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#include "
./MATLAB/spring.h
"
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#include "
./MATLAB/summer.h
"
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#include "
./MATLAB/winter.h
"
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#include "
./kbinani/altitude.h
"
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#include "
./transform/apricot.h
"
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#include "
./transform/carnation.h
"
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#include "
./transform/ether.h
"
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#include "
./transform/grayscale_banded.h
"
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#include "
./transform/hot_metal.h
"
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#include "
./transform/lava_waves.h
"
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#include "
./transform/malachite.h
"
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#include "
./transform/morning_glory.h
"
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#include "
./transform/peanut_butter_and_jerry.h
"
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#include "
./transform/purple_haze.h
"
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#include "
./transform/rainbow.h
"
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#include "
./transform/rose.h
"
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#include "
./transform/saturn.h
"
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#include "
./transform/seismic.h
"
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#include "
./transform/space.h
"
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#include "
./transform/supernova.h
"
CB-YIGnBu.h
hot_metal.h
Blue-Green-Red-Yellow.h
copper.h
Red_Temperature.h
CB-Purples.h
Rainbow_18.h
CB-PuBu.h
bone.h
Prism.h
pink.h
jet.h
Hue_Sat_Value_2.h
Rainbow+White.h
lava_waves.h
CB-PuRd.h
CB-OrRd.h
Stern_Special.h
Green-White_Linear.h
summer.h
CB-PiYG.h
Green-Red-Blue-White.h
hot.h
CB-RdPu.h
Hue_Sat_Lightness_1.h
peanut_butter_and_jerry.h
CB-PRGn.h
CB-PuOr.h
CB-GnBu.h
Volcano.h
CB-Set1.h
Hue_Sat_Lightness_2.h
Blue-Red_2.h
Nature.h
spring.h
carnation.h
Peppermint.h
CB-Set2.h
rose.h
space.h
CB-RdYiBu.h
CB-Dark2.h
Purple-Red+Stripes.h
CB-Pastel2.h
seismic.h
Blue-White_Linear.h
CB-BuGn.h
Beach.h
CB-Pastel1.h
Blue_Waves.h
Black-White_Linear.h
apricot.h
CB-BuPu.h
Rainbow.h
Standard_Gamma-II.h
Rainbow+Black.h
Green-Pink.h
16_Level.h
CB-Oranges.h
Red-Purple.h
autumn.h
CB-YIOrBr.h
morning_glory.h
Green-White_Exponential.h
Eos_B.h
CB-Spectral.h
CB-RdBu.h
Waves.h
CB-Blues.h
CB-Greens.h
CB-Paired.h
hsv.h
supernova.h
CB-RdYiGn.h
altitude.h
CB-Accent.h
Pastels.h
CB-Greys.h
cool.h
Eos_A.h
parula.h
purple_haze.h
Hardcandy.h
rainbow.h
Ocean.h
Steps.h
Rainbow_2.h
CB-PuBuGn.h
ether.h
malachite.h
Mac_Style.h
winter.h
saturn.h
Blue-Red.h
CB-YIGn.h
Plasma.h
CB-Set3.h
Blue-Pastel-Red.h
Haze.h
CB-Reds.h
Hue_Sat_Value_1.h
grayscale_banded.h
CB-BrBG.h
CB-RdGy.h
VisionX
components
pointcloud_processor
DenseCRFSegmentationProcessor
include
colormap
private
all_colormaps.h
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