rainbow.h
Go to the documentation of this file.
1 /**
2  * This file was automatically created with "create_c++_header.sh".
3  * Do not edit manually.
4  */
5 #pragma once
6 #include "../../colormap.h"
7 
8 namespace colormap
9 {
10  namespace transform
11  {
12 
13  class Rainbow : public Colormap
14  {
15  private:
16  class Wrapper : public WrapperBase
17  {
18  public:
19 #ifdef float
20 #error "TODO"
21 #endif
22 #define float local_real_t
23 #include "../../../../shaders/glsl/transform_rainbow.frag"
24 #undef float
25  };
26 
27  public:
28  Color getColor(double x) const override
29  {
30  Wrapper w;
31  vec4 c = w.colormap(x);
32  Color result;
33  result.r = std::max(0.0, std::min(1.0, c.r));
34  result.g = std::max(0.0, std::min(1.0, c.g));
35  result.b = std::max(0.0, std::min(1.0, c.b));
36  result.a = std::max(0.0, std::min(1.0, c.a));
37  return result;
38  }
39 
40  std::string getTitle() const override
41  {
42  return std::string("rainbow");
43  }
44 
45  std::string getCategory() const override
46  {
47  return std::string("transform");
48  }
49 
50  std::string getSource() const override
51  {
52  return std::string(
53  "vec4 colormap(float x) {\n"
54  " float r = 0.0, g = 0.0, b = 0.0;\n"
55  "\n"
56  " if (x < 0.0) {\n"
57  " r = 127.0 / 255.0;\n"
58  " } else if (x <= 1.0 / 9.0) {\n"
59  " r = 1147.5 * (1.0 / 9.0 - x) / 255.0;\n"
60  " } else if (x <= 5.0 / 9.0) {\n"
61  " r = 0.0;\n"
62  " } else if (x <= 7.0 / 9.0) {\n"
63  " r = 1147.5 * (x - 5.0 / 9.0) / 255.0;\n"
64  " } else {\n"
65  " r = 1.0;\n"
66  " }\n"
67  "\n"
68  " if (x <= 1.0 / 9.0) {\n"
69  " g = 0.0;\n"
70  " } else if (x <= 3.0 / 9.0) {\n"
71  " g = 1147.5 * (x - 1.0 / 9.0) / 255.0;\n"
72  " } else if (x <= 7.0 / 9.0) {\n"
73  " g = 1.0;\n"
74  " } else if (x <= 1.0) {\n"
75  " g = 1.0 - 1147.5 * (x - 7.0 / 9.0) / 255.0;\n"
76  " } else {\n"
77  " g = 0.0;\n"
78  " }\n"
79  "\n"
80  " if (x <= 3.0 / 9.0) {\n"
81  " b = 1.0;\n"
82  " } else if (x <= 5.0 / 9.0) {\n"
83  " b = 1.0 - 1147.5 * (x - 3.0 / 9.0) / 255.0;\n"
84  " } else {\n"
85  " b = 0.0;\n"
86  " }\n"
87  "\n"
88  " return vec4(r, g, b, 1.0);\n"
89  "}\n"
90  );
91  }
92  };
93 
94  } // namespace transform
95 } // namespace colormap
colormap::Colormap
Definition: colormap.h:17
colormap::Color::g
double g
Definition: colormap.h:14
c
constexpr T c
Definition: UnscentedKalmanFilterTest.cpp:43
colormap::Colormap::vec4
Definition: colormap.h:32
colormap::transform::Rainbow::getCategory
std::string getCategory() const override
Definition: rainbow.h:45
colormap::Color::a
double a
Definition: colormap.h:14
colormap::transform::Rainbow::getSource
std::string getSource() const override
Definition: rainbow.h:50
colormap::Color::b
double b
Definition: colormap.h:14
max
T max(T t1, T t2)
Definition: gdiam.h:48
colormap::transform::Rainbow::getColor
Color getColor(double x) const override
Definition: rainbow.h:28
colormap::Color
Definition: colormap.h:12
colormap
This file was automatically created with "create_c++_header.sh".
Definition: colormap.h:9
armarx::transform
auto transform(const Container< InputT, Alloc > &in, OutputT(*func)(InputT const &)) -> Container< OutputT, typename std::allocator_traits< Alloc >::template rebind_alloc< OutputT > >
Convenience function (with less typing) to transform a container of type InputT into the same contain...
Definition: algorithm.h:315
colormap::Color::r
double r
Definition: colormap.h:14
colormap::Colormap::WrapperBase
Definition: colormap.h:144
colormap::transform::Rainbow
Definition: rainbow.h:13
min
T min(T t1, T t2)
Definition: gdiam.h:42
colormap::transform::Rainbow::getTitle
std::string getTitle() const override
Definition: rainbow.h:40