CB-YIGn.h
Go to the documentation of this file.
1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBYIGn : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-YIGn.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-YIGn");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.6289940178394318) {\n"
59 " return ((5.11696133375750E+02 * x - 8.41303218634799E+02) * x + "
60 "2.59644604131609E+01) * x + 2.53419788769069E+02;\n"
61 " } else {\n"
62 " return (-1.59266359984140E+02 * x - 2.05336652594121E+01) * x + "
63 "1.40166356828632E+02;\n"
64 " }\n"
65 "}\n"
66 "\n"
67 "float colormap_green(float x) {\n"
68 " if (x < 0.7657577693462372) {\n"
69 " return ((1.07839212106774E+00 * x - 1.91222692546201E+02) * x - "
70 "1.99072424271726E+01) * x + 2.55781815734834E+02;\n"
71 " } else {\n"
72 " return (-2.23913463560442E+02 * x + 1.41364491447333E+02) * x + "
73 "1.51940340657207E+02;\n"
74 " }\n"
75 "}\n"
76 "\n"
77 "float colormap_blue(float x) {\n"
78 " if (x < 0.1102530658245087) {\n"
79 " return (-1.06015269490890E+01 * x - 3.53323657599336E+02) * x + "
80 "2.28818914956011E+02;\n"
81 " } else if (x < 0.7528357207775116) {\n"
82 " return (((6.02578715483658E+02 * x - 1.15715802822919E+03) * x + "
83 "7.15916939803876E+02) * x - 3.43088208134950E+02) * x + "
84 "2.19476164232866E+02;\n"
85 " } else {\n"
86 " return (-6.54502605847083E+01 * x + 1.22002989630042E+01) * x + "
87 "9.46764726107154E+01;\n"
88 " }\n"
89 "}\n"
90 "\n"
91 "vec4 colormap(float x) {\n"
92 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
93 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
94 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
95 " return vec4(r, g, b, 1.0);\n"
96 "}\n");
97 }
98 };
99
100 } // namespace IDL
101} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-YIGn.h:48
std::string getSource() const override
Definition CB-YIGn.h:54
Color getColor(double x) const override
Definition CB-YIGn.h:29
std::string getTitle() const override
Definition CB-YIGn.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10