FramedPose Member List

This is the complete list of members for FramedPose, including all inherited members.

changeFrame(const SharedRobotInterfacePrx &referenceRobot, const std::string &newFrame)FramedPose
changeFrame(const VirtualRobot::RobotPtr &referenceRobot, const std::string &newFrame)FramedPose
changeFrame(const VirtualRobot::Robot &referenceRobot, const std::string &newFrame)FramedPose
changeToGlobal(const SharedRobotInterfacePrx &referenceRobot)FramedPose
changeToGlobal(const VirtualRobot::RobotPtr &referenceRobot)FramedPose
changeToGlobal(const VirtualRobot::Robot &referenceRobot)FramedPose
clone(const Ice::Current &c=Ice::emptyCurrent) const overrideFramedPose
createLinkedCoordinate(const VirtualRobot::RobotPtr &virtualRobot, const FramedPositionPtr &position, const FramedOrientationPtr &orientation)FramedPosestatic
deserialize(const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) overrideFramedPose
FramedPose()FramedPose
FramedPose(const FramedPose &pose)FramedPose
FramedPose(const Eigen::Matrix3f &m, const Eigen::Vector3f &v, const std::string &frame, const std::string &agent)FramedPose
FramedPose(const Eigen::Matrix4f &m, const std::string &frame, const std::string &agent)FramedPose
FramedPose(const Eigen::Vector3f &pos, const Eigen::Quaternionf &ori, const std::string &frame, const std::string &agent)FramedPose
FramedPose(const armarx::Vector3BasePtr pos, const armarx::QuaternionBasePtr ori, const std::string &frame, const std::string &agent)FramedPose
getFrame() constFramedPose
getOrientation() constFramedPose
getPosition() constFramedPose
getType(const Ice::Current &c=Ice::emptyCurrent) const overrideFramedPose
ice_clone() const overrideFramedPose
ice_postUnmarshal() overridePoseprotected
init()Poseprotected
operator!=(const FramedPose &pose1, const FramedPose &pose2)FramedPosefriend
operator<<(std::ostream &stream, const FramedPose &rhs)FramedPosefriend
operator=(const armarx::FramedPose &)=defaultFramedPose
armarx::Pose::operator=(const Pose &)=defaultPose
armarx::Pose::operator=(const Eigen::Matrix4f &matrix)Pose
operator==(const FramedPose &pose1, const FramedPose &pose2)FramedPosefriend
output(const Ice::Current &c=Ice::emptyCurrent) const overrideFramedPose
Pose()Pose
Pose(const Pose &source)Pose
Pose(const Eigen::Matrix4f &)Pose
Pose(const Eigen::Matrix3f &, const Eigen::Vector3f &)Pose
Pose(const Eigen::Vector3f &, const Eigen::Quaternionf &)Pose
Pose(const armarx::Vector3BasePtr pos, const armarx::QuaternionBasePtr ori)Pose
serialize(const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) const overrideFramedPose
toEigen() constPosevirtual
toFrame(const SharedRobotInterfacePrx &referenceRobot, const std::string &newFrame) constFramedPose
toFrame(const VirtualRobot::RobotPtr &referenceRobot, const std::string &newFrame) constFramedPose
toFrame(const VirtualRobot::Robot &referenceRobot, const std::string &newFrame) constFramedPose
toFrameEigen(const SharedRobotInterfacePrx &referenceRobot, const std::string &newFrame) constFramedPose
toFrameEigen(const VirtualRobot::RobotPtr &referenceRobot, const std::string &newFrame) constFramedPose
toFrameEigen(const VirtualRobot::Robot &referenceRobot, const std::string &newFrame) constFramedPose
toGlobal(const SharedRobotInterfacePrx &referenceRobot) constFramedPose
toGlobal(const VirtualRobot::RobotPtr &referenceRobot) constFramedPose
toGlobal(const VirtualRobot::Robot &referenceRobot) constFramedPose
toGlobalEigen(const SharedRobotInterfacePrx &referenceRobot) constFramedPose
toGlobalEigen(const VirtualRobot::RobotPtr &referenceRobot) constFramedPose
toGlobalEigen(const VirtualRobot::Robot &referenceRobot) constFramedPose
toRootEigen(const SharedRobotInterfacePrx &referenceRobot) constFramedPose
toRootEigen(const VirtualRobot::RobotPtr &referenceRobot) constFramedPose
toRootEigen(const VirtualRobot::Robot &referenceRobot) constFramedPose
toRootFrame(const SharedRobotInterfacePrx &referenceRobot) constFramedPose
toRootFrame(const VirtualRobot::RobotPtr &referenceRobot) constFramedPose
toRootFrame(const VirtualRobot::Robot &referenceRobot) constFramedPose
validate(const Ice::Current &c=Ice::emptyCurrent) overrideFramedPose