all_colormaps.h File Reference
#include "./IDL/16_Level.h"
#include "./IDL/Beach.h"
#include "./IDL/Black-White_Linear.h"
#include "./IDL/Blue-Green-Red-Yellow.h"
#include "./IDL/Blue-Pastel-Red.h"
#include "./IDL/Blue-Red.h"
#include "./IDL/Blue-Red_2.h"
#include "./IDL/Blue-White_Linear.h"
#include "./IDL/Blue_Waves.h"
#include "./IDL/CB-Accent.h"
#include "./IDL/CB-Blues.h"
#include "./IDL/CB-BrBG.h"
#include "./IDL/CB-BuGn.h"
#include "./IDL/CB-BuPu.h"
#include "./IDL/CB-Dark2.h"
#include "./IDL/CB-GnBu.h"
#include "./IDL/CB-Greens.h"
#include "./IDL/CB-Greys.h"
#include "./IDL/CB-OrRd.h"
#include "./IDL/CB-Oranges.h"
#include "./IDL/CB-PRGn.h"
#include "./IDL/CB-Paired.h"
#include "./IDL/CB-Pastel1.h"
#include "./IDL/CB-Pastel2.h"
#include "./IDL/CB-PiYG.h"
#include "./IDL/CB-PuBu.h"
#include "./IDL/CB-PuBuGn.h"
#include "./IDL/CB-PuOr.h"
#include "./IDL/CB-PuRd.h"
#include "./IDL/CB-Purples.h"
#include "./IDL/CB-RdBu.h"
#include "./IDL/CB-RdGy.h"
#include "./IDL/CB-RdPu.h"
#include "./IDL/CB-RdYiBu.h"
#include "./IDL/CB-RdYiGn.h"
#include "./IDL/CB-Reds.h"
#include "./IDL/CB-Set1.h"
#include "./IDL/CB-Set2.h"
#include "./IDL/CB-Set3.h"
#include "./IDL/CB-Spectral.h"
#include "./IDL/CB-YIGn.h"
#include "./IDL/CB-YIGnBu.h"
#include "./IDL/CB-YIOrBr.h"
#include "./IDL/Eos_A.h"
#include "./IDL/Eos_B.h"
#include "./IDL/Green-Pink.h"
#include "./IDL/Green-Red-Blue-White.h"
#include "./IDL/Green-White_Exponential.h"
#include "./IDL/Green-White_Linear.h"
#include "./IDL/Hardcandy.h"
#include "./IDL/Haze.h"
#include "./IDL/Hue_Sat_Lightness_1.h"
#include "./IDL/Hue_Sat_Lightness_2.h"
#include "./IDL/Hue_Sat_Value_1.h"
#include "./IDL/Hue_Sat_Value_2.h"
#include "./IDL/Mac_Style.h"
#include "./IDL/Nature.h"
#include "./IDL/Ocean.h"
#include "./IDL/Pastels.h"
#include "./IDL/Peppermint.h"
#include "./IDL/Plasma.h"
#include "./IDL/Prism.h"
#include "./IDL/Purple-Red+Stripes.h"
#include "./IDL/Rainbow+Black.h"
#include "./IDL/Rainbow+White.h"
#include "./IDL/Rainbow.h"
#include "./IDL/Rainbow_18.h"
#include "./IDL/Rainbow_2.h"
#include "./IDL/Red-Purple.h"
#include "./IDL/Red_Temperature.h"
#include "./IDL/Standard_Gamma-II.h"
#include "./IDL/Steps.h"
#include "./IDL/Stern_Special.h"
#include "./IDL/Volcano.h"
#include "./IDL/Waves.h"
#include "./MATLAB/autumn.h"
#include "./MATLAB/bone.h"
#include "./MATLAB/cool.h"
#include "./MATLAB/copper.h"
#include "./MATLAB/hot.h"
#include "./MATLAB/hsv.h"
#include "./MATLAB/jet.h"
#include "./MATLAB/parula.h"
#include "./MATLAB/pink.h"
#include "./MATLAB/spring.h"
#include "./MATLAB/summer.h"
#include "./MATLAB/winter.h"
#include "./kbinani/altitude.h"
#include "./transform/apricot.h"
#include "./transform/carnation.h"
#include "./transform/ether.h"
#include "./transform/grayscale_banded.h"
#include "./transform/hot_metal.h"
#include "./transform/lava_waves.h"
#include "./transform/malachite.h"
#include "./transform/morning_glory.h"
#include "./transform/peanut_butter_and_jerry.h"
#include "./transform/purple_haze.h"
#include "./transform/rainbow.h"
#include "./transform/rose.h"
#include "./transform/saturn.h"
#include "./transform/seismic.h"
#include "./transform/space.h"
#include "./transform/supernova.h"
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