#include <VisionX/components/pointcloud_processor/EfficientRANSACPrimitiveExtractor/EfficientRANSAC/GfxTL/CellLevelTreeStrategy.h>
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template<class TraversalInformationT > |
const size_t | CellLevel (const CellType &cell, const TraversalInformationT &) const |
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template<class BuildInformationT > |
void | InitBuildInformation (const CellType &parent, const BuildInformationT &parentInfo, unsigned int childIdx, BuildInformationT *bi) const |
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template<class BuildInformationT > |
void | InitCell (const CellType &parent, const BuildInformationT &pbi, unsigned int child, const BuildInformationT &bi, CellType *cell) |
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template<class BuildInformationT > |
void | InitRoot (const BuildInformationT &bi, CellType *root) |
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template<class BuildInformationT > |
void | InitRootBuildInformation (BuildInformationT *bi) |
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template<class InheritedStrategyT>
template<class BaseT>
class GfxTL::CellLevelTreeStrategy< InheritedStrategyT >::StrategyBase< BaseT >
Definition at line 28 of file CellLevelTreeStrategy.h.
◆ BaseType
◆ CellType
◆ CellLevel()
const size_t CellLevel |
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const CellType & |
cell, |
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const TraversalInformationT & |
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inlineprotected |
◆ InitBuildInformation()
void InitBuildInformation |
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const CellType & |
parent, |
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const BuildInformationT & |
parentInfo, |
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unsigned int |
childIdx, |
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BuildInformationT * |
bi |
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inlineprotected |
◆ InitCell()
void InitCell |
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const CellType & |
parent, |
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const BuildInformationT & |
pbi, |
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unsigned int |
child, |
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const BuildInformationT & |
bi, |
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CellType * |
cell |
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inlineprotected |
◆ InitRoot()
void InitRoot |
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const BuildInformationT & |
bi, |
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CellType * |
root |
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) |
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inlineprotected |
◆ InitRootBuildInformation()
void InitRootBuildInformation |
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BuildInformationT * |
bi | ) |
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inlineprotected |
The documentation for this class was generated from the following file:
- VisionX/components/pointcloud_processor/EfficientRANSACPrimitiveExtractor/EfficientRANSAC/GfxTL/CellLevelTreeStrategy.h