CB-BuGn.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class CBBuGn : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_CB-BuGn.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("CB-BuGn");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_red(float x) {\n"
58 " if (x < 0.2494658606560582) {\n"
59 " return (-1.98833893257484E+02 * x - 1.24389159093545E+02) * x + "
60 "2.46504720279718E+02;\n"
61 " } else {\n"
62 " return (((-1.85732147540803E+03 * x + 3.95435649372523E+03) * x - "
63 "2.78121710759105E+03) * x + 3.94042660425286E+02) * x + "
64 "2.23685415320351E+02;\n"
65 " }\n"
66 "}\n"
67 "\n"
68 "float colormap_green(float x) {\n"
69 " if (x < 0.2248314628132282) {\n"
70 " return -6.43489926739916E+01 * x + 2.52449038461538E+02;\n"
71 " } else {\n"
72 " return ((-5.64618971208984E+01 * x - 2.68370957359183E+01) * x - "
73 "1.13001580194466E+02) * x + 2.65385956392887E+02;\n"
74 " }\n"
75 "}\n"
76 "\n"
77 "float colormap_blue(float x) {\n"
78 " if (x < 0.8) {\n"
79 " return ((((1.59308890502154E+03 * x - 2.88662249445915E+03) * x + "
80 "2.00432779052853E+03) * x - 9.47781545884907E+02) * x + 5.68068034974858E+01) "
81 "* x + 2.51926935643853E+02;\n"
82 " } else {\n"
83 " return ((-4.08819825327256E+03 * x + 1.13496840066923E+04) * x - "
84 "1.06254795336147E+04) * x + 3.39092424595566E+03;\n"
85 " }\n"
86 "}\n"
87 "\n"
88 "vec4 colormap(float x) {\n"
89 " float r = clamp(colormap_red(x) / 255.0, 0.0, 1.0);\n"
90 " float g = clamp(colormap_green(x) / 255.0, 0.0, 1.0);\n"
91 " float b = clamp(colormap_blue(x) / 255.0, 0.0, 1.0);\n"
92 " return vec4(r, g, b, 1.0);\n"
93 "}\n");
94 }
95 };
96
97 } // namespace IDL
98} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition CB-BuGn.h:48
std::string getSource() const override
Definition CB-BuGn.h:54
Color getColor(double x) const override
Definition CB-BuGn.h:29
std::string getTitle() const override
Definition CB-BuGn.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10