Rainbow_2.h
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1/**
2 * This file was automatically created with "create_c++_header.sh".
3 * Do not edit manually.
4 */
5#pragma once
6#include "../../colormap.h"
7
8namespace colormap
9{
10 namespace IDL
11 {
12
13 class Rainbow2 : public Colormap
14 {
15 private:
16 class Wrapper : public WrapperBase
17 {
18 public:
19#ifdef float
20#error "TODO"
21#endif
22#define float local_real_t
23#include "../../../../shaders/glsl/IDL_Rainbow_2.frag"
24#undef float
25 };
26
27 public:
28 Color
29 getColor(double x) const override
30 {
31 Wrapper w;
32 vec4 c = w.colormap(x);
33 Color result;
34 result.r = std::max(0.0, std::min(1.0, c.r));
35 result.g = std::max(0.0, std::min(1.0, c.g));
36 result.b = std::max(0.0, std::min(1.0, c.b));
37 result.a = std::max(0.0, std::min(1.0, c.a));
38 return result;
39 }
40
41 std::string
42 getTitle() const override
43 {
44 return std::string("Rainbow_2");
45 }
46
47 std::string
48 getCategory() const override
49 {
50 return std::string("IDL");
51 }
52
53 std::string
54 getSource() const override
55 {
56 return std::string("vec4 colormap_hsv2rgb(float h, float s, float v) {\n"
57 " float r = v;\n"
58 " float g = v;\n"
59 " float b = v;\n"
60 " if (s > 0.0) {\n"
61 " h *= 6.0;\n"
62 " int i = int(h);\n"
63 " float f = h - float(i);\n"
64 " if (i == 1) {\n"
65 " r *= 1.0 - s * f;\n"
66 " b *= 1.0 - s;\n"
67 " } else if (i == 2) {\n"
68 " r *= 1.0 - s;\n"
69 " b *= 1.0 - s * (1.0 - f);\n"
70 " } else if (i == 3) {\n"
71 " r *= 1.0 - s;\n"
72 " g *= 1.0 - s * f;\n"
73 " } else if (i == 4) {\n"
74 " r *= 1.0 - s * (1.0 - f);\n"
75 " g *= 1.0 - s;\n"
76 " } else if (i == 5) {\n"
77 " g *= 1.0 - s;\n"
78 " b *= 1.0 - s * f;\n"
79 " } else {\n"
80 " g *= 1.0 - s * (1.0 - f);\n"
81 " b *= 1.0 - s;\n"
82 " }\n"
83 " }\n"
84 " return vec4(r, g, b, 1.0);\n"
85 "}\n"
86 "\n"
87 "vec4 colormap(float x) {\n"
88 " float h = clamp(-7.44981265666511E-01 * x + "
89 "7.47965390904122E-01, 0.0, 1.0);\n"
90 " float s = 1.0;\n"
91 " float v = 1.0;\n"
92 " return colormap_hsv2rgb(h, s, v);\n"
93 "}\n");
94 }
95 };
96
97 } // namespace IDL
98} // namespace colormap
constexpr T c
std::string getCategory() const override
Definition Rainbow_2.h:48
std::string getSource() const override
Definition Rainbow_2.h:54
Color getColor(double x) const override
Definition Rainbow_2.h:29
std::string getTitle() const override
Definition Rainbow_2.h:42
uint32_t Color
RGBA color.
Definition color.h:8
This file offers overloads of toIce() and fromIce() functions for STL container types.
This file was automatically created with "create_c++_header.sh".
Definition colormap.h:10