#include <ArmarXGui/gui-plugins/SystemStateMonitorPlugin/IceGridViewer/NodeObserver.h>
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void | nodeDown (const std::string &name, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | nodeInit (const IceGrid::NodeDynamicInfoSeq &nodes, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | nodeUp (const IceGrid::NodeDynamicInfo &node, const ::Ice::Current &=Ice::emptyCurrent) override |
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| QtNodeObserver (armarx::IceGridViewer *viewer) |
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void | updateAdapter (const std::string &node, const IceGrid::AdapterDynamicInfo &updatedInfo, const ::Ice::Current &=Ice::emptyCurrent) override |
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void | updateServer (const std::string &node, const IceGrid::ServerDynamicInfo &updatedInfo, const ::Ice::Current &=Ice::emptyCurrent) override |
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Definition at line 27 of file NodeObserver.h.
◆ QtNodeObserver()
◆ nodeDown()
void nodeDown |
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const std::string & |
name, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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inlineoverride |
◆ nodeInit()
void nodeInit |
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const IceGrid::NodeDynamicInfoSeq & |
nodes, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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inlineoverride |
◆ nodeUp()
void nodeUp |
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const IceGrid::NodeDynamicInfo & |
node, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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inlineoverride |
◆ updateAdapter()
void updateAdapter |
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const std::string & |
node, |
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const IceGrid::AdapterDynamicInfo & |
updatedInfo, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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inlineoverride |
◆ updateServer()
void updateServer |
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const std::string & |
node, |
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const IceGrid::ServerDynamicInfo & |
updatedInfo, |
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const ::Ice::Current & |
= Ice::emptyCurrent |
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) |
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inlineoverride |
The documentation for this class was generated from the following file:
- ArmarXGui/gui-plugins/SystemStateMonitorPlugin/IceGridViewer/NodeObserver.h