Hue_Sat_Lightness_1.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Hue_Sat_Lightness_1.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Hue_Sat_Lightness_1");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string(
57 "float colormap_low(float x) {\n"
58 " return (-1.91005335917480E-03 * x + 1.49751468348116E+00) * x - "
59 "6.97037614414503E+00; // lower\n"
60 "}\n"
61 "\n"
62 "float colormap_up(float x) {\n"
63 " return (1.88420526249161E-03 * x - 5.03556849093925E-01) * x + "
64 "2.55777688663313E+02; // upper\n"
65 "}\n"
66 "\n"
67 "float colormap_red(float x) {\n"
68 " if (x < 43.76015739302458) { // first root of `lower = B1`\n"
69 " return colormap_up(x);\n"
70 " } else if (x < 86.85552651930304) { // first root of `lower = R1`\n"
71 " return (3.42882679808412E-02 * x - 7.47424573913507E+00) * x + "
72 "4.99200716753466E+02; // R1\n"
73 " } else if (x < 174.6136813850324) { // first root of `low = B2`\n"
74 " return colormap_low(x);\n"
75 " } else {\n"
76 " return ((1.12237347384081E-04 * x - 7.83534162528667E-02) * x + "
77 "1.86033275155350E+01) * x - 1.25879271751642E+03;\n"
78 " }\n"
79 "}\n"
80 "\n"
81 "float colormap_green(float x) {\n"
82 " if (x < 86.85552651930304) {\n"
83 " return colormap_low(x);\n"
84 " } else if (x < 130.6514942376722) {\n"
85 " return (-2.86318899478317E-02 * x + 8.83599571161434E+00) * x - "
86 "4.43544771805581E+02; // G1\n"
87 " } else {\n"
88 " return colormap_up(x);\n"
89 " }\n"
90 "}\n"
91 "\n"
92 "float colormap_blue(float x) {\n"
93 " if (x < 43.76015739302458) {\n"
94 " return (-3.50205069618621E-02 * x + 7.15746326474339E+00) * x - "
95 "8.79902788903102E+00; // B1\n"
96 " } else if (x < 130.6514942376722) { // first root of `upper = G1`\n"
97 " return colormap_up(x);\n"
98 " } else if (x < 174.6136813850324) { // first root of `low = B2`\n"
99 " return (1.99506804131033E-02 * x - 6.64847464240324E+00) * x + "
100 "7.48898397192062E+02; // B2\n"
101 " } else {\n"
102 " return colormap_low(x);\n"
103 " }\n"
104 "}\n"
105 "\n"
106 "vec4 colormap(float x) {\n"
107 " float t = x * 255.0;\n"
108 " float r = clamp(colormap_red(t) / 255.0, 0.0, 1.0);\n"
109 " float g = clamp(colormap_green(t) / 255.0, 0.0, 1.0);\n"
110 " float b = clamp(colormap_blue(t) / 255.0, 0.0, 1.0);\n"
111 " return vec4(r, g, b, 1.0);\n"
112 "}\n");
113 }
114 };
115
116 } // namespace IDL
117} // namespace colormap
constexpr T c
std::string getCategory() const override
std::string getSource() const override
Color getColor(double x) const override
std::string getTitle() const override
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10