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PlanePrimitivePtr | clone (const Ice::Current &c=Ice::emptyCurrent) const |
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float | getPlaneDistance (const Ice::Current &c=Ice::emptyCurrent) const override |
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armarx::Vector3BasePtr | getPlaneNormal (const Ice::Current &c=Ice::emptyCurrent) const override |
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Ice::ObjectPtr | ice_clone () const override |
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| PlanePrimitive (const std::string &name="", const std::string &id="") |
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| PlanePrimitive (std::vector< float > &coeffs) |
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void | setPlaneDistance (float distance, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setPlaneNormal (const armarx::Vector3BasePtr &normal, const Ice::Current &c=Ice::emptyCurrent) override |
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EnvironmentalPrimitivePtr | clone (const Ice::Current &c=Ice::emptyCurrent) const |
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| EnvironmentalPrimitive (const std::string &name="", const std::string &id="", const std::string &shape="") |
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float | getCircularityProbability (const Ice::Current &c=Ice::emptyCurrent) const override |
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PointList | getGraspPoints (const Ice::Current &c=Ice::emptyCurrent) const override |
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PointList | getInliers (const Ice::Current &c=Ice::emptyCurrent) const override |
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int | getLabel (const Ice::Current &c=Ice::emptyCurrent) const override |
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float | getLength (const Ice::Current &c=Ice::emptyCurrent) const override |
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armarx::Vector3BasePtr | getOBBDimensions (const Ice::Current &c=Ice::emptyCurrent) const override |
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armarx::FramedPoseBasePtr | getPose (const Ice::Current &c=Ice::emptyCurrent) const override |
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float | getProbability (const Ice::Current &c=Ice::emptyCurrent) const override |
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armarx::MatrixFloatBasePtr | getSampling (const Ice::Current &c=Ice::emptyCurrent) const override |
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std::string | getShape (const Ice::Current &c=Ice::emptyCurrent) const override |
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armarx::TimestampBasePtr | getTime (const Ice::Current &c=Ice::emptyCurrent) const override |
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Ice::ObjectPtr | ice_clone () const override |
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void | setCircularityProbability (float probability, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setGraspPoints (const PointList &graspPoints, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setInliers (const PointList &inliers, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setLabel (int label, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setLength (float length, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setOBBDimensions (const armarx::Vector3BasePtr &dimensions, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setPose (const armarx::FramedPoseBasePtr &pose, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setProbability (float probability, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setSampling (const armarx::MatrixFloatBasePtr &sampling, const Ice::Current &c=Ice::emptyCurrent) override |
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void | setTime (const armarx::TimestampBasePtr &time, const Ice::Current &c=Ice::emptyCurrent) override |
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void | __decRef () override |
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template<typename T > |
IceInternal::Handle< T > | addWrapper (T *wrapper) |
| Add EntityWrapper to entity. More...
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EntityPtr | clone (const Ice::Current &c=Ice::emptyCurrent) const |
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void | deserialize (const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) override |
| Subclasses should use serializable attributes and consider these methods final. More...
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bool | equals (const EntityBasePtr &otherEntity, const ::Ice::Current &=Ice::emptyCurrent) const override |
| equals computes if two Entity instances are equal. More...
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bool | equalsAttributes (const EntityBasePtr &otherEntity, const ::Ice::Current &=Ice::emptyCurrent) const override |
| equalsAttributes computes if two Entity instances are equal. More...
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virtual EntityRefBaseList | getAllParentRefs (bool includeMetaEntities=true) const |
| Retrieve all parents by traversing the whole hierarchy. More...
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virtual std::vector< std::string > | getAllParentsAsStringList () const |
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EntityAttributeBasePtr | getAttribute (const ::std::string &attrName, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve attribute from entity. More...
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memoryx::NameList | getAttributeNames (const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve list of all attribute names. More...
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virtual armarx::VariantPtr | getAttributeValue (const ::std::string &attrName) const |
| Retrieve value of an attribute from entity. More...
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virtual EntityRefBaseList | getDirectParentRefs () const |
| Retrieve parent entity references. More...
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::std::string | getId (const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve id of this entity which is an integer in string representation. More...
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::std::string | getName (const ::Ice::Current &=Ice::emptyCurrent) const override |
| Retrieve name of this entity. More...
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template<typename T > |
IceInternal::Handle< T > | getWrapper () |
| Retrieve EntityWrapper that has previously been added with Entity::addWrapper(). More...
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bool | hasAttribute (const ::std::string &attrName, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Check whether this entity has an attribute with the given name. More...
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Ice::ObjectPtr | ice_clone () const override |
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bool | isMetaEntity (const ::Ice::Current &=Ice::emptyCurrent) const override |
| Indicates whether this entity only contains meta information. More...
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void | putAttribute (const ::memoryx::EntityAttributeBasePtr &attr, const ::Ice::Current &=Ice::emptyCurrent) override |
| Store attribute in entity. More...
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template<typename T > |
void | putAttribute (const std::string &attrName, T attrValue, ProbabilityMeasureBasePtr uncertainty=ProbabilityMeasureBasePtr()) |
| Create and store attribute from name, value, and optionally uncertainty measure. More...
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void | removeAttribute (const ::std::string &attrName, const ::Ice::Current &=Ice::emptyCurrent) override |
| Remove attribute with given name from entity. More...
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void | serialize (const armarx::ObjectSerializerBasePtr &serializer, const ::Ice::Current &=Ice::emptyCurrent) const override |
| Subclasses should use serializable attributes and consider these methods final. More...
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virtual void | setDirectParentRefs (const EntityRefBaseList &entityRefs) |
| Replace parent entity references. More...
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void | setId (const ::std::string &id, const ::Ice::Current &=Ice::emptyCurrent) override |
| Set id of this entity. More...
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void | setMetaEntity (bool isMetaEntity, const ::Ice::Current &=Ice::emptyCurrent) override |
| Mark this entity as meta (i.e. More...
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void | setName (const ::std::string &name, const ::Ice::Current &=Ice::emptyCurrent) override |
| Set name of this entity. More...
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